Player Matchup

Gilgamesh
Gilgamesh
Chr0nosRaven
Gilgamesh
Level 156
God Stats
5W - 5L
1,369 SR
Queue Stats
241W - 185L
1,583 Elo+
Party 2
Ra
Ra
Darknms
Ra
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
231W - 165L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
Gorkil
Cernunnos
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 39L
1,479 Elo+
Party 2
Hades
Hades
Stanaway
Hades
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 69L
1,559 Elo+
Party 2
Bakasura
Bakasura
reecerace
Bakasura
Level 63
God Stats
4W - 2L
1,586 SR
Queue Stats
17W - 17L
1,486 Elo+
Party 2
Team Averages
Level 115
1,491 SR
1,536 Elo+

VS

Team Averages
Level 117
1,633 SR
1,577 Elo+
Neith
Neith
Deadwardog
Neith
Level 125
God Stats
16W - 13L
1,724 SR
Queue Stats
702W - 653L
1,549 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Quadico
Kumbhakarna
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
501W - 461L
1,588 Elo+
Party 3
Fenrir
Fenrir
Rouge_Joker
Fenrir
Level 134
God Stats
12W - 26L
1,461 SR
Queue Stats
378W - 375L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
SPQRMayhem
Erlang Shen
Level 153
God Stats
12W - 10L
1,633 SR
Queue Stats
609W - 571L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
Supertacoboi
Ah Puch
Level 65
God Stats
4W - 2L
1,848 SR
Queue Stats
307W - 185L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chr0nosRaven
Gilgamesh
17
2 / 5 / 12
12,165
507
14,963
26,774
19,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 13
12,919
538
14,169
10,447
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Gorkil
Cernunnos
20
11 / 0 / 8
14,391
600
19,309
10,270
3,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Stanaway
Hades
18
2 / 4 / 12
12,194
508
9,347
20,265
19,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
reecerace
Bakasura
20
10 / 4 / 11
14,222
593
16,288
23,182
11,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 7 / 1
11,677
487
10,100
14,780
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Quadico
Kumbhakarna
16
1 / 5 / 5
9,832
410
6,217
23,331
26,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
18
4 / 4 / 4
11,026
459
5,731
21,826
17,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
SPQRMayhem
Erlang Shen
17
7 / 8 / 4
11,761
490
13,227
21,945
13,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Supertacoboi
Ah Puch
17
0 / 5 / 10
11,030
460
20,598
16,765
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
29
Kills
16
16
Deaths
29
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chr0nosRaven
Gilgamesh
2
5
12
1.6
W
4
3
13
3.5
L
Neith
4
7
1
0.64
W
Cernunnos
Gorkil
Cernunnos
11
0
8
15
L
Kumbhakarna
Quadico
Kumbhakarna
1
5
5
0.7
L
Fenrir
4
4
4
1.5
L
Erlang Shen
SPQRMayhem
Erlang Shen
7
8
4
1.13
W
Hades
Stanaway
Hades
2
4
12
2
L
Ah Puch
Supertacoboi
Ah Puch
0
5
10
1
W
Bakasura
reecerace
Bakasura
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,076
Damage
55,873
90,938
Taken
98,647
58,439
Mitigated
70,043
38,961
Healing
21,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chr0nosRaven
Gilgamesh
14,963
3,435
0
7,333
26,774
19,056
600
9,609
16,531
0
63,241
W
14,169
991
7,855
4,202
10,447
4,184
862
4,360
5,781
78,265
0
L
Neith
10,100
5,094
0
3,879
14,780
6,123
2,706
1,035
12,982
0
74,324
W
Cernunnos
Gorkil
Cernunnos
19,309
9,839
0
7,868
10,270
3,935
5,262
2,198
8,018
0
110,788
L
Kumbhakarna
Quadico
Kumbhakarna
6,217
1,167
0
2,425
23,331
26,270
0
6,976
14,642
31,238
0
L
Fenrir
5,731
1,404
0
6,434
21,826
17,102
0
3,889
16,915
0
52,786
L
Erlang Shen
SPQRMayhem
Erlang Shen
13,227
6,379
0
3,182
21,945
13,702
1,527
5,936
14,930
0
77,684
W
Hades
Stanaway
Hades
9,347
812
469
5,799
20,265
19,530
717
5,390
14,644
45,461
0
L
Ah Puch
Supertacoboi
Ah Puch
20,598
1,084
0
5,715
16,765
6,846
25
4,799
11,503
85,643
0
W
Bakasura
reecerace
Bakasura
16,288
10,756
0
5,435
23,182
11,734
1,875
6,375
16,521
0
112,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,891
Gold Earned
55,326
664
Minions Killed
543
0
Camps Cleared
0
2,351,064
Distance Traveled
2,102,532
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,165
507
85
4
0
439,637
0
W
Ra
12,919
538
158
7
0
491,131
3
L
Neith
11,677
487
142
6
0
370,289
5
W
Cernunnos
14,391
600
167
7
0
444,133
9
L
Kumbhakarna
9,832
410
25
1
0
427,281
4
L
Fenrir
11,026
459
103
4
0
431,681
9
L
Erlang Shen
11,761
490
117
5
0
470,984
14
W
Hades
12,194
508
65
3
0
442,012
4
L
Ah Puch
11,030
460
156
7
0
402,297
2
W
Bakasura
14,222
593
189
8
0
534,151
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role