Player Matchup

Khepri
Khepri
Albediou
Khepri
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Certny
Gilgamesh
Level 129
God Stats
10W - 4L
1,740 SR
Queue Stats
35W - 23L
1,669 Elo+
Party 1
Anhur
Anhur
Homiemax97
Anhur
Level 109
God Stats
101W - 59L
1,724 SR
Queue Stats
1,109W - 730L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
ImAwfulAtAdc
Heimdallr
Level 15
God Stats
12W - 2L
1,848 SR
Queue Stats
96W - 34L
1,941 Elo+
Party 1
Xing Tian
Xing Tian
RaginDiabetic
Xing Tian
Level 78
God Stats
49W - 29L
1,652 SR
Queue Stats
748W - 349L
1,755 Elo+
Party 1
Team Averages
Level 83
1,693 SR
1,696 Elo+

VS

Team Averages
Level 84
1,492 SR
1,516 Elo+
Cabrakan
Cabrakan
Brianch22
Cabrakan
Level 108
God Stats
22W - 11L
1,742 SR
Queue Stats
338W - 301L
1,528 Elo+
Solo
Arachne
Arachne
JaredX328
Arachne
Level 109
God Stats
3W - 3L
1,272 SR
Queue Stats
501W - 476L
1,539 Elo+
Solo
Sol
Sol
Mrjasper10
Sol
Level 86
God Stats
3W - 3L
1,713 SR
Queue Stats
199W - 198L
1,558 Elo+
Party 2
Ares
Ares
NoobPwner40
Ares
Level 68
God Stats
12W - 7L
1,449 SR
Queue Stats
119W - 125L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
SpookyBirdd
Heimdallr
Level 49
God Stats
2W - 7L
1,282 SR
Queue Stats
234W - 258L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Albediou
Khepri
15
9 / 7 / 5
9,452
556
9,559
12,304
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Certny
Gilgamesh
15
4 / 3 / 12
9,318
548
12,332
13,402
9,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
17
8 / 3 / 5
10,365
610
10,776
11,881
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ImAwfulAtAdc
Heimdallr
17
6 / 0 / 10
10,399
612
14,915
9,873
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
RaginDiabetic
Xing Tian
13
3 / 5 / 14
9,118
536
6,642
17,188
8,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brianch22
Cabrakan
14
5 / 8 / 3
9,161
539
10,440
18,083
10,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
JaredX328
Arachne
14
8 / 7 / 4
9,323
548
8,356
14,758
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 8
9,420
554
8,628
15,088
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 4 / 3
8,128
478
6,360
14,121
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
SpookyBirdd
Heimdallr
10
1 / 6 / 4
6,833
402
5,801
12,110
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
30
Kills
18
18
Deaths
30
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
Albediou
Khepri
9
7
5
1.64
L
Cabrakan
Brianch22
Cabrakan
5
8
3
0.81
W
Gilgamesh
Certny
Gilgamesh
4
3
12
3.33
W
Anhur
8
3
5
3.5
W
Heimdallr
ImAwfulAtAdc
Heimdallr
6
0
10
11
L
Arachne
JaredX328
Arachne
8
7
4
1.43
L
2
5
8
1.2
L
2
4
3
0.88
W
Xing Tian
RaginDiabetic
Xing Tian
3
5
14
2
L
Heimdallr
SpookyBirdd
Heimdallr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,224
Damage
39,585
64,648
Taken
74,160
32,711
Mitigated
37,300
14,327
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Albediou
Khepri
9,559
1,327
0
772
12,304
5,466
469
6,924
5,380
46,719
0
L
Cabrakan
Brianch22
Cabrakan
10,440
1,098
0
5,203
18,083
10,904
0
1,969
16,078
44,856
0
W
Gilgamesh
Certny
Gilgamesh
12,332
3,450
0
2,359
13,402
9,128
1,055
3,423
9,979
0
67,761
W
Anhur
10,776
5,807
0
4,835
11,881
5,632
365
4,298
7,583
0
66,676
W
Heimdallr
ImAwfulAtAdc
Heimdallr
14,915
6,769
0
3,577
9,873
4,260
2,005
4,058
5,815
0
69,570
L
Arachne
JaredX328
Arachne
8,356
4,534
0
2,692
14,758
6,258
204
3,760
10,812
0
30,597
L
8,628
2,359
0
5,570
15,088
5,398
1,686
4,066
10,580
70,623
0
L
6,360
362
0
1,981
14,121
10,102
0
2,328
11,337
20,573
0
W
Xing Tian
RaginDiabetic
Xing Tian
6,642
409
0
2,784
17,188
8,225
34
6,725
10,463
18,488
0
L
Heimdallr
SpookyBirdd
Heimdallr
5,801
2,035
0
2,883
12,110
4,638
0
2,751
9,152
0
32,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
42,865
446
Minions Killed
339
0
Camps Cleared
0
1,698,559
Distance Traveled
1,592,179
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,452
556
84
5
0
325,993
2
L
Cabrakan
9,161
539
82
5
0
276,856
1
W
Gilgamesh
9,318
548
97
6
0
362,269
4
W
Anhur
10,365
610
113
7
0
300,388
2
W
Heimdallr
10,399
612
125
7
0
335,726
1
L
Arachne
9,323
548
47
3
0
320,957
0
L
Sol
9,420
554
127
7
0
341,386
3
L
Ares
8,128
478
33
2
0
382,875
2
W
Xing Tian
9,118
536
27
2
0
374,183
5
L
Heimdallr
6,833
402
50
3
0
270,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role