Player Matchup

Nemesis
Nemesis
DAV1D29
Nemesis
Level 12
God Stats
1W - 1L
1,489 SR
Queue Stats
10W - 21L
1,278 Elo+
Solo
Olorun
Olorun
Doublethink9158
Olorun
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
87W - 82L
1,500 Elo+
Party 2
Athena
Athena
FlatStanley33
Athena
Level 6
God Stats
9W - 10L
1,500 SR
Queue Stats
54W - 52L
1,500 Elo+
Party 2
Ares
Ares
RamyR08
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Sen0rPanda
Guan Yu
Level 5
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,493 SR
1,456 Elo+

VS

Team Averages
Level 16
1,330 SR
1,246 Elo+
Pele
Pele
Angelo808
Pele
Level 13
God Stats
11W - 13L
1,368 SR
Queue Stats
16W - 21L
1,203 Elo+
Solo
Jormungandr
Jormungandr
Dr Brown 44
Jormungandr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 1
Loki
Loki
Rocketman420774
Loki
Level 19
God Stats
14W - 12L
1,377 SR
Queue Stats
18W - 26L
1,281 Elo+
Party 1
Horus
Horus
a69porman
Horus
Level 16
God Stats
1W - 7L
978 SR
Queue Stats
9W - 21L
1,177 Elo+
Party 1
Mulan
Mulan
blakethekilla15
Mulan
Level 29
God Stats
8W - 5L
1,429 SR
Queue Stats
12W - 16L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DAV1D29
Nemesis
8
1 / 11 / 1
5,917
370
4,248
13,189
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 2
6,093
381
4,869
8,344
2,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 1
6,865
429
4,150
11,519
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
RamyR08
Ares
8
1 / 9 / 0
6,049
378
3,638
16,641
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Sen0rPanda
Guan Yu
7
0 / 11 / 0
5,328
333
1,531
12,284
5,334
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 1 / 5
8,492
531
5,485
8,058
4,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Dr Brown 44
Jormungandr
13
14 / 2 / 13
9,464
592
16,437
11,003
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
9 / 1 / 4
9,551
597
10,724
9,432
3,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
a69porman
Horus
13
5 / 0 / 17
9,567
598
5,246
9,290
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 0 / 5
9,206
575
9,168
10,495
7,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
4
Kills
38
38
Deaths
4
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
4
1
5
6.5
L
Nemesis
DAV1D29
Nemesis
1
11
1
0.14
L
0
5
2
0.2
W
Jormungandr
Dr Brown 44
Jormungandr
14
2
13
10.25
L
2
2
1
1.25
L
Ares
RamyR08
Ares
1
9
0
0.11
W
9
1
4
11
L
Guan Yu
Sen0rPanda
Guan Yu
0
11
0
0
W
Horus
a69porman
Horus
5
0
17
13.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,436
Damage
47,060
61,977
Taken
48,278
30,846
Mitigated
32,890
7,548
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,485
1,340
0
388
8,058
4,388
3,199
2,417
5,641
0
36,615
L
Nemesis
DAV1D29
Nemesis
4,248
2,592
0
628
13,189
3,331
0
4,114
8,865
0
10,962
L
4,869
2,122
974
1,555
8,344
2,354
204
1,908
6,376
30,816
0
W
Jormungandr
Dr Brown 44
Jormungandr
16,437
4,955
0
1,023
11,003
9,718
1,362
2,120
8,883
53,323
0
L
4,150
1,155
0
2,453
11,519
8,431
101
2,319
9,110
9,025
0
L
Ares
RamyR08
Ares
3,638
660
0
626
16,641
11,396
0
3,508
12,803
13,394
0
W
10,724
2,867
369
1,014
9,432
3,366
2,915
3,273
6,159
0
50,488
L
Guan Yu
Sen0rPanda
Guan Yu
1,531
576
240
1,072
12,284
5,334
0
3,658
8,386
0
10,080
W
Horus
a69porman
Horus
5,246
3,017
3,115
4,699
9,290
8,002
1,151
2,054
7,236
0
19,558
W
9,168
1,353
0
7,276
10,495
7,416
2,504
2,793
7,702
0
43,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
46,280
108
Minions Killed
346
0
Camps Cleared
0
1,318,858
Distance Traveled
1,476,171
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,492
531
68
4
0
342,431
0
L
Nemesis
5,917
370
12
1
0
246,477
0
L
Olorun
6,093
381
49
3
0
254,446
0
W
Jormungandr
9,464
592
82
5
0
263,494
3
L
Athena
6,865
429
6
0
0
295,260
1
L
Ares
6,049
378
16
1
0
257,360
1
W
Loki
9,551
597
84
5
0
323,650
0
L
Guan Yu
5,328
333
25
2
0
265,315
3
W
Horus
9,567
598
28
2
0
268,212
2
W
Mulan
9,206
575
84
5
0
278,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role