Player Matchup

Sol
Sol
David8210
Sol
Level 121
God Stats
5W - 6L
1,560 SR
Queue Stats
65W - 76L
1,306 Elo+
Party 2
Ra
Ra
JaMocha Tries
Ra
Level 119
God Stats
0W - 2L
1,616 SR
Queue Stats
71W - 83L
1,426 Elo+
Party 2
Achilles
Achilles
REEEEEEEEE77
Achilles
Level 63
God Stats
26W - 23L
1,584 SR
Queue Stats
237W - 194L
1,534 Elo+
Solo
Chaac
Chaac
ROACH7X
Chaac
Level 126
God Stats
12W - 12L
1,632 SR
Queue Stats
413W - 400L
1,585 Elo+
Solo
Pele
Pele
jinxTried
Pele
Level 122
God Stats
1W - 1L
1,295 SR
Queue Stats
115W - 110L
1,559 Elo+
Party 2
Team Averages
Level 110
1,537 SR
1,482 Elo+

VS

Team Averages
Level 93
1,504 SR
1,515 Elo+
Hades
Hades
GAMERVETERAN3
Hades
Level 84
God Stats
6W - 7L
1,460 SR
Queue Stats
422W - 428L
1,507 Elo+
Party 1
Bacchus
Bacchus
MR sBRE3ZY
Bacchus
Level 65
God Stats
5W - 6L
1,451 SR
Queue Stats
88W - 107L
1,444 Elo+
Party 1
Bellona
Bellona
ProSuper Doge
Bellona
Level 85
God Stats
39W - 29L
1,634 SR
Queue Stats
551W - 498L
1,541 Elo+
Solo
Achilles
Achilles
Slayterax
Achilles
Level 125
God Stats
32W - 30L
1,492 SR
Queue Stats
777W - 787L
1,561 Elo+
Party 1
Apollo
Apollo
Snowstorm222
Apollo
Level 108
God Stats
11W - 9L
1,481 SR
Queue Stats
457W - 519L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,946
497
7,293
6,729
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 0
7,401
463
1,375
6,046
2,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
REEEEEEEEE77
Achilles
13
0 / 4 / 4
8,268
517
4,846
12,189
10,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
ROACH7X
Chaac
10
2 / 6 / 0
7,214
451
8,740
13,586
10,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
16
3 / 4 / 1
9,045
565
7,244
11,684
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,870
617
6,308
8,741
5,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MR sBRE3ZY
Bacchus
13
1 / 2 / 5
7,202
450
3,227
8,237
6,132
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
15
4 / 1 / 6
9,099
569
8,288
9,779
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Slayterax
Achilles
16
6 / 3 / 5
9,859
616
11,929
12,785
9,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
13
1 / 2 / 5
8,159
510
3,825
9,137
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
17
17
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
5
0
5
7.5
L
0
3
0
0
W
Bacchus
MR sBRE3ZY
Bacchus
1
2
5
1.75
W
Bellona
4
1
6
7
L
Achilles
REEEEEEEEE77
Achilles
0
4
4
0.5
L
Chaac
ROACH7X
Chaac
2
6
0
0.33
W
Achilles
Slayterax
Achilles
6
3
5
2.83
W
Apollo
1
2
5
1.75
L
Pele
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,498
Damage
33,577
50,234
Taken
48,679
29,147
Mitigated
31,320
10,170
Healing
18,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,293
1,106
0
3,198
6,729
2,104
486
524
6,205
53,172
0
W
6,308
211
987
5,345
8,741
5,978
500
1,759
6,944
59,551
0
L
1,375
49
65
1,228
6,046
2,091
0
835
5,211
43,964
0
W
Bacchus
MR sBRE3ZY
Bacchus
3,227
404
1,266
1,134
8,237
6,132
222
2,417
5,630
18,902
0
W
Bellona
8,288
1,917
0
1,199
9,779
7,084
0
1,519
8,238
0
62,368
L
Achilles
REEEEEEEEE77
Achilles
4,846
691
0
1,896
12,189
10,321
115
3,773
8,416
0
32,194
L
Chaac
ROACH7X
Chaac
8,740
2,801
0
2,757
13,586
10,136
0
2,689
10,897
0
33,987
W
Achilles
Slayterax
Achilles
11,929
3,424
0
5,156
12,785
9,302
704
196
12,549
0
54,044
W
Apollo
3,825
2,199
0
3,596
9,137
2,824
866
2,257
6,650
0
58,013
L
Pele
7,244
1,538
0
1,026
11,684
4,495
585
1,714
9,970
0
69,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
44,189
430
Minions Killed
482
0
Camps Cleared
0
1,435,680
Distance Traveled
1,657,713
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,946
497
115
7
0
282,588
5
W
Hades
9,870
617
120
8
0
328,148
8
L
Ra
7,401
463
93
6
0
269,517
3
W
Bacchus
7,202
450
23
1
0
351,667
2
W
Bellona
9,099
569
122
8
0
361,304
4
L
Achilles
8,268
517
36
2
0
325,428
1
L
Chaac
7,214
451
68
4
0
216,784
1
W
Achilles
9,859
616
99
6
0
316,079
5
W
Apollo
8,159
510
118
7
0
300,515
2
L
Pele
9,045
565
118
7
0
341,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role