Player Matchup

Cthulhu
Cthulhu
AestheticBullet
Cthulhu
Level 29
God Stats
6W - 8L
1,556 SR
Queue Stats
8W - 11L
1,337 Elo+
Party 1
Pele
Pele
DPJ 2x
Pele
Level 63
God Stats
35W - 30L
1,433 SR
Queue Stats
123W - 106L
1,359 Elo+
Party 1
Medusa
Medusa
GottiGoddi-
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,363 Elo+
Party 1
Bellona
Bellona
Impale Them
Bellona
Level 41
God Stats
4W - 3L
1,177 SR
Queue Stats
62W - 49L
1,381 Elo+
Party 1
Scylla
Scylla
Voiyage
Scylla
Level 87
God Stats
90W - 49L
1,488 SR
Queue Stats
127W - 104L
1,423 Elo+
Party 1
Team Averages
Level 47
1,431 SR
1,372 Elo+

VS

Team Averages
Level 60
1,574 SR
1,464 Elo+
Neith
Neith
JOHNSU95
Neith
Level 107
God Stats
6W - 8L
1,651 SR
Queue Stats
333W - 365L
1,472 Elo+
Party 2
Bellona
Bellona
alfacemi
Bellona
Level 18
God Stats
29W - 43L
1,365 SR
Queue Stats
266W - 318L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
chino_figura10
Hun Batz
Level 83
God Stats
5W - 3L
1,968 SR
Queue Stats
429W - 517L
1,459 Elo+
Party 2
Ymir
Ymir
phindar00
Ymir
Level 64
God Stats
13W - 10L
1,487 SR
Queue Stats
83W - 118L
1,371 Elo+
Solo
Hou Yi
Hou Yi
tucutukalel
Hou Yi
Level 26
God Stats
4W - 4L
1,400 SR
Queue Stats
138W - 117L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,244
437
2,307
7,151
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
DPJ 2x
Pele
12
7 / 2 / 2
7,483
624
6,176
7,470
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
8
0 / 5 / 2
5,177
431
3,051
7,102
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Impale Them
Bellona
12
3 / 3 / 3
7,005
584
5,558
8,359
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Voiyage
Scylla
12
0 / 0 / 4
6,431
536
4,868
4,487
1,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JOHNSU95
Neith
13
3 / 2 / 1
7,257
605
7,027
7,986
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
alfacemi
Bellona
9
2 / 4 / 1
5,617
468
2,649
8,832
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
11
1 / 3 / 4
6,401
533
2,763
7,666
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 1 / 7
6,574
548
2,757
7,036
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
11
7 / 0 / 0
6,777
565
6,586
4,817
1,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
10
Kills
13
13
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
Pele
DPJ 2x
Pele
7
2
2
4
W
Medusa
0
5
2
0.2
W
Bellona
Impale Them
Bellona
3
3
3
1.5
L
Neith
JOHNSU95
Neith
3
2
1
1.75
W
Scylla
Voiyage
Scylla
0
0
4
2
L
Bellona
alfacemi
Bellona
2
4
1
0.63
L
Hun Batz
1
3
4
1
L
Ymir
0
1
7
3.5
L
Hou Yi
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
21,782
34,569
Taken
36,337
13,856
Mitigated
17,653
7,196
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,307
86
0
570
7,151
4,151
0
1,144
6,007
19,004
0
W
Pele
DPJ 2x
Pele
6,176
1,922
0
998
7,470
2,261
390
143
7,327
0
42,250
W
Medusa
3,051
1,427
0
759
7,102
1,660
0
1,470
5,602
0
20,621
W
Bellona
Impale Them
Bellona
5,558
2,389
0
3,027
8,359
4,527
0
0
7,879
0
34,247
L
Neith
JOHNSU95
Neith
7,027
1,843
0
1,918
7,986
2,845
143
4,018
3,968
0
45,526
W
Scylla
Voiyage
Scylla
4,868
688
0
1,842
4,487
1,257
0
0
4,487
32,931
0
L
Bellona
alfacemi
Bellona
2,649
473
0
2,201
8,832
6,449
0
0
8,832
0
16,204
L
Hun Batz
2,763
793
0
2,147
7,666
2,443
0
850
6,816
0
31,432
L
Ymir
2,757
49
0
2,910
7,036
4,531
74
1,313
5,583
20,278
0
L
Hou Yi
6,586
2,326
0
1,698
4,817
1,385
564
744
3,963
0
38,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
32,626
316
Minions Killed
314
0
Camps Cleared
0
1,152,793
Distance Traveled
1,095,891
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,244
437
42
4
0
256,763
1
W
Pele
7,483
624
85
7
0
236,966
0
W
Medusa
5,177
431
39
3
0
205,149
1
W
Bellona
7,005
584
84
7
0
220,518
1
L
Neith
7,257
605
96
8
0
197,480
4
W
Scylla
6,431
536
66
6
0
233,397
4
L
Bellona
5,617
468
35
3
0
210,931
0
L
Hun Batz
6,401
533
77
6
0
249,084
1
L
Ymir
6,574
548
43
4
0
210,015
1
L
Hou Yi
6,777
565
63
5
0
228,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role