Player Matchup

The Morrigan
The Morrigan
EdenInApril
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,476 Elo+
Party 3
Heimdallr
Heimdallr
Genggy
Heimdallr
Level 49
God Stats
1W - 3L
1,460 SR
Queue Stats
178W - 199L
1,460 Elo+
Party 1
Sobek
Sobek
Jaytoh
Sobek
Level 81
God Stats
1W - 4L
1,366 SR
Queue Stats
187W - 205L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
Lonewolf955
Ne Zha
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 153L
1,537 Elo+
Party 3
Gilgamesh
Gilgamesh
Skullslicer007
Gilgamesh
Level 33
God Stats
5W - 3L
1,562 SR
Queue Stats
88W - 73L
1,500 Elo+
Solo
Team Averages
Level 45
1,478 SR
1,490 Elo+

VS

Team Averages
Level 50
1,450 SR
1,442 Elo+
Anhur
Anhur
BLnKOcean3201
Anhur
Level 39
God Stats
3W - 5L
1,330 SR
Queue Stats
155W - 152L
1,449 Elo+
Solo
Da Ji
Da Ji
BirdtheBirdy
Da Ji
Level 42
God Stats
13W - 24L
1,353 SR
Queue Stats
194W - 220L
1,384 Elo+
Party 4
Chaac
Chaac
Gooner15
Chaac
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 296L
1,400 Elo+
Party 4
Cthulhu
Cthulhu
GuardianLycan
Cthulhu
Level 81
God Stats
2W - 1L
1,755 SR
Queue Stats
50W - 46L
1,489 Elo+
Party 2
Janus
Janus
Razorm131
Janus
Level 33
God Stats
2W - 1L
1,315 SR
Queue Stats
104W - 85L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EdenInApril
The Morrigan
11
1 / 5 / 1
6,934
433
3,029
8,953
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Genggy
Heimdallr
12
0 / 3 / 2
6,891
431
3,942
6,680
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Jaytoh
Sobek
10
0 / 3 / 2
6,904
432
2,985
12,302
6,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
12
1 / 8 / 5
7,602
475
7,753
15,918
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Skullslicer007
Gilgamesh
13
4 / 7 / 0
8,510
532
5,966
13,636
5,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,132
508
5,490
7,363
2,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 2 / 6
9,853
616
10,428
11,307
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Gooner15
Chaac
16
8 / 0 / 10
10,262
641
11,425
10,144
8,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
12
0 / 1 / 7
7,922
495
4,847
9,785
6,229
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Razorm131
Janus
15
6 / 2 / 4
9,441
590
11,526
8,044
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
26
26
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
10
2
6
6.5
L
The Morrigan
EdenInApril
The Morrigan
1
5
1
0.3
L
Heimdallr
Genggy
Heimdallr
0
3
2
0.33
W
Chaac
Gooner15
Chaac
8
0
10
13
W
Cthulhu
0
1
7
3.5
L
Sobek
Jaytoh
Sobek
0
3
2
0.33
L
Ne Zha
1
8
5
0.44
W
Janus
Razorm131
Janus
6
2
4
4
L
Gilgamesh
Skullslicer007
Gilgamesh
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
43,716
57,489
Taken
46,643
23,259
Mitigated
24,991
9,603
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,490
1,654
0
2,024
7,363
2,563
1,052
902
6,461
0
52,602
W
10,428
2,650
0
1,628
11,307
4,662
1,064
600
10,707
0
57,863
L
The Morrigan
EdenInApril
The Morrigan
3,029
843
0
252
8,953
3,399
58
3,613
5,153
22,786
1,435
L
Heimdallr
Genggy
Heimdallr
3,942
698
0
1,125
6,680
2,409
892
2,301
4,115
0
38,498
W
Chaac
Gooner15
Chaac
11,425
1,715
0
4,911
10,144
8,527
1,518
912
9,232
312
59,275
W
Cthulhu
4,847
339
365
2,620
9,785
6,229
0
1,717
8,068
20,086
0
L
Sobek
Jaytoh
Sobek
2,985
58
0
3,127
12,302
6,398
0
3,770
8,468
16,781
0
L
Ne Zha
7,753
4,394
0
3,436
15,918
5,217
0
2,585
13,255
0
39,084
W
Janus
Razorm131
Janus
11,526
298
0
1,855
8,044
3,010
22
1,154
6,890
62,317
0
L
Gilgamesh
Skullslicer007
Gilgamesh
5,966
623
0
1,663
13,636
5,836
0
3,921
9,598
0
29,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
45,610
302
Minions Killed
463
0
Camps Cleared
0
1,518,482
Distance Traveled
1,693,807
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,132
508
97
6
0
328,567
0
W
Da Ji
9,853
616
101
6
0
340,197
1
L
The Morrigan
6,934
433
53
3
0
273,793
3
L
Heimdallr
6,891
431
84
5
0
314,940
1
W
Chaac
10,262
641
111
7
0
328,846
3
W
Cthulhu
7,922
495
40
3
0
358,636
7
L
Sobek
6,904
432
22
1
0
313,532
0
L
Ne Zha
7,602
475
81
5
0
298,617
1
W
Janus
9,441
590
114
7
0
337,561
2
L
Gilgamesh
8,510
532
62
4
0
317,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role