Player Matchup

Tsukuyomi
Tsukuyomi
KNDPuroOsso
Tsukuyomi
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
38W - 50L
1,389 Elo+
Solo
Chaac
Chaac
Yvrienova
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
ZenukaRF4
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,282 Elo+
Party 2
Izanami
Izanami
fostes12
Izanami
Level 25
God Stats
15W - 28L
1,241 SR
Queue Stats
216W - 253L
1,440 Elo+
Solo
Scylla
Scylla
slugsprincess
Scylla
Level 9
God Stats
6W - 13L
1,483 SR
Queue Stats
60W - 69L
1,335 Elo+
Solo
Team Averages
Level 25
1,445 SR
1,346 Elo+

VS

Team Averages
Level 9
1,478 SR
1,446 Elo+
Kukulkan
Kukulkan
Exsyper
Kukulkan
Level 5
God Stats
4W - 5L
1,407 SR
Queue Stats
17W - 10L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
PizzaKid420
Cthulhu
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 8L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Verloqz
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Da Ji
Da Ji
luckybanda
Da Ji
Level 29
God Stats
1W - 2L
1,481 SR
Queue Stats
63W - 49L
1,475 Elo+
Party 1
Camazotz
Camazotz
seasonal_statue1
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KNDPuroOsso
Tsukuyomi
20
7 / 5 / 14
15,261
954
21,230
16,523
7,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Yvrienova
Chaac
20
6 / 4 / 17
14,668
917
22,838
25,489
21,442
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
ZenukaRF4
Cthulhu
20
5 / 4 / 18
15,612
976
14,960
16,561
19,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
fostes12
Izanami
20
13 / 7 / 9
17,082
1,068
30,186
22,485
10,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 2 / 9
14,801
925
6,647
11,230
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Exsyper
Kukulkan
19
2 / 4 / 5
13,972
873
15,252
10,055
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PizzaKid420
Cthulhu
20
4 / 7 / 14
15,648
978
25,140
30,549
37,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Verloqz
Danzaburou
20
3 / 6 / 11
15,039
940
23,102
22,172
8,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
20
13 / 7 / 7
17,268
1,079
21,843
27,909
12,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 9 / 1
12,397
775
441
14,524
5,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
33
Kills
22
22
Deaths
33
67
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Exsyper
Kukulkan
2
4
5
1.13
W
Tsukuyomi
KNDPuroOsso
Tsukuyomi
7
5
14
2.8
L
Cthulhu
PizzaKid420
Cthulhu
4
7
14
1.57
L
Danzaburou
Verloqz
Danzaburou
3
6
11
1.42
W
Chaac
Yvrienova
Chaac
6
4
17
3.63
W
Cthulhu
ZenukaRF4
Cthulhu
5
4
18
3.5
W
Izanami
fostes12
Izanami
13
7
9
2.5
L
Da Ji
13
7
7
2.36
L
0
9
1
0.06
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,861
Damage
85,778
92,288
Taken
105,209
63,558
Mitigated
68,388
21,322
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Exsyper
Kukulkan
15,252
881
0
598
10,055
3,894
0
1,681
8,374
36,967
0
W
Tsukuyomi
KNDPuroOsso
Tsukuyomi
21,230
5,758
0
273
16,523
7,575
0
7,746
8,597
0
42,425
L
Cthulhu
PizzaKid420
Cthulhu
25,140
1,469
435
1,861
30,549
37,365
0
6,808
23,741
44,656
0
L
Danzaburou
Verloqz
Danzaburou
23,102
15,520
0
3,837
22,172
8,683
0
4,960
17,212
0
50,320
W
Chaac
Yvrienova
Chaac
22,838
5,365
1,882
8,907
25,489
21,442
0
12,280
13,035
0
49,775
W
Cthulhu
ZenukaRF4
Cthulhu
14,960
1,052
2,318
1,470
16,561
19,399
0
6,043
10,304
28,568
0
W
Izanami
fostes12
Izanami
30,186
23,183
739
4,980
22,485
10,169
0
8,547
13,726
0
55,865
L
Da Ji
21,843
7,346
0
0
27,909
12,529
0
4,958
22,951
0
29,986
L
441
108
0
1,057
14,524
5,917
0
3,200
11,324
0
7,878
W
6,647
807
0
753
11,230
4,973
0
4,806
6,234
25,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,424
Gold Earned
74,324
238
Minions Killed
219
7
Camps Cleared
10
1,375,615
Distance Traveled
1,316,831
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,972
873
75
5
0
250,884
1
W
Tsukuyomi
15,261
954
38
2
2
296,309
0
L
Cthulhu
15,648
978
35
2
0
332,641
0
L
Danzaburou
15,039
940
73
5
1
253,786
1
W
Chaac
14,668
917
51
3
0
282,874
0
W
Cthulhu
15,612
976
45
3
2
300,790
5
W
Izanami
17,082
1,068
74
5
3
232,212
0
L
Da Ji
17,268
1,079
28
2
2
311,930
0
L
Camazotz
12,397
775
8
1
7
167,590
2
W
Scylla
14,801
925
30
2
0
263,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role