Player Matchup

King Arthur
King Arthur
UrsoLoko
King Arthur
Level 152
God Stats
7W - 5L
1,613 SR
Queue Stats
442W - 155L
1,883 Elo+
Party 1
Heimdallr
Heimdallr
echekel
Heimdallr
Level 126
God Stats
8W - 4L
1,670 SR
Queue Stats
493W - 584L
1,359 Elo+
Solo
Hel
Hel
øLaw
Hel
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
489W - 256L
1,840 Elo+
Party 1
Team Averages
Level 144
1,594 SR
1,694 Elo+

VS

Team Averages
Level 54
1,370 SR
1,404 Elo+
Sol
Sol
BielBirkin
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Blackpandinha89
Loki
Level 7
God Stats
0W - 3L
1,071 SR
Queue Stats
8W - 12L
1,262 Elo+
Solo
Chaac
Chaac
saintsrou
Chaac
Level 27
God Stats
2W - 3L
1,540 SR
Queue Stats
73W - 72L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
UrsoLoko
King Arthur
13
2 / 1 / 6
10,518
657
5,737
8,170
6,989
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
echekel
Heimdallr
15
2 / 4 / 10
11,399
712
9,280
14,380
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
øLaw
Hel
18
9 / 4 / 3
13,039
815
14,763
15,443
11,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
10,497
656
10,660
12,493
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 6
10,085
630
5,442
12,087
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
saintsrou
Chaac
16
7 / 4 / 2
11,619
726
12,875
15,717
16,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
9
9
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
1
3
6
1.33
W
King Arthur
UrsoLoko
King Arthur
2
1
6
5
W
Heimdallr
echekel
Heimdallr
2
4
10
1.75
L
Chaac
saintsrou
Chaac
7
4
2
2
W
Hel
øLaw
Hel
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
28,977
37,993
Taken
40,297
25,327
Mitigated
24,186
13,323
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,660
3,136
0
3,429
12,493
3,610
1,697
7,278
5,215
43,039
0
L
5,442
763
0
787
12,087
4,098
0
3,285
8,802
0
35,734
W
King Arthur
UrsoLoko
King Arthur
5,737
439
0
377
8,170
6,989
416
1,247
6,825
0
18,997
W
Heimdallr
echekel
Heimdallr
9,280
3,963
0
250
14,380
6,603
2,150
4,263
9,787
0
53,815
L
Chaac
saintsrou
Chaac
12,875
2,015
0
4,343
15,717
16,478
1,757
4,600
11,117
0
64,078
W
Hel
øLaw
Hel
14,763
506
4,776
7,920
15,443
11,735
388
4,506
10,671
85,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,956
Gold Earned
32,201
218
Minions Killed
211
0
Camps Cleared
0
767,688
Distance Traveled
937,790
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,497
656
71
4
0
296,936
2
L
Loki
10,085
630
40
3
0
324,675
5
W
King Arthur
10,518
657
24
2
0
171,940
2
W
Heimdallr
11,399
712
80
5
0
291,024
1
L
Chaac
11,619
726
100
6
0
316,179
0
W
Hel
13,039
815
114
7
0
304,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role