Player Matchup

Ullr
Ullr
Accme
Ullr
Level 23
God Stats
1W - 2L
1,361 SR
Queue Stats
23W - 23L
1,441 Elo+
Solo
Neith
Neith
FlyingRapadura
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,295 Elo+
Party 3
Ra
Ra
Kratos70941
Ra
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NeyDoPlay
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 128L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sokomokudiômi
Tsukuyomi
Level 3
God Stats
3W - 6L
1,305 SR
Queue Stats
5W - 7L
1,274 Elo+
Party 3
Team Averages
Level 15
1,433 SR
1,389 Elo+

VS

Team Averages
Level 30
1,521 SR
1,395 Elo+
Tiamat
Tiamat
LordPapiron
Tiamat
Level 94
God Stats
2W - 0L
1,553 SR
Queue Stats
41W - 38L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
RuByDaCherryy
Jormungandr
Level 14
God Stats
4W - 3L
1,244 SR
Queue Stats
7W - 7L
1,280 Elo+
Party 1
Bellona
Bellona
batatav2
Bellona
Level 16
God Stats
2W - 0L
1,754 SR
Queue Stats
7W - 9L
1,280 Elo+
Party 1
Awilix
Awilix
undermeso
Awilix
Level 21
God Stats
7W - 8L
1,267 SR
Queue Stats
263W - 243L
1,475 Elo+
Solo
Ullr
Ullr
yLunaDk
Ullr
Level 7
God Stats
4W - 2L
1,788 SR
Queue Stats
36W - 41L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Accme
Ullr
18
2 / 9 / 6
11,914
916
9,650
23,629
8,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 9 / 6
12,869
990
17,828
19,467
6,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 8 / 6
12,549
965
13,609
18,784
7,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NeyDoPlay
Cthulhu
18
4 / 7 / 3
12,923
994
17,752
22,284
18,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Sokomokudiômi
Tsukuyomi
15
0 / 3 / 3
10,175
783
2,277
3,096
1,069
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 3 / 18
14,384
1,106
19,922
13,272
9,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
RuByDaCherryy
Jormungandr
20
5 / 3 / 17
13,129
1,010
18,323
15,103
17,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
batatav2
Bellona
19
4 / 2 / 15
12,893
992
11,283
17,047
13,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
undermeso
Awilix
20
6 / 2 / 12
13,270
1,021
8,458
11,985
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
yLunaDk
Ullr
20
14 / 2 / 16
15,033
1,156
25,557
10,539
4,548
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
12
Kills
36
36
Deaths
12
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ullr
Accme
Ullr
2
9
6
0.56
L
3
9
6
0.67
L
3
8
6
0.75
W
Tiamat
7
3
18
5.33
L
Cthulhu
NeyDoPlay
Cthulhu
4
7
3
0.79
W
Jormungandr
RuByDaCherryy
Jormungandr
5
3
17
4.5
L
Tsukuyomi
Sokomokudiômi
Tsukuyomi
0
3
3
0.5
W
Bellona
batatav2
Bellona
4
2
15
5.75
W
Awilix
undermeso
Awilix
6
2
12
6
W
Ullr
yLunaDk
Ullr
14
2
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,116
Damage
83,543
87,260
Taken
67,946
42,157
Mitigated
53,662
5,759
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Accme
Ullr
9,650
4,820
0
694
23,629
8,582
0
7,407
15,982
0
25,880
L
17,828
8,363
0
2,257
19,467
6,810
0
10,878
8,407
0
43,533
L
13,609
1,024
1,506
1,127
18,784
7,464
0
6,903
11,671
45,623
0
W
Tiamat
19,922
2,028
0
5,086
13,272
9,866
0
6,378
6,894
62,548
0
L
Cthulhu
NeyDoPlay
Cthulhu
17,752
893
156
0
22,284
18,232
0
11,483
10,526
41,093
0
W
Jormungandr
RuByDaCherryy
Jormungandr
18,323
3,169
0
0
15,103
17,964
0
5,737
9,366
31,109
0
L
Tsukuyomi
Sokomokudiômi
Tsukuyomi
2,277
672
0
19
3,096
1,069
0
872
2,156
0
5,027
W
Bellona
batatav2
Bellona
11,283
2,587
0
1,180
17,047
13,399
0
7,601
9,446
299
24,711
W
Awilix
undermeso
Awilix
8,458
3,707
0
665
11,985
7,885
0
5,753
6,168
0
33,527
W
Ullr
yLunaDk
Ullr
25,557
8,170
0
865
10,539
4,548
0
5,892
4,647
0
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,430
Gold Earned
68,709
226
Minions Killed
247
5
Camps Cleared
13
996,666
Distance Traveled
1,301,137
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,914
916
30
2
2
224,133
0
L
Neith
12,869
990
58
4
0
232,510
0
L
Ra
12,549
965
77
6
2
240,844
1
W
Tiamat
14,384
1,106
92
7
3
248,008
0
L
Cthulhu
12,923
994
58
4
1
242,306
2
W
Jormungandr
13,129
1,010
17
1
1
242,204
1
L
Tsukuyomi
10,175
783
3
0
0
56,873
0
W
Bellona
12,893
992
24
2
3
276,114
0
W
Awilix
13,270
1,021
59
5
5
289,333
3
W
Ullr
15,033
1,156
55
4
1
245,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role