Player Matchup

Ra
Ra
Kirahz17
Ra
Level 21
God Stats
1W - 1L
1,547 SR
Queue Stats
2W - 1L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
PapaDonchino
Gilgamesh
Level 123
God Stats
13W - 8L
1,500 SR
Queue Stats
54W - 64L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Sub Omh
Heimdallr
Level 82
God Stats
9W - 8L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Team Averages
Level 75
1,516 SR
1,463 Elo+

VS

Team Averages
Level 45
1,549 SR
1,354 Elo+
Jormungandr
Jormungandr
HardSeltzer
Jormungandr
Level 7
God Stats
4W - 6L
1,572 SR
Queue Stats
5W - 9L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
RBKTK-
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Scylla
Scylla
TONEofHEARTS
Scylla
Level 125
God Stats
1W - 2L
1,575 SR
Queue Stats
35W - 50L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 17
10,214
929
7,114
7,249
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
PapaDonchino
Gilgamesh
12
9 / 5 / 14
10,309
937
10,779
13,579
6,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Sub Omh
Heimdallr
13
9 / 2 / 15
10,194
927
14,335
10,589
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HardSeltzer
Jormungandr
9
0 / 7 / 3
6,762
615
5,465
9,076
3,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
RBKTK-
Gilgamesh
8
0 / 12 / 3
7,289
663
4,590
16,740
7,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
13
8 / 7 / 0
9,523
866
10,018
11,268
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
26
Kills
8
9
Deaths
26
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HardSeltzer
Jormungandr
0
7
3
0.21
W
8
2
17
8.25
W
Gilgamesh
PapaDonchino
Gilgamesh
9
5
14
3.2
L
Gilgamesh
RBKTK-
Gilgamesh
0
12
3
0.13
W
Heimdallr
Sub Omh
Heimdallr
9
2
15
8.25
L
Scylla
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,228
Damage
20,073
31,417
Taken
37,084
13,603
Mitigated
14,499
12,848
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HardSeltzer
Jormungandr
5,465
1,504
0
361
9,076
3,593
0
1,036
8,040
17,592
0
W
7,114
909
5,260
2,963
7,249
2,832
73
3,678
3,379
30,227
0
W
Gilgamesh
PapaDonchino
Gilgamesh
10,779
3,824
678
1,006
13,579
6,936
585
5,076
7,992
0
24,274
L
Gilgamesh
RBKTK-
Gilgamesh
4,590
1,113
0
438
16,740
7,163
0
2,868
13,872
0
9,869
W
Heimdallr
Sub Omh
Heimdallr
14,335
7,783
656
2,285
10,589
3,835
2,505
5,886
4,519
0
41,614
L
Scylla
10,018
1,458
0
2,142
11,268
3,743
0
3,250
8,018
34,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
23,574
113
Minions Killed
93
0
Camps Cleared
0
614,846
Distance Traveled
502,861
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,762
615
27
2
0
140,942
1
W
Ra
10,214
929
35
3
0
218,363
0
W
Gilgamesh
10,309
937
25
2
0
201,965
1
L
Gilgamesh
7,289
663
8
1
0
192,278
0
W
Heimdallr
10,194
927
53
5
0
194,518
0
L
Scylla
9,523
866
58
5
0
169,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role