Player Matchup

Fenrir
Fenrir
AngeloAT01
Fenrir
Level 4
God Stats
0W - 1L
1,304 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
HalconFalcon
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Yemoja
Yemoja
SothTheGod
Yemoja
Level 2
God Stats
0W - 2L
1,291 SR
Queue Stats
118W - 85L
1,204 Elo+
Party 1
Freya
Freya
Soundmaniac
Freya
Level 12
God Stats
1W - 3L
1,291 SR
Queue Stats
128W - 85L
1,389 Elo+
Party 1
Merlin
Merlin
smegmapiloot
Merlin
Level 5
God Stats
1W - 3L
1,291 SR
Queue Stats
146W - 93L
1,344 Elo+
Party 1
Team Averages
Level 5
1,336 SR
1,387 Elo+

VS

Team Averages
Level 13
1,448 SR
1,516 Elo+
Odin
Odin
Kawesh2
Odin
Level 16
God Stats
2W - 2L
1,234 SR
Queue Stats
179W - 122L
1,518 Elo+
Party 2
Persephone
Persephone
KoreBae
Persephone
Level 7
God Stats
60W - 52L
1,504 SR
Queue Stats
268W - 257L
1,434 Elo+
Solo
Artemis
Artemis
PsyKoZe76
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 2
Zeus
Zeus
Tsuna76
Zeus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 23L
1,628 Elo+
Party 2
Fenrir
Fenrir
Спарта2015
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngeloAT01
Fenrir
16
2 / 10 / 7
10,504
955
4,798
18,006
8,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 13 / 7
9,971
906
6,758
18,618
7,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
SothTheGod
Yemoja
17
0 / 7 / 12
10,899
991
6,327
17,754
17,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 9 / 4
11,946
1,086
14,246
20,072
7,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
16
2 / 6 / 7
10,205
928
9,135
12,218
4,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kawesh2
Odin
20
11 / 2 / 31
14,129
1,284
22,646
10,050
10,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
KoreBae
Persephone
16
0 / 6 / 13
9,865
897
6,804
9,496
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
PsyKoZe76
Artemis
19
6 / 0 / 23
12,493
1,136
10,836
8,000
3,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Tsuna76
Zeus
20
20 / 2 / 17
15,090
1,372
30,930
9,213
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 4 / 16
11,593
1,054
12,045
12,047
5,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
145
14
Kills
45
45
Deaths
14
37
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AngeloAT01
Fenrir
2
10
7
0.55
L
2
13
7
0.42
W
Odin
Kawesh2
Odin
11
2
31
13.25
W
Persephone
KoreBae
Persephone
0
6
13
1.08
W
Artemis
PsyKoZe76
Artemis
6
0
23
17.5
L
Yemoja
SothTheGod
Yemoja
0
7
12
0.86
L
8
9
4
1.11
W
Zeus
Tsuna76
Zeus
20
2
17
14.25
L
Merlin
2
6
7
0.92
W
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
83,261
86,668
Taken
48,806
45,144
Mitigated
26,094
7,394
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AngeloAT01
Fenrir
4,798
1,147
0
362
18,006
8,948
0
7,272
10,584
0
12,794
L
6,758
3,021
0
1,123
18,618
7,181
0
8,583
9,921
0
17,004
W
Odin
Kawesh2
Odin
22,646
6,588
0
0
10,050
10,622
0
6,127
3,923
197
37,561
W
Persephone
KoreBae
Persephone
6,804
798
0
609
9,496
3,105
0
6,034
3,456
17,395
0
W
Artemis
PsyKoZe76
Artemis
10,836
5,989
0
2,352
8,000
3,056
0
4,899
3,101
0
42,402
L
Yemoja
SothTheGod
Yemoja
6,327
769
1,768
447
17,754
17,583
0
8,518
9,110
25,191
0
L
14,246
5,161
0
2,841
20,072
7,215
0
9,178
10,744
21,769
0
W
Zeus
Tsuna76
Zeus
30,930
4,420
0
342
9,213
3,393
0
5,747
3,466
44,883
0
L
Merlin
9,135
576
0
853
12,218
4,217
0
3,726
8,378
38,182
0
W
12,045
2,364
510
636
12,047
5,918
0
6,896
5,151
0
17,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
63,170
158
Minions Killed
171
6
Camps Cleared
8
843,244
Distance Traveled
918,480
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,504
955
18
2
3
194,456
0
L
Neith
9,971
906
17
2
1
137,053
2
W
Odin
14,129
1,284
28
3
1
212,750
0
W
Persephone
9,865
897
25
2
0
120,370
0
W
Artemis
12,493
1,136
81
7
5
210,865
0
L
Yemoja
10,899
991
41
4
1
178,724
0
L
Freya
11,946
1,086
21
2
0
165,350
1
W
Zeus
15,090
1,372
28
3
2
190,621
0
L
Merlin
10,205
928
61
6
1
167,661
1
W
Fenrir
11,593
1,054
9
1
0
183,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role