Player Matchup

Jing Wei
Jing Wei
Dogsaucer
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,626 Elo+
Party 3
Nemesis
Nemesis
DrakeZ
Nemesis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Ninja
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 3
Merlin
Merlin
ParagonMid23
Merlin
Level 48
God Stats
15W - 28L
1,510 SR
Queue Stats
98W - 109L
1,460 Elo+
Solo
Ymir
Ymir
Zeletar
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,767 Elo+
Party 3
Team Averages
Level 46
1,502 SR
1,622 Elo+

VS

Team Averages
Level 79
1,653 SR
1,529 Elo+
Anhur
Anhur
Boggieman1234
Anhur
Level 21
God Stats
12W - 2L
1,781 SR
Queue Stats
128W - 116L
1,479 Elo+
Party 2
Vulcan
Vulcan
NainLogic
Vulcan
Level 109
God Stats
9W - 16L
1,854 SR
Queue Stats
338W - 314L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THELONEWOLF937
Tsukuyomi
Level 140
God Stats
10W - 6L
1,523 SR
Queue Stats
312W - 286L
1,585 Elo+
Party 2
King Arthur
King Arthur
econboi
King Arthur
Level 85
God Stats
12W - 8L
1,574 SR
Queue Stats
233W - 214L
1,526 Elo+
Party 1
Yemoja
Yemoja
katiedelle
Yemoja
Level 40
God Stats
95W - 83L
1,533 SR
Queue Stats
128W - 119L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dogsaucer
Jing Wei
15
2 / 4 / 6
9,079
504
8,210
12,340
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
DrakeZ
Nemesis
13
3 / 6 / 4
8,251
458
7,963
17,861
8,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Ninja
Chernobog
14
6 / 6 / 3
9,403
522
12,790
18,465
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
1 / 4 / 4
7,735
430
8,364
12,467
4,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Zeletar
Ymir
12
2 / 4 / 3
7,037
391
3,301
13,584
9,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,995
500
2,363
8,715
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
NainLogic
Vulcan
15
6 / 3 / 8
9,230
513
19,010
10,511
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
THELONEWOLF937
Tsukuyomi
17
10 / 1 / 9
10,804
600
15,835
12,514
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
econboi
King Arthur
16
4 / 1 / 9
10,048
558
10,458
15,670
10,976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
katiedelle
Yemoja
14
1 / 5 / 14
8,842
491
5,079
12,838
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
14
Kills
23
24
Deaths
14
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
Jing Wei
Dogsaucer
Jing Wei
2
4
6
1.25
L
Nemesis
DrakeZ
Nemesis
3
6
4
0.83
W
Vulcan
NainLogic
Vulcan
6
3
8
3.33
L
Chernobog
Ninja
Chernobog
6
6
3
1.25
L
Merlin
1
4
4
0.75
W
Tsukuyomi
THELONEWOLF937
Tsukuyomi
10
1
9
14.5
L
Ymir
Zeletar
Ymir
2
4
3
0.88
W
King Arthur
econboi
King Arthur
4
1
9
8.5
W
Yemoja
katiedelle
Yemoja
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
52,745
74,717
Taken
60,248
34,783
Mitigated
33,321
19,327
Healing
22,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,363
1,066
0
1,808
8,715
2,738
756
377
8,338
0
47,249
L
Jing Wei
Dogsaucer
Jing Wei
8,210
6,281
0
3,529
12,340
3,840
610
2,412
9,928
0
60,946
L
Nemesis
DrakeZ
Nemesis
7,963
2,751
0
5,308
17,861
8,742
0
5,009
12,852
0
52,152
W
Vulcan
NainLogic
Vulcan
19,010
4,394
0
2,124
10,511
4,092
1,146
3,407
7,104
60,084
0
L
Chernobog
Ninja
Chernobog
12,790
8,211
318
6,802
18,465
7,673
88
3,852
14,613
0
57,688
L
Merlin
8,364
644
112
2,692
12,467
4,541
0
6,422
6,045
49,194
0
W
Tsukuyomi
THELONEWOLF937
Tsukuyomi
15,835
3,304
0
4,889
12,514
5,912
876
2,541
9,973
0
73,814
L
Ymir
Zeletar
Ymir
3,301
320
0
566
13,584
9,987
0
6,790
6,794
26,771
0
W
King Arthur
econboi
King Arthur
10,458
649
0
5,793
15,670
10,976
614
2,922
12,748
451
61,653
W
Yemoja
katiedelle
Yemoja
5,079
523
3,756
3,696
12,838
9,603
418
2,418
10,420
27,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
47,919
473
Minions Killed
449
0
Camps Cleared
0
1,626,529
Distance Traveled
1,673,049
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,995
500
92
5
0
302,833
0
L
Jing Wei
9,079
504
133
7
0
335,992
1
L
Nemesis
8,251
458
100
6
0
340,067
1
W
Vulcan
9,230
513
86
5
0
341,487
3
L
Chernobog
9,403
522
110
6
0
325,370
1
L
Merlin
7,735
430
91
5
0
298,737
5
W
Tsukuyomi
10,804
600
113
6
0
387,519
8
L
Ymir
7,037
391
39
2
0
326,363
3
W
King Arthur
10,048
558
110
6
0
330,140
2
W
Yemoja
8,842
491
48
3
0
311,070
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role