Player Matchup

Bellona
Bellona
Barbosus_
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RKramers058
Danzaburou
Level 15
God Stats
9W - 5L
1,480 SR
Queue Stats
39W - 21L
1,378 Elo+
Party 1
Cerberus
Cerberus
Smiffaction7108
Cerberus
Level 16
God Stats
5W - 7L
1,475 SR
Queue Stats
36W - 19L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TakeItAndRun11
Tsukuyomi
Level 17
God Stats
5W - 2L
1,785 SR
Queue Stats
39W - 18L
1,438 Elo+
Party 1
Merlin
Merlin
Valve672
Merlin
Level 16
God Stats
22W - 9L
1,493 SR
Queue Stats
33W - 16L
1,396 Elo+
Party 1
Team Averages
Level 13
1,547 SR
1,412 Elo+

VS

Team Averages
Level 8
1,486 SR
1,260 Elo+
Ymir
Ymir
Alex_Rams0908
Ymir
Level 15
God Stats
9W - 8L
1,329 SR
Queue Stats
120W - 111L
1,229 Elo+
Solo
Merlin
Merlin
GreenGodsYT
Merlin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo
Cthulhu
Cthulhu
MigBill
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Solo
Sun Wukong
Sun Wukong
andDemise
Sun Wukong
Level 8
God Stats
3W - 4L
1,599 SR
Queue Stats
40W - 42L
1,327 Elo+
Solo
Baba Yaga
Baba Yaga
shallot056
Baba Yaga
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 33L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barbosus_
Bellona
14
6 / 8 / 12
10,146
461
6,452
13,004
9,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
RKramers058
Danzaburou
18
8 / 1 / 7
11,834
538
15,913
14,214
5,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
16
3 / 3 / 3
10,589
481
10,274
19,591
9,568
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
TakeItAndRun11
Tsukuyomi
20
11 / 5 / 2
12,534
570
13,345
17,679
6,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Valve672
Merlin
19
17 / 4 / 14
13,149
598
22,662
11,257
4,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,417
383
2,454
17,985
15,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
13
1 / 19 / 4
8,465
385
6,607
18,033
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MigBill
Cthulhu
4
0 / 5 / 1
6,026
274
792
4,451
1,386
Sun Wukong
andDemise
Sun Wukong
17
6 / 5 / 1
10,344
470
14,577
22,742
16,681
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
shallot056
Baba Yaga
17
11 / 10 / 5
12,130
551
14,809
20,659
7,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
45
Kills
19
21
Deaths
46
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Bellona
Barbosus_
Bellona
6
8
12
1.5
L
Merlin
1
19
4
0.16
L
Cthulhu
MigBill
Cthulhu
0
5
1
0.1
W
Danzaburou
RKramers058
Danzaburou
8
1
7
11.5
W
Cerberus
3
3
3
1.5
W
Tsukuyomi
TakeItAndRun11
Tsukuyomi
11
5
2
2.4
W
Merlin
Valve672
Merlin
17
4
14
6
L
Sun Wukong
andDemise
Sun Wukong
6
5
1
1.3
L
Baba Yaga
shallot056
Baba Yaga
11
10
5
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,646
Damage
39,239
75,745
Taken
83,870
35,410
Mitigated
45,519
17,074
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,454
0
0
37
17,985
15,206
60
5,037
12,948
25,317
0
W
Bellona
Barbosus_
Bellona
6,452
2,292
0
344
13,004
9,570
265
5,191
7,159
0
27,966
L
Merlin
6,607
587
0
0
18,033
4,387
71
9,087
8,946
27,461
0
L
Cthulhu
MigBill
Cthulhu
792
286
0
0
4,451
1,386
0
1,288
3,163
4,055
0
W
Danzaburou
RKramers058
Danzaburou
15,913
10,189
0
8,562
14,214
5,167
6,593
5,177
8,814
0
65,409
W
Cerberus
10,274
1,448
0
3,545
19,591
9,568
870
1,596
17,913
59,959
0
W
Tsukuyomi
TakeItAndRun11
Tsukuyomi
13,345
5,085
0
3,497
17,679
6,776
98
3,816
13,663
0
112,483
W
Merlin
Valve672
Merlin
22,662
2,186
0
1,126
11,257
4,329
2,787
7,011
3,534
82,164
0
L
Sun Wukong
andDemise
Sun Wukong
14,577
3,028
0
6,504
22,742
16,681
599
11,494
11,248
0
59,157
L
Baba Yaga
shallot056
Baba Yaga
14,809
402
0
3,101
20,659
7,859
0
6,030
14,629
43,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,252
Gold Earned
45,382
562
Minions Killed
246
0
Camps Cleared
0
1,997,557
Distance Traveled
1,494,975
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,417
383
50
2
0
348,993
1
W
Bellona
10,146
461
38
2
0
398,485
4
L
Merlin
8,465
385
51
2
0
311,481
0
L
Cthulhu
6,026
274
0
0
0
116,845
0
W
Danzaburou
11,834
538
95
4
0
400,291
5
W
Cerberus
10,589
481
147
7
0
350,685
2
W
Tsukuyomi
12,534
570
149
7
0
467,110
0
W
Merlin
13,149
598
133
6
0
380,986
6
L
Sun Wukong
10,344
470
80
4
0
394,624
5
L
Baba Yaga
12,130
551
65
3
0
323,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role