Player Matchup

Olorun
Olorun
Mike32hi
Olorun
Level 8
God Stats
4W - 3L
1,659 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NeoVibe
Tsukuyomi
Level 17
God Stats
2W - 0L
1,596 SR
Queue Stats
9W - 7L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
ShonWithDrip
Gilgamesh
Level 18
God Stats
5W - 6L
1,599 SR
Queue Stats
9W - 7L
1,547 Elo+
Party 1
Izanami
Izanami
maj0rfail
Izanami
Level 14
God Stats
6W - 6L
1,663 SR
Queue Stats
7W - 8L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
nemotes
Baron Samedi
Level 15
God Stats
5W - 5L
1,546 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 1
Team Averages
Level 14
1,612 SR
1,489 Elo+

VS

Team Averages
Level 26
1,487 SR
1,394 Elo+
Da Ji
Da Ji
FurryLover2216
Da Ji
Level 22
God Stats
40W - 45L
1,447 SR
Queue Stats
44W - 58L
1,316 Elo+
Solo
Chiron
Chiron
Hogwaffle
Chiron
Level 33
God Stats
2W - 3L
1,487 SR
Queue Stats
241W - 219L
1,535 Elo+
Party 2
Guan Yu
Guan Yu
MerlinMan73
Guan Yu
Level 28
God Stats
8W - 4L
1,278 SR
Queue Stats
282W - 301L
1,318 Elo+
Solo
Chang'e
Chang'e
Thragtusk31
Chang'e
Level 22
God Stats
18W - 7L
1,585 SR
Queue Stats
146W - 128L
1,552 Elo+
Party 2
Artio
Artio
WeirderMirror43
Artio
Level 25
God Stats
13W - 12L
1,639 SR
Queue Stats
122W - 164L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mike32hi
Olorun
20
4 / 8 / 8
12,980
464
18,675
18,746
6,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
NeoVibe
Tsukuyomi
20
17 / 5 / 8
16,205
579
24,530
20,959
8,653
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ShonWithDrip
Gilgamesh
20
15 / 6 / 11
18,111
647
29,202
27,474
31,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
maj0rfail
Izanami
20
4 / 3 / 6
14,727
526
17,636
13,874
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
nemotes
Baron Samedi
20
1 / 11 / 10
13,619
486
11,733
22,095
10,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 9 / 4
15,851
566
22,416
30,400
14,549
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Hogwaffle
Chiron
18
5 / 5 / 4
13,136
469
11,253
17,650
6,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MerlinMan73
Guan Yu
19
1 / 10 / 8
12,719
454
7,287
29,507
34,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
Thragtusk31
Chang'e
20
10 / 8 / 9
15,179
542
18,374
22,489
11,644
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 9 / 13
11,834
423
3,644
30,603
25,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
70
41
Kills
32
33
Deaths
41
43
Assists
38
Player
Kills
Deaths
Assists
KDA
L
16
9
4
2
L
Chiron
Hogwaffle
Chiron
5
5
4
1.4
L
Guan Yu
MerlinMan73
Guan Yu
1
10
8
0.5
W
Olorun
Mike32hi
Olorun
4
8
8
1
W
Tsukuyomi
NeoVibe
Tsukuyomi
17
5
8
4.2
W
Gilgamesh
ShonWithDrip
Gilgamesh
15
6
11
3.42
L
Chang'e
Thragtusk31
Chang'e
10
8
9
1.81
L
0
9
13
0.72
W
Izanami
maj0rfail
Izanami
4
3
6
2.33
W
Baron Samedi
nemotes
Baron Samedi
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,776
Damage
62,974
103,148
Taken
130,649
62,298
Mitigated
93,150
20,091
Healing
39,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,416
4,642
0
3,915
30,400
14,549
233
6,471
23,765
0
78,472
L
Chiron
Hogwaffle
Chiron
11,253
5,376
1,002
7,431
17,650
6,811
36
3,892
13,733
0
72,949
L
Guan Yu
MerlinMan73
Guan Yu
7,287
1,530
1,890
8,422
29,507
34,178
451
3,987
25,496
0
68,113
W
Olorun
Mike32hi
Olorun
18,675
9,035
302
6,035
18,746
6,922
3,753
3,973
14,667
84,751
0
W
Tsukuyomi
NeoVibe
Tsukuyomi
24,530
7,704
0
4,633
20,959
8,653
3,481
5,856
14,903
0
104,561
W
Gilgamesh
ShonWithDrip
Gilgamesh
29,202
9,942
0
4,186
27,474
31,068
1,057
5,434
21,760
935
117,733
L
Chang'e
Thragtusk31
Chang'e
18,374
766
4,206
6,559
22,489
11,644
486
4,765
17,366
74,903
0
L
3,644
876
320
5,321
30,603
25,968
428
11,440
19,009
40,686
0
W
Izanami
maj0rfail
Izanami
17,636
11,461
0
1,454
13,874
5,272
2,641
2,578
11,242
0
135,386
W
Baron Samedi
nemotes
Baron Samedi
11,733
1,244
777
2,704
22,095
10,383
2,558
6,468
15,186
86,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,642
Gold Earned
68,719
763
Minions Killed
520
0
Camps Cleared
0
2,434,609
Distance Traveled
2,393,389
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,851
566
87
3
0
446,379
0
L
Chiron
13,136
469
114
4
0
502,936
7
L
Guan Yu
12,719
454
129
5
0
463,220
4
W
Olorun
12,980
464
106
4
0
459,166
3
W
Tsukuyomi
16,205
579
146
5
0
543,081
0
W
Gilgamesh
18,111
647
175
6
0
483,075
0
L
Chang'e
15,179
542
132
5
0
461,217
8
L
Artio
11,834
423
58
2
0
519,637
0
W
Izanami
14,727
526
201
7
0
508,152
5
W
Baron Samedi
13,619
486
135
5
0
441,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role