Player Matchup

Achilles
Achilles
BonkerHonker
Achilles
Level 29
God Stats
5W - 5L
1,961 SR
Queue Stats
343W - 306L
1,516 Elo+
Solo
Chiron
Chiron
Driffter
Chiron
Level 27
God Stats
35W - 23L
1,258 SR
Queue Stats
477W - 478L
1,545 Elo+
Solo
Ares
Ares
Kijathemage
Ares
Level 28
God Stats
5W - 5L
1,749 SR
Queue Stats
36W - 19L
1,697 Elo+
Solo
Kukulkan
Kukulkan
SaMbA93
Kukulkan
Level 27
God Stats
13W - 13L
1,589 SR
Queue Stats
123W - 124L
1,606 Elo+
Solo
Loki
Loki
stampxde
Loki
Level 18
God Stats
18W - 9L
1,614 SR
Queue Stats
119W - 93L
1,578 Elo+
Solo
Team Averages
Level 26
1,634 SR
1,588 Elo+

VS

Team Averages
Level 19
1,548 SR
1,560 Elo+
Medusa
Medusa
DLS_bArBaCoA-_-
Medusa
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
19W - 12L
1,701 Elo+
Solo
Cthulhu
Cthulhu
EwokBaconBits
Cthulhu
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 88L
1,455 Elo+
Solo
Tyr
Tyr
IFeed05
Tyr
Level 28
God Stats
2W - 1L
1,766 SR
Queue Stats
312W - 185L
1,749 Elo+
Solo
Bacchus
Bacchus
SHID_AND_FARD
Bacchus
Level 4
God Stats
1W - 2L
1,549 SR
Queue Stats
12W - 6L
1,421 Elo+
Solo
Olorun
Olorun
pending-rapper19
Olorun
Level 28
God Stats
1W - 2L
1,635 SR
Queue Stats
7W - 6L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BonkerHonker
Achilles
19
1 / 0 / 2
11,733
469
8,617
15,686
18,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Driffter
Chiron
20
4 / 8 / 10
13,298
532
9,439
23,207
9,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 1 / 9
14,297
572
30,679
21,365
28,322
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
SaMbA93
Kukulkan
20
4 / 4 / 3
13,609
544
18,055
12,245
6,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
5 / 4 / 8
12,970
519
9,125
16,524
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
8,536
341
6,577
8,895
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
16
0 / 8 / 7
10,192
408
8,405
21,441
13,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
20
5 / 2 / 2
13,667
547
18,964
23,181
27,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
18
9 / 4 / 3
12,355
494
13,707
19,450
13,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 7 / 4
10,390
416
5,612
22,676
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
27
Kills
17
17
Deaths
27
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
BonkerHonker
Achilles
1
0
2
2
L
3
6
0
0.5
W
Chiron
Driffter
Chiron
4
8
10
1.13
L
Cthulhu
0
8
7
0.44
L
Tyr
5
2
2
3
W
13
1
9
17.5
L
Bacchus
9
4
3
2.63
W
Kukulkan
SaMbA93
Kukulkan
4
4
3
1.38
L
0
7
4
0.29
W
Loki
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,915
Damage
53,265
89,027
Taken
95,643
70,919
Mitigated
64,904
28,471
Healing
30,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BonkerHonker
Achilles
8,617
1,416
0
7,244
15,686
18,378
0
2,257
13,429
0
75,703
L
6,577
2,757
0
1,776
8,895
2,571
0
4,051
4,844
0
32,692
W
Chiron
Driffter
Chiron
9,439
4,596
940
9,508
23,207
9,654
1,498
6,243
16,937
0
109,146
L
Cthulhu
8,405
657
490
674
21,441
13,012
0
13,827
7,450
45,592
0
L
Tyr
18,964
2,377
0
9,812
23,181
27,010
270
9,146
13,847
0
101,003
W
30,679
980
0
3,245
21,365
28,322
0
8,703
12,662
61,910
0
L
Bacchus
13,707
2,656
0
5,067
19,450
13,457
0
7,946
11,381
75,877
0
W
Kukulkan
SaMbA93
Kukulkan
18,055
1,171
0
1,126
12,245
6,820
0
4,888
7,357
109,585
0
L
5,612
3,015
1,045
11,203
22,676
8,854
0
13,035
9,387
71,338
0
W
Loki
9,125
1,452
0
6,408
16,524
7,745
0
5,633
10,891
0
102,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,907
Gold Earned
55,140
714
Minions Killed
588
0
Camps Cleared
0
2,391,388
Distance Traveled
1,999,937
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,733
469
156
6
0
508,695
2
L
Medusa
8,536
341
56
2
0
198,919
2
W
Chiron
13,298
532
151
6
0
422,583
2
L
Cthulhu
10,192
408
72
3
0
455,161
0
L
Tyr
13,667
547
200
8
0
485,186
1
W
Ares
14,297
572
47
2
0
512,166
5
L
Bacchus
12,355
494
124
5
0
470,898
0
W
Kukulkan
13,609
544
202
8
0
464,719
9
L
Olorun
10,390
416
136
5
0
389,773
5
W
Loki
12,970
519
158
6
0
483,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role