Player Matchup

Nemesis
Nemesis
Beefymouse
Nemesis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,402 Elo+
Party 1
Zeus
Zeus
WoodsTapestry6
Zeus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,472 Elo+
Party 1
Athena
Athena
pelagic-ghost6
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,380 Elo+

VS

Team Averages
Level 56
1,592 SR
1,414 Elo+
Cupid
Cupid
Jackdaw1990
Cupid
Level 25
God Stats
11W - 5L
1,786 SR
Queue Stats
68W - 69L
1,509 Elo+
Party 2
Raijin
Raijin
cebollacoindepac
Raijin
Level 24
God Stats
7W - 9L
1,368 SR
Queue Stats
80W - 112L
1,234 Elo+
Solo
Chaac
Chaac
jiggly_moobies
Chaac
Level 118
God Stats
3W - 4L
1,622 SR
Queue Stats
81W - 90L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beefymouse
Nemesis
14
4 / 3 / 3
10,825
677
9,814
9,264
4,138
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 4
11,737
734
22,165
11,124
3,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 3
9,140
571
155
11,332
7,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
10,969
686
7,410
9,676
3,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 7
10,916
682
6,767
13,421
4,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 8
10,507
657
11,578
16,411
10,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
12
12
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beefymouse
Nemesis
4
3
3
1.83
L
4
2
6
3.5
W
5
3
4
2.33
L
4
3
7
2.5
L
4
4
8
2
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,134
Damage
25,755
31,720
Taken
39,508
15,532
Mitigated
18,262
6,301
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beefymouse
Nemesis
9,814
4,048
0
933
9,264
4,138
950
1,369
7,895
0
25,701
L
7,410
3,131
189
4,742
9,676
3,260
638
6,548
3,128
0
40,081
W
22,165
2,359
723
4,532
11,124
3,925
280
2,575
8,549
79,804
0
L
6,767
480
0
2,663
13,421
4,288
102
7,487
5,934
56,460
0
L
11,578
1,685
831
4,061
16,411
10,714
309
8,475
7,936
0
45,972
W
155
61
0
113
11,332
7,469
0
2,930
8,402
5,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
32,392
166
Minions Killed
222
0
Camps Cleared
0
829,018
Distance Traveled
823,513
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,825
677
24
2
0
326,651
2
L
Cupid
10,969
686
69
4
0
284,467
5
W
Zeus
11,737
734
130
8
0
270,988
2
L
Raijin
10,916
682
101
6
0
259,154
1
L
Chaac
10,507
657
52
3
0
279,892
1
W
Athena
9,140
571
12
1
0
231,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role