Player Matchup

Ymir
Ymir
Cris_Neizan_05
Ymir
Level 27
God Stats
49W - 26L
1,540 SR
Queue Stats
309W - 359L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
REBOTILES
Danzaburou
Level 149
God Stats
30W - 15L
1,670 SR
Queue Stats
416W - 459L
1,458 Elo+
Party 1
Zeus
Zeus
haha4225
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,395 Elo+
Solo
Team Averages
Level 64
1,570 SR
1,432 Elo+

VS

Team Averages
Level 88
1,635 SR
1,369 Elo+
Arachne
Arachne
FiveKncklShffle
Arachne
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 141L
1,426 Elo+
Party 2
Hercules
Hercules
PuhFIfer
Hercules
Level 127
God Stats
3W - 3L
1,677 SR
Queue Stats
274W - 281L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
deancoop
Zhong Kui
Level 29
God Stats
1W - 1L
1,729 SR
Queue Stats
36W - 53L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 15
13,686
760
10,099
23,848
29,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
REBOTILES
Danzaburou
16
6 / 5 / 11
13,956
775
22,180
14,606
7,490
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
17
11 / 4 / 9
14,054
781
25,260
13,769
5,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 7
12,424
690
13,674
21,986
10,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
PuhFIfer
Hercules
15
5 / 4 / 7
12,682
705
11,267
24,714
22,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
deancoop
Zhong Kui
16
4 / 7 / 5
11,750
653
10,251
24,485
19,033
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
21
Kills
13
13
Deaths
21
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
L
4
10
7
0.75
L
Hercules
PuhFIfer
Hercules
5
4
7
2.13
W
Danzaburou
REBOTILES
Danzaburou
6
5
11
2.3
L
Zhong Kui
deancoop
Zhong Kui
4
7
5
0.93
W
Zeus
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,539
Damage
35,192
52,223
Taken
71,185
42,551
Mitigated
51,360
17,782
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,099
818
1,048
7,739
23,848
29,769
571
4,765
19,083
29,881
0
L
13,674
8,208
0
4,177
21,986
10,170
728
10,855
11,131
0
33,481
L
Hercules
PuhFIfer
Hercules
11,267
1,571
402
8,877
24,714
22,157
0
11,335
13,379
0
48,885
W
Danzaburou
REBOTILES
Danzaburou
22,180
13,680
0
4,019
14,606
7,490
2,390
2,869
11,737
0
73,598
L
Zhong Kui
deancoop
Zhong Kui
10,251
710
426
5,746
24,485
19,033
307
13,287
11,198
50,421
0
W
Zeus
25,260
4,042
340
4,636
13,769
5,292
1,083
2,873
10,896
74,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
36,856
229
Minions Killed
162
0
Camps Cleared
0
893,092
Distance Traveled
896,345
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,686
760
34
2
0
312,215
0
L
Arachne
12,424
690
34
2
0
288,523
2
L
Hercules
12,682
705
48
3
0
371,023
0
W
Danzaburou
13,956
775
91
5
0
304,732
2
L
Zhong Kui
11,750
653
80
4
0
236,799
0
W
Zeus
14,054
781
104
6
0
276,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role