Player Matchup

Ymir
Ymir
BigDaddyAzeR
Ymir
Level 11
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 18L
1,638 Elo+
Party 1
Janus
Janus
Gurvirx
Janus
Level 24
God Stats
40W - 24L
1,699 SR
Queue Stats
54W - 42L
1,623 Elo+
Party 1
Anhur
Anhur
iiTzAleman
Anhur
Level 8
God Stats
0W - 2L
1,231 SR
Queue Stats
5W - 6L
1,605 Elo+
Party 1
Pele
Pele
itsnotevenkush
Pele
Level 23
God Stats
1W - 4L
1,411 SR
Queue Stats
45W - 35L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
spir0s
Kuzenbo
Level 117
God Stats
0W - 1L
1,352 SR
Queue Stats
49W - 41L
1,590 Elo+
Party 1
Team Averages
Level 37
1,402 SR
1,612 Elo+

VS

Team Averages
Level 26
1,598 SR
1,618 Elo+
Fenrir
Fenrir
GoHeadInviteMe
Fenrir
Level 30
God Stats
1W - 0L
1,283 SR
Queue Stats
64W - 30L
1,728 Elo+
Party 2
Aphrodite
Aphrodite
King90793
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,684 Elo+
Solo
Chang'e
Chang'e
LetrasChinosas
Chang'e
Level 28
God Stats
4W - 0L
1,925 SR
Queue Stats
20W - 11L
1,674 Elo+
Solo
Xbalanque
Xbalanque
LuckyAro
Xbalanque
Level 29
God Stats
7W - 2L
1,654 SR
Queue Stats
220W - 189L
1,609 Elo+
Solo
Cu Chulainn
Cu Chulainn
jaythetruth80
Cu Chulainn
Level 27
God Stats
12W - 5L
1,628 SR
Queue Stats
252W - 254L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
7,289
384
1,830
12,059
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Gurvirx
Janus
17
6 / 5 / 3
10,283
541
5,549
14,125
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
11
0 / 6 / 1
7,047
371
1,072
11,365
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 11 / 2
10,506
553
10,023
14,250
5,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
spir0s
Kuzenbo
14
1 / 6 / 5
8,921
470
4,205
17,564
13,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 5
12,671
667
12,114
16,937
8,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
King90793
Aphrodite
16
3 / 3 / 15
11,774
620
7,330
14,910
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 2 / 7
11,919
627
8,115
11,681
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
LuckyAro
Xbalanque
19
10 / 1 / 10
12,742
671
16,903
11,191
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
jaythetruth80
Cu Chulainn
17
4 / 5 / 8
11,334
597
8,419
13,328
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
16
Kills
32
33
Deaths
17
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
12
6
5
2.42
L
Janus
Gurvirx
Janus
6
5
3
1.5
W
Aphrodite
King90793
Aphrodite
3
3
15
3.5
W
3
2
7
3.25
W
Xbalanque
LuckyAro
Xbalanque
10
1
10
15
L
Anhur
0
6
1
0.08
L
8
11
2
0.82
W
Cu Chulainn
jaythetruth80
Cu Chulainn
4
5
8
1.6
L
Kuzenbo
spir0s
Kuzenbo
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
52,881
69,363
Taken
68,047
34,617
Mitigated
38,748
9,255
Healing
32,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,830
701
0
167
12,059
7,801
0
1,198
10,861
11,104
0
W
12,114
3,719
0
6,482
16,937
8,854
794
2,454
14,415
0
66,847
L
Janus
Gurvirx
Janus
5,549
429
0
3,196
14,125
5,292
0
4,090
10,035
54,485
0
W
Aphrodite
King90793
Aphrodite
7,330
1,756
2,636
7,352
14,910
13,382
656
3,282
11,542
44,878
0
W
8,115
997
2,975
5,402
11,681
4,107
1,764
1,931
8,452
90,734
0
W
Xbalanque
LuckyAro
Xbalanque
16,903
8,958
0
4,766
11,191
4,269
6,286
1,646
9,505
0
108,806
L
Anhur
1,072
668
0
2,081
11,365
2,508
985
1,904
9,461
0
23,410
L
10,023
3,539
0
578
14,250
5,409
0
3,050
11,200
0
35,700
W
Cu Chulainn
jaythetruth80
Cu Chulainn
8,419
2,365
0
2,978
13,328
8,136
2,780
1,909
11,379
0
52,371
L
Kuzenbo
spir0s
Kuzenbo
4,205
1,451
0
3,233
17,564
13,607
0
4,916
12,361
27,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
60,440
287
Minions Killed
627
0
Camps Cleared
0
1,484,616
Distance Traveled
1,872,730
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,289
384
20
1
0
218,119
0
W
Fenrir
12,671
667
113
6
0
386,026
5
L
Janus
10,283
541
129
7
0
338,600
5
W
Aphrodite
11,774
620
75
4
0
378,074
2
W
Chang'e
11,919
627
165
9
0
378,242
5
W
Xbalanque
12,742
671
161
8
0
356,019
6
L
Anhur
7,047
371
56
3
0
292,967
1
L
Pele
10,506
553
53
3
0
288,459
0
W
Cu Chulainn
11,334
597
113
6
0
374,369
0
L
Kuzenbo
8,921
470
29
2
0
346,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role