Player Matchup

Loki
Loki
Avexik 420
Loki
Level 62
God Stats
21W - 33L
1,384 SR
Queue Stats
288W - 373L
1,380 Elo+
Party 1
Sol
Sol
MagicPando00
Sol
Level 76
God Stats
87W - 99L
1,335 SR
Queue Stats
448W - 572L
1,286 Elo+
Party 1
Baron Samedi
Baron Samedi
Rfbhackingxx
Baron Samedi
Level 67
God Stats
2W - 5L
1,279 SR
Queue Stats
10W - 15L
1,333 Elo+
Solo
Bacchus
Bacchus
ironbros138
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 133L
1,376 Elo+
Solo
Neith
Neith
tryagainbish
Neith
Level 65
God Stats
1W - 2L
1,488 SR
Queue Stats
46W - 56L
1,314 Elo+
Party 1
Team Averages
Level 67
1,397 SR
1,338 Elo+

VS

Team Averages
Level 81
1,354 SR
1,372 Elo+
Cupid
Cupid
ATRAIN0789
Cupid
Level 81
God Stats
11W - 11L
1,408 SR
Queue Stats
355W - 441L
1,425 Elo+
Solo
King Arthur
King Arthur
Chardleys
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GutturalSlam710
Chaac
Level 67
God Stats
66W - 86L
1,405 SR
Queue Stats
412W - 535L
1,328 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HMBAG
Kumbhakarna
Level 66
God Stats
22W - 19L
1,313 SR
Queue Stats
645W - 808L
1,359 Elo+
Party 2
Bastet
Bastet
captaindoody77
Bastet
Level 66
God Stats
9W - 5L
1,145 SR
Queue Stats
290W - 420L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,151
477
5,366
10,224
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 7 / 1
7,171
478
9,804
11,387
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Rfbhackingxx
Baron Samedi
10
1 / 6 / 2
6,171
411
7,324
11,795
4,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
ironbros138
Bacchus
8
1 / 8 / 4
5,857
390
5,635
13,123
9,610
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 3 / 2
6,876
458
8,390
8,934
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
5 / 1 / 6
7,622
508
6,692
8,410
2,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Chardleys
King Arthur
14
8 / 4 / 6
9,041
603
10,580
16,616
8,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 0 / 8
8,734
582
11,382
13,807
9,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
HMBAG
Kumbhakarna
13
5 / 2 / 10
8,447
563
5,147
14,135
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 2 / 6
7,647
510
7,863
10,623
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
9
Kills
29
30
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
1
6
8
L
3
6
1
0.58
W
King Arthur
Chardleys
King Arthur
8
4
6
2.75
W
7
0
8
11
W
Kumbhakarna
HMBAG
Kumbhakarna
5
2
10
5
L
2
7
1
0.36
L
Baron Samedi
Rfbhackingxx
Baron Samedi
1
6
2
0.33
W
4
2
6
3.5
L
Bacchus
ironbros138
Bacchus
1
8
4
0.38
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,519
Damage
41,664
55,463
Taken
63,591
23,954
Mitigated
34,913
10,558
Healing
25,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,692
3,722
0
3,166
8,410
2,633
2,026
3,155
5,135
0
30,837
L
5,366
2,090
0
263
10,224
3,236
0
471
9,753
0
32,678
W
King Arthur
Chardleys
King Arthur
10,580
1,465
0
4,663
16,616
8,319
1,001
5,884
10,732
0
51,790
W
11,382
1,984
0
8,556
13,807
9,780
758
6,540
7,237
962
46,945
W
Kumbhakarna
HMBAG
Kumbhakarna
5,147
557
0
4,564
14,135
10,838
609
4,182
9,803
20,950
0
L
9,804
3,603
0
2,646
11,387
3,350
332
816
10,571
33,666
0
L
Baron Samedi
Rfbhackingxx
Baron Samedi
7,324
632
867
3,145
11,795
4,658
240
1,918
9,877
26,307
0
W
7,863
2,405
0
5,010
10,623
3,343
0
2,702
7,921
0
37,704
L
Bacchus
ironbros138
Bacchus
5,635
632
0
454
13,123
9,610
0
1,384
11,739
13,671
0
L
8,390
4,326
0
3,183
8,934
3,100
0
658
8,276
0
42,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
41,491
236
Minions Killed
345
0
Camps Cleared
0
1,261,907
Distance Traveled
1,483,786
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,622
508
68
5
0
262,731
0
L
Loki
7,151
477
62
4
0
278,595
0
W
King Arthur
9,041
603
98
7
0
277,454
0
W
Chaac
8,734
582
80
5
0
317,046
0
W
Kumbhakarna
8,447
563
31
2
0
294,448
4
L
Sol
7,171
478
58
4
0
243,619
4
L
Baron Samedi
6,171
411
30
2
0
257,617
0
W
Bastet
7,647
510
68
5
0
332,107
1
L
Bacchus
5,857
390
22
1
0
239,321
2
L
Neith
6,876
458
64
4
0
242,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role