Player Matchup

Kali
Kali
AzCoco-
Kali
Level 147
God Stats
2W - 0L
1,860 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Sol
Sol
Kilο
Sol
Level 139
God Stats
1W - 0L
1,924 SR
Queue Stats
10W - 2L
1,972 Elo+
Party 1
Gilgamesh
Gilgamesh
ΕxtraChrisP
Gilgamesh
Level 16
God Stats
4W - 1L
1,635 SR
Queue Stats
22W - 10L
1,781 Elo+
Party 1
Team Averages
Level 101
1,807 SR
1,751 Elo+

VS

Team Averages
Level 52
1,680 SR
1,750 Elo+
Ne Zha
Ne Zha
BustyJusty223
Ne Zha
Level 16
God Stats
2W - 2L
1,845 SR
Queue Stats
35W - 8L
1,939 Elo+
Party 2
Merlin
Merlin
MustardComb7957
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 15L
1,754 Elo+
Party 2
Ra
Ra
She Vape
Ra
Level 121
God Stats
15W - 17L
1,696 SR
Queue Stats
388W - 397L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AzCoco-
Kali
13
3 / 4 / 9
9,823
756
7,266
14,236
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Kilο
Sol
16
13 / 2 / 5
12,014
924
21,149
12,875
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
ΕxtraChrisP
Gilgamesh
12
3 / 2 / 11
10,486
807
6,526
12,581
6,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
8,874
683
12,205
16,727
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 6 / 4
9,819
755
9,416
11,483
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 4
9,065
697
4,841
10,760
6,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
8
8
Deaths
19
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
AzCoco-
Kali
3
4
9
1.88
L
1
5
7
0.9
W
Sol
Kilο
Sol
13
2
5
7.75
L
4
6
4
1
L
3
8
4
0.63
W
Gilgamesh
ΕxtraChrisP
Gilgamesh
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,941
Damage
26,462
39,692
Taken
38,970
18,010
Mitigated
19,780
13,722
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
AzCoco-
Kali
7,266
3,612
0
5,016
14,236
6,783
323
4,841
9,185
0
37,692
L
12,205
2,975
0
5,633
16,727
9,215
0
7,929
8,798
0
43,751
W
Sol
Kilο
Sol
21,149
5,761
0
7,158
12,875
4,247
2,869
4,938
7,727
68,947
0
L
9,416
652
649
1,202
11,483
4,034
0
5,710
5,773
23,137
0
L
4,841
672
1,705
1,305
10,760
6,531
0
7,551
3,209
32,347
0
W
Gilgamesh
ΕxtraChrisP
Gilgamesh
6,526
1,485
0
1,548
12,581
6,980
198
4,947
7,334
0
17,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
27,758
147
Minions Killed
147
0
Camps Cleared
0
741,828
Distance Traveled
674,698
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,823
756
40
3
0
247,800
1
L
Ne Zha
8,874
683
53
4
0
252,229
5
W
Sol
12,014
924
83
6
0
234,131
2
L
Merlin
9,819
755
41
3
0
211,189
0
L
Ra
9,065
697
53
4
0
211,280
5
W
Gilgamesh
10,486
807
24
2
0
259,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role