Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
DarthRezyl
Gilgamesh
Gold III
Level 65
God Stats
10W - 6L
1,664 SR
Queue Stats
57W - 59L
1,621 MMR
Party 1
Anubis
Anubis
Bronze III
EternalMS
Anubis
Bronze III
Level 103
God Stats
0W - 1L
1,252 SR
Queue Stats
13W - 12L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,472 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 68
1,630 SR
1,510 MMR
Cerberus
Cerberus
Silver II
Battery_US
Cerberus
Silver II
Level 62
God Stats
1W - 0L
1,663 SR
Queue Stats
16W - 16L
1,487 MMR
Party 2
Medusa
Medusa
Gold II
ThereGoTae
Medusa
Gold II
Level 67
God Stats
62W - 47L
1,629 SR
Queue Stats
306W - 351L
1,556 MMR
Solo
Chang'e
Chang'e
Silver I
op12-MG
Chang'e
Silver I
Level 76
God Stats
8W - 6L
1,598 SR
Queue Stats
16W - 16L
1,487 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 8 / 9
15,954
665
22,434
27,470
10,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
DarthRezyl
Gilgamesh
19
8 / 8 / 8
17,282
720
19,892
26,893
23,021
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
EternalMS
Anubis
20
5 / 10 / 7
15,636
652
19,188
22,553
8,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BacchusAphroditeAthenaTiamatDanzaburou

VS

Bans
KumbhakarnaCthulhuScyllaChaacZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Battery_US
Cerberus
20
10 / 6 / 13
17,571
732
20,372
30,828
25,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ThereGoTae
Medusa
20
14 / 5 / 9
18,102
754
28,340
21,208
8,226
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
op12-MG
Chang'e
18
2 / 8 / 19
15,198
633
16,833
24,506
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
19
Kills
26
26
Deaths
19
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
8
9
1.31
W
Cerberus
Battery_US
Cerberus
10
6
13
2.75
L
Gilgamesh
DarthRezyl
Gilgamesh
8
8
8
1.5
L
Anubis
EternalMS
Anubis
5
10
7
0.85
W
Medusa
ThereGoTae
Medusa
14
5
9
3.7
W
Chang'e
op12-MG
Chang'e
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,514
Damage
65,545
76,916
Taken
76,542
41,939
Mitigated
41,120
18,340
Healing
34,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
22,434
11,855
0
11,405
27,470
10,343
661
12,961
14,509
0
88,164
W
Cerberus
Battery_US
Cerberus
20,372
1,275
135
11,084
30,828
25,164
420
7,338
23,166
85,140
0
L
Gilgamesh
DarthRezyl
Gilgamesh
19,892
6,059
0
349
26,893
23,021
348
10,984
15,909
0
55,798
L
Anubis
EternalMS
Anubis
19,188
223
0
6,586
22,553
8,575
340
13,340
9,213
91,997
0
W
Medusa
ThereGoTae
Medusa
28,340
14,727
0
4,944
21,208
8,226
1,298
5,581
15,287
0
116,851
W
Chang'e
op12-MG
Chang'e
16,833
531
6,615
11,972
24,506
7,730
2,078
5,320
18,812
72,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
50,871
255
Minions Killed
319
0
Camps Cleared
0
1,097,685
Distance Traveled
1,189,607
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,954
665
98
4
0
382,485
0
W
Cerberus
17,571
732
128
5
0
423,233
2
L
Gilgamesh
17,282
720
45
2
0
377,662
0
L
Anubis
15,636
652
112
5
0
337,538
2
W
Medusa
18,102
754
117
5
0
386,859
2
W
Chang'e
15,198
633
74
3
0
379,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role