Player Matchup

Cthulhu
Cthulhu
MOWGIIii
Cthulhu
Level 49
God Stats
8W - 8L
1,737 SR
Queue Stats
184W - 234L
1,359 Elo+
Party 2
Tiamat
Tiamat
Rysaii
Tiamat
Level 124
God Stats
6W - 9L
1,583 SR
Queue Stats
103W - 61L
1,707 Elo+
Party 2
Ares
Ares
teoslayer11
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Solo
Team Averages
Level 60
1,607 SR
1,495 Elo+

VS

Team Averages
Level 68
1,494 SR
1,469 Elo+
Ymir
Ymir
 
Ymir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
NIKOPOCALYPSE
Tiamat
Level 69
God Stats
17W - 17L
1,482 SR
Queue Stats
112W - 120L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MOWGIIii
Cthulhu
9
2 / 0 / 1
5,741
718
3,742
5,720
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Rysaii
Tiamat
9
2 / 3 / 2
5,983
748
4,891
5,392
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 2
4,962
620
892
3,117
1,265
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 4
6,148
769
2,155
6,418
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
 
Artemis
8
1 / 3 / 4
5,801
725
5,665
5,167
1,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 2
6,127
766
3,362
3,269
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
5
5
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
4
3
W
Artemis
 
Artemis
1
3
4
1
L
Cthulhu
MOWGIIii
Cthulhu
2
0
1
2.5
W
3
0
2
4
L
Tiamat
Rysaii
Tiamat
2
3
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
11,182
14,229
Taken
14,854
7,903
Mitigated
7,139
2,656
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,155
312
273
1,899
6,418
3,994
33
3,364
2,474
14,122
0
W
Artemis
 
Artemis
5,665
2,942
0
1,089
5,167
1,416
508
3,649
1,208
0
20,819
L
Cthulhu
MOWGIIii
Cthulhu
3,742
36
69
1,825
5,720
3,748
0
2,292
3,176
15,673
0
W
3,362
376
0
1,878
3,269
1,729
0
1,681
1,508
14,626
0
L
Tiamat
Rysaii
Tiamat
4,891
407
0
762
5,392
2,890
0
2,147
3,053
19,440
0
L
892
31
0
0
3,117
1,265
0
614
2,355
4,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,686
Gold Earned
18,076
78
Minions Killed
90
0
Camps Cleared
0
372,657
Distance Traveled
394,924
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,148
769
25
3
0
138,563
1
W
Artemis
5,801
725
38
5
0
121,523
1
L
Cthulhu
5,741
718
28
4
0
157,056
1
W
Tiamat
6,127
766
27
3
0
134,838
2
L
Tiamat
5,983
748
44
6
0
131,669
1
L
Ares
4,962
620
6
1
0
83,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role