Player Matchup

Ullr
Ullr
Asaganup
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GL1TH_z
Nemesis
Level 17
God Stats
0W - 2L
1,238 SR
Queue Stats
11W - 16L
1,320 Elo+
Party 1
Nox
Nox
felimb
Nox
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
gustavvvi
Bellona
Level 27
God Stats
70W - 66L
1,503 SR
Queue Stats
136W - 149L
1,440 Elo+
Party 1
Scylla
Scylla
jill_cadela
Scylla
Level 61
God Stats
18W - 30L
1,265 SR
Queue Stats
448W - 542L
1,398 Elo+
Party 1
Team Averages
Level 61
1,401 SR
1,432 Elo+

VS

Team Averages
Level 59
1,601 SR
1,543 Elo+
Ratatoskr
Ratatoskr
ERROSALL4
Ratatoskr
Level 108
God Stats
14W - 4L
1,847 SR
Queue Stats
520W - 487L
1,570 Elo+
Party 2
Yemoja
Yemoja
HiDouggie
Yemoja
Level 15
God Stats
52W - 53L
1,571 SR
Queue Stats
247W - 277L
1,459 Elo+
Party 2
King Arthur
King Arthur
Notenloquesa
King Arthur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
gugarp
Sol
Level 116
God Stats
39W - 31L
1,612 SR
Queue Stats
767W - 770L
1,508 Elo+
Party 2
Tiamat
Tiamat
zBWhis
Tiamat
Level 18
God Stats
1W - 0L
1,473 SR
Queue Stats
20W - 9L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 1 / 0
5,560
463
3,720
7,814
2,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
GL1TH_z
Nemesis
10
0 / 3 / 2
5,713
476
1,871
6,650
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
felimb
Nox
9
1 / 1 / 1
5,785
482
3,067
5,554
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
gustavvvi
Bellona
12
3 / 1 / 0
7,338
612
4,330
6,099
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
10
0 / 3 / 2
6,195
516
3,140
5,811
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ERROSALL4
Ratatoskr
12
4 / 1 / 2
6,943
579
3,496
6,858
2,167
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
HiDouggie
Yemoja
10
0 / 1 / 5
6,087
507
2,183
6,876
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Notenloquesa
King Arthur
11
1 / 1 / 0
5,943
495
2,473
5,970
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
gugarp
Sol
13
1 / 0 / 0
7,100
592
6,318
7,260
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
zBWhis
Tiamat
13
3 / 1 / 4
7,160
597
3,966
5,095
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
9
9
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
1
0
0
W
Ratatoskr
ERROSALL4
Ratatoskr
4
1
2
5
L
Nemesis
GL1TH_z
Nemesis
0
3
2
0.33
W
Yemoja
HiDouggie
Yemoja
0
1
5
2.5
W
King Arthur
Notenloquesa
King Arthur
1
1
0
1
L
Nox
felimb
Nox
1
1
1
1.5
W
Sol
gugarp
Sol
1
0
0
1
L
Bellona
gustavvvi
Bellona
3
1
0
3
L
Scylla
0
3
2
0.33
W
Tiamat
zBWhis
Tiamat
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
18,436
31,928
Taken
32,059
12,596
Mitigated
12,636
6,588
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,720
1,086
0
2,393
7,814
2,255
0
5,214
2,600
0
32,538
W
Ratatoskr
ERROSALL4
Ratatoskr
3,496
728
0
430
6,858
2,167
0
559
6,219
0
48,180
L
Nemesis
GL1TH_z
Nemesis
1,871
651
0
202
6,650
1,992
0
1,218
5,432
0
32,073
W
Yemoja
HiDouggie
Yemoja
2,183
412
859
2,086
6,876
2,677
186
2,306
4,450
13,055
0
W
King Arthur
Notenloquesa
King Arthur
2,473
119
0
1,498
5,970
3,419
0
0
5,970
0
24,220
L
Nox
felimb
Nox
3,067
77
0
975
5,554
1,603
0
2,295
3,259
23,425
0
W
Sol
gugarp
Sol
6,318
1,828
0
5,549
7,260
1,935
425
1,391
5,869
58,151
0
L
Bellona
gustavvvi
Bellona
4,330
1,206
0
2,185
6,099
5,170
79
215
5,404
0
36,418
L
Scylla
3,140
0
0
833
5,811
1,576
287
3,525
2,286
30,195
0
W
Tiamat
zBWhis
Tiamat
3,966
284
0
2,500
5,095
2,438
360
1,637
3,344
49,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
33,233
323
Minions Killed
367
0
Camps Cleared
0
1,168,375
Distance Traveled
1,191,144
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,560
463
58
5
0
213,873
3
W
Ratatoskr
6,943
579
102
9
0
264,318
1
L
Nemesis
5,713
476
63
5
0
266,793
2
W
Yemoja
6,087
507
20
2
0
228,460
0
W
King Arthur
5,943
495
50
4
0
264,416
2
L
Nox
5,785
482
37
3
0
235,379
1
W
Sol
7,100
592
112
9
0
197,722
2
L
Bellona
7,338
612
84
7
0
228,237
3
L
Scylla
6,195
516
81
7
0
224,093
1
W
Tiamat
7,160
597
83
7
0
236,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role