Player Matchup

Hercules
Hercules
DartLloyd
Hercules
Level 66
God Stats
1W - 2L
1,640 SR
Queue Stats
116W - 118L
1,486 Elo+
Party 2
Osiris
Osiris
Kkaj
Osiris
Level 59
God Stats
9W - 9L
1,637 SR
Queue Stats
120W - 122L
1,485 Elo+
Party 2
Janus
Janus
SmikeEnthusiast
Janus
Level 61
God Stats
6W - 4L
1,513 SR
Queue Stats
303W - 282L
1,496 Elo+
Solo
Rama
Rama
SoCooled
Rama
Level 128
God Stats
12W - 6L
1,500 SR
Queue Stats
219W - 188L
1,502 Elo+
Party 3
Cabrakan
Cabrakan
ZackInTheFranXX
Cabrakan
Level 86
God Stats
0W - 1L
1,281 SR
Queue Stats
74W - 70L
1,430 Elo+
Party 3
Team Averages
Level 80
1,514 SR
1,479 Elo+

VS

Team Averages
Level 90
1,458 SR
1,475 Elo+
Fafnir
Fafnir
Dabbouy
Fafnir
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 52L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
LuckyD12
Danzaburou
Level 59
God Stats
1W - 2L
1,330 SR
Queue Stats
25W - 20L
1,387 Elo+
Party 1
Ravana
Ravana
Mcfffins
Ravana
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 39L
1,586 Elo+
Party 1
Tyr
Tyr
YB03
Tyr
Level 67
God Stats
9W - 8L
1,544 SR
Queue Stats
249W - 234L
1,496 Elo+
Solo
Merlin
Merlin
dallyyy
Merlin
Level 137
God Stats
2W - 3L
1,418 SR
Queue Stats
127W - 106L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DartLloyd
Hercules
11
0 / 2 / 1
6,463
404
3,773
9,837
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Kkaj
Osiris
14
0 / 0 / 0
7,523
470
4,436
10,062
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 0
7,324
458
5,224
8,561
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
1 / 0 / 0
7,374
461
2,450
5,937
2,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
10
0 / 4 / 1
5,702
356
4,600
9,949
7,905
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dabbouy
Fafnir
12
3 / 1 / 6
8,588
537
4,163
7,697
6,994
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LuckyD12
Danzaburou
14
1 / 0 / 2
8,821
551
1,835
5,406
1,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Mcfffins
Ravana
15
6 / 0 / 4
8,874
555
7,006
5,881
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
YB03
Tyr
16
0 / 0 / 3
9,566
598
5,703
6,568
5,745
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
dallyyy
Merlin
15
1 / 0 / 6
8,794
550
7,497
7,549
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Dabbouy
Fafnir
3
1
6
6
L
Hercules
DartLloyd
Hercules
0
2
1
0.25
L
Osiris
Kkaj
Osiris
0
0
0
0
W
Danzaburou
LuckyD12
Danzaburou
1
0
2
2
W
Ravana
Mcfffins
Ravana
6
0
4
8
L
0
5
0
0
L
Rama
1
0
0
1
W
Tyr
YB03
Tyr
0
0
3
1.5
L
Cabrakan
0
4
1
0.13
W
Merlin
dallyyy
Merlin
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,483
Damage
26,204
44,346
Taken
33,101
24,073
Mitigated
19,944
11,580
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Dabbouy
Fafnir
4,163
706
0
2,725
7,697
6,994
0
1,928
5,695
11,178
0
L
Hercules
DartLloyd
Hercules
3,773
589
0
1,970
9,837
3,885
0
1,709
7,943
0
37,556
L
Osiris
Kkaj
Osiris
4,436
1,485
0
3,410
10,062
7,849
0
922
9,138
0
47,249
W
Danzaburou
LuckyD12
Danzaburou
1,835
957
0
1,470
5,406
1,720
2,320
2,252
3,064
0
55,578
W
Ravana
Mcfffins
Ravana
7,006
1,456
0
3,662
5,881
2,812
45
1,363
4,440
0
56,006
L
5,224
707
0
1,456
8,561
2,409
0
2,980
5,371
53,971
0
L
Rama
2,450
2,241
0
3,509
5,937
2,025
1,812
888
4,987
0
49,737
W
Tyr
YB03
Tyr
5,703
985
0
2,449
6,568
5,745
0
0
6,568
0
62,188
L
Cabrakan
4,600
783
0
1,235
9,949
7,905
252
4,566
5,247
16,613
0
W
Merlin
dallyyy
Merlin
7,497
487
96
3,608
7,549
2,673
1,212
3,839
3,510
61,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
44,643
426
Minions Killed
518
0
Camps Cleared
0
1,386,993
Distance Traveled
1,540,550
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,588
537
17
1
0
312,848
4
L
Hercules
6,463
404
54
3
0
300,913
8
L
Osiris
7,523
470
111
7
0
284,125
7
W
Danzaburou
8,821
551
120
8
0
272,773
4
W
Ravana
8,874
555
108
7
0
376,703
5
L
Janus
7,324
458
124
8
0
268,564
2
L
Rama
7,374
461
116
7
0
264,711
2
W
Tyr
9,566
598
138
9
0
315,019
9
L
Cabrakan
5,702
356
21
1
0
268,680
0
W
Merlin
8,794
550
135
8
0
263,207
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role