Player Matchup

Olorun
Olorun
 
Olorun
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
 
Set
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ChargedYapper57
Sylvanus
Level 123
God Stats
13W - 12L
1,567 SR
Queue Stats
236W - 222L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
Dark-HadesIV
Sun Wukong
Level 124
God Stats
5W - 5L
1,653 SR
Queue Stats
328W - 311L
1,489 Elo+
Party 3
Medusa
Medusa
Dark-KoreIV
Medusa
Level 85
God Stats
8W - 5L
1,601 SR
Queue Stats
189W - 189L
1,437 Elo+
Party 3
Team Averages
Level 104
1,564 SR
1,482 Elo+

VS

Team Averages
Level 101
1,484 SR
1,434 Elo+
Kumbhakarna
Kumbhakarna
BigRCG Genesis
Kumbhakarna
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 179L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
DaiEnkidou
Gilgamesh
Level 103
God Stats
6W - 12L
1,278 SR
Queue Stats
93W - 107L
1,423 Elo+
Solo
Kukulkan
Kukulkan
PYAGunzblazing
Kukulkan
Level 116
God Stats
8W - 3L
1,665 SR
Queue Stats
628W - 561L
1,424 Elo+
Party 2
Neith
Neith
SoulsEcaeris
Neith
Level 55
God Stats
27W - 27L
1,510 SR
Queue Stats
190W - 209L
1,414 Elo+
Party 2
Set
Set
kobra396
Set
Level 75
God Stats
36W - 38L
1,470 SR
Queue Stats
434W - 423L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 0 / 0
5,329
533
3,108
5,311
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Set
 
Set
8
0 / 2 / 1
4,745
475
879
5,804
1,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
10
5 / 3 / 7
6,249
625
6,642
7,936
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Dark-HadesIV
Sun Wukong
12
3 / 0 / 0
6,557
656
4,446
6,720
2,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
8
7 / 1 / 2
5,875
588
4,353
4,890
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigRCG Genesis
Kumbhakarna
7
1 / 5 / 3
5,060
506
3,377
7,647
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
DaiEnkidou
Gilgamesh
10
5 / 1 / 0
5,916
592
4,716
5,022
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
10
0 / 0 / 0
5,530
553
3,189
4,600
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 2
4,400
440
3,081
6,622
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,463
546
4,659
6,930
2,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
W
Set
 
Set
0
2
1
0.25
L
Kumbhakarna
BigRCG Genesis
Kumbhakarna
1
5
3
0.5
W
Sylvanus
5
3
7
2.83
L
Gilgamesh
DaiEnkidou
Gilgamesh
5
1
0
5
W
Sun Wukong
Dark-HadesIV
Sun Wukong
3
0
0
3
W
Medusa
7
1
2
8
L
Kukulkan
0
0
0
0
L
0
6
2
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
19,022
30,661
Taken
30,821
13,863
Mitigated
11,925
10,884
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,108
1,510
50
2,780
5,311
1,609
0
2,797
2,294
30,721
0
W
Set
 
Set
879
340
0
1,301
5,804
1,888
0
355
5,429
0
18,182
L
Kumbhakarna
BigRCG Genesis
Kumbhakarna
3,377
770
0
1,857
7,647
3,678
0
2,582
5,065
9,185
0
W
Sylvanus
6,642
2,299
685
2,390
7,936
6,133
0
2,268
5,668
16,936
2,655
L
Gilgamesh
DaiEnkidou
Gilgamesh
4,716
1,820
0
1,822
5,022
2,583
0
1,307
3,715
0
25,014
W
Sun Wukong
Dark-HadesIV
Sun Wukong
4,446
1,013
0
2,784
6,720
2,742
666
0
6,720
0
37,933
W
Medusa
4,353
1,907
0
894
4,890
1,491
236
906
3,984
0
23,568
L
Kukulkan
3,189
593
0
2,071
4,600
1,582
592
2,973
1,627
33,753
0
L
3,081
2,028
0
1,449
6,622
1,721
280
2,318
4,304
0
17,248
L
4,659
1,812
0
2,270
6,930
2,361
0
0
6,930
0
34,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
26,369
270
Minions Killed
244
0
Camps Cleared
0
867,604
Distance Traveled
885,647
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,329
533
57
6
0
159,931
1
W
Set
4,745
475
41
4
0
177,741
0
L
Kumbhakarna
5,060
506
4
0
0
196,051
1
W
Sylvanus
6,249
625
33
3
0
166,168
0
L
Gilgamesh
5,916
592
53
5
0
199,869
1
W
Sun Wukong
6,557
656
91
9
0
193,942
3
W
Medusa
5,875
588
48
5
0
169,822
2
L
Kukulkan
5,530
553
78
8
0
177,158
1
L
Neith
4,400
440
35
4
0
162,505
2
L
Set
5,463
546
74
7
0
150,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role