Player Matchup

Izanami
Izanami
CutePinkPrincess
Izanami
Level 15
God Stats
2W - 2L
1,611 SR
Queue Stats
7W - 2L
1,753 Elo+
Party 1
Kukulkan
Kukulkan
RubyTheDrake
Kukulkan
Level 155
God Stats
8W - 8L
1,744 SR
Queue Stats
183W - 123L
1,671 Elo+
Party 1
Fenrir
Fenrir
xMitsuki
Fenrir
Level 156
God Stats
2W - 1L
1,615 SR
Queue Stats
36W - 20L
1,662 Elo+
Party 1
Team Averages
Level 109
1,657 SR
1,695 Elo+

VS

Team Averages
Level 102
1,676 SR
1,649 Elo+
Chang'e
Chang'e
AyayayRhodes
Chang'e
Level 149
God Stats
5W - 6L
1,698 SR
Queue Stats
142W - 85L
1,750 Elo+
Party 2
Fenrir
Fenrir
Bochicchioooooo
Fenrir
Level 109
God Stats
6W - 3L
1,579 SR
Queue Stats
122W - 103L
1,640 Elo+
Party 2
Neith
Neith
hmVkillz
Neith
Level 48
God Stats
4W - 3L
1,751 SR
Queue Stats
95W - 88L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
13,303
578
8,988
12,752
4,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
RubyTheDrake
Kukulkan
20
6 / 6 / 5
15,681
682
29,440
12,937
5,012
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xMitsuki
Fenrir
17
3 / 8 / 6
13,898
604
12,958
24,728
28,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AyayayRhodes
Chang'e
20
11 / 3 / 8
15,786
686
18,691
23,977
9,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

17
4 / 3 / 11
14,341
624
8,156
23,172
25,106
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
hmVkillz
Neith
18
6 / 5 / 9
14,721
640
15,998
16,086
6,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
11
Kills
21
21
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AyayayRhodes
Chang'e
11
3
8
5
L
4
3
11
3.17
W
2
7
6
0.71
W
Kukulkan
RubyTheDrake
Kukulkan
6
6
5
1.42
L
Neith
hmVkillz
Neith
6
5
9
2.1
W
Fenrir
xMitsuki
Fenrir
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,386
Damage
42,845
50,417
Taken
63,235
38,152
Mitigated
41,078
6,718
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AyayayRhodes
Chang'e
18,691
891
2,854
11,200
23,977
9,750
595
9,285
14,302
120,247
0
L
8,156
1,258
0
539
23,172
25,106
40
12,014
10,948
0
31,437
W
8,988
6,040
0
1,057
12,752
4,281
1,819
5,407
7,322
0
65,081
W
Kukulkan
RubyTheDrake
Kukulkan
29,440
2,264
530
2,611
12,937
5,012
947
4,629
8,292
118,253
0
L
Neith
hmVkillz
Neith
15,998
6,523
0
2,235
16,086
6,222
1,370
9,061
6,815
0
73,095
W
Fenrir
xMitsuki
Fenrir
12,958
2,221
0
2,520
24,728
28,859
90
8,573
16,045
803
33,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
44,848
257
Minions Killed
284
0
Camps Cleared
0
1,113,606
Distance Traveled
1,262,976
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,786
686
158
7
0
405,298
5
L
Fenrir
14,341
624
29
1
0
455,932
1
W
Izanami
13,303
578
91
4
0
343,160
1
W
Kukulkan
15,681
682
140
6
0
377,821
8
L
Neith
14,721
640
97
4
0
401,746
2
W
Fenrir
13,898
604
26
1
0
392,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role