Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ApollosGrlfriend
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,622 Elo+
Party 4
Erlang Shen
Erlang Shen
Lxxu
Erlang Shen
Level 19
God Stats
0W - 2L
1,255 SR
Queue Stats
28W - 34L
1,622 Elo+
Party 4
Loki
Loki
Matthui
Loki
Level 10
God Stats
32W - 23L
1,843 SR
Queue Stats
402W - 375L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Nekomama
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,447 Elo+
Party 2
Team Averages
Level 43
1,520 SR
1,536 Elo+

VS

Team Averages
Level 24
1,561 SR
1,493 Elo+
Medusa
Medusa
SeoDk
Medusa
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Party 3
Ymir
Ymir
ThePowerfulYmir
Ymir
Level 17
God Stats
112W - 84L
1,501 SR
Queue Stats
115W - 88L
1,492 Elo+
Solo
Camazotz
Camazotz
ThermalToucan
Camazotz
Level 8
God Stats
17W - 14L
1,804 SR
Queue Stats
69W - 68L
1,487 Elo+
Party 1
Zeus
Zeus
YONDAIMEmikz123
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
hfdgdr
Achilles
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
2 / 4 / 0
4,092
512
2,992
4,219
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
7
1 / 2 / 2
4,625
578
1,574
3,913
1,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Lxxu
Erlang Shen
7
0 / 2 / 1
4,196
525
779
4,124
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Matthui
Loki
8
2 / 2 / 0
4,825
603
2,775
4,876
1,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Nekomama
Kukulkan
8
0 / 2 / 1
3,996
500
283
2,524
792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SeoDk
Medusa
8
4 / 1 / 4
5,187
648
3,540
4,190
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 1 / 4
4,887
611
2,532
3,154
1,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
ThermalToucan
Camazotz
9
1 / 0 / 0
5,152
644
1,502
5,276
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 2
5,612
702
2,879
2,476
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
hfdgdr
Achilles
7
2 / 1 / 0
4,525
566
2,159
1,974
1,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
L
Aphrodite
1
2
2
1
L
Erlang Shen
Lxxu
Erlang Shen
0
2
1
0.25
L
Loki
Matthui
Loki
2
2
0
1
L
Kukulkan
Nekomama
Kukulkan
0
2
1
0.25
W
Medusa
SeoDk
Medusa
4
1
4
6
W
3
1
4
5
W
Camazotz
ThermalToucan
Camazotz
1
0
0
1
W
2
2
2
1.5
W
Achilles
hfdgdr
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,403
Damage
12,612
19,656
Taken
17,070
6,325
Mitigated
5,126
4,769
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,992
1,182
0
250
4,219
1,166
0
1,610
2,543
0
15,634
L
Aphrodite
1,574
490
330
1,134
3,913
1,587
0
1,335
2,564
8,981
0
L
Erlang Shen
Lxxu
Erlang Shen
779
388
0
1,264
4,124
1,640
0
1,221
2,829
0
16,836
L
Loki
Matthui
Loki
2,775
1,185
0
1,665
4,876
1,140
0
331
4,296
0
19,473
L
Kukulkan
Nekomama
Kukulkan
283
71
0
126
2,524
792
78
731
1,748
13,699
0
W
Medusa
SeoDk
Medusa
3,540
1,827
0
968
4,190
1,059
0
943
3,247
0
20,338
W
2,532
694
345
422
3,154
1,041
116
516
2,638
12,670
0
W
Camazotz
ThermalToucan
Camazotz
1,502
764
0
3,856
5,276
1,296
0
0
5,276
0
24,063
W
2,879
725
0
382
2,476
668
153
360
2,078
29,310
0
W
Achilles
hfdgdr
Achilles
2,159
740
0
353
1,974
1,062
0
0
1,974
0
9,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,734
Gold Earned
25,363
155
Minions Killed
200
0
Camps Cleared
0
742,004
Distance Traveled
724,613
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,092
512
22
3
0
156,194
2
L
Aphrodite
4,625
578
16
2
0
155,168
2
L
Erlang Shen
4,196
525
41
5
0
128,452
5
L
Loki
4,825
603
52
7
0
147,398
0
L
Kukulkan
3,996
500
24
3
0
154,792
0
W
Medusa
5,187
648
41
5
0
131,640
0
W
Ymir
4,887
611
17
2
0
157,399
2
W
Camazotz
5,152
644
58
7
0
181,512
0
W
Zeus
5,612
702
74
9
0
139,679
3
W
Achilles
4,525
566
10
1
0
114,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role