Player Matchup

Guan Yu
Guan Yu
Bil Dipperly
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 46L
1,665 Elo+
Party 1
Artemis
Artemis
Don Tajmi
Artemis
Level 20
God Stats
28W - 22L
1,630 SR
Queue Stats
91W - 73L
1,622 Elo+
Party 1
Bacchus
Bacchus
FloosieTheBeast
Bacchus
Level 100
God Stats
15W - 13L
1,652 SR
Queue Stats
262W - 291L
1,588 Elo+
Party 1
Sol
Sol
ItzOzzy7
Sol
Level 29
God Stats
13W - 7L
1,717 SR
Queue Stats
184W - 172L
1,607 Elo+
Party 1
Mercury
Mercury
NSGItzOzzy
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,652 Elo+
Party 1
Team Averages
Level 33
1,600 SR
1,627 Elo+

VS

Team Averages
Level 15
1,506 SR
1,542 Elo+
Artemis
Artemis
DragonBreathish
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Hercules
Hercules
ElRoZa
Hercules
Level 5
God Stats
10W - 4L
1,315 SR
Queue Stats
599W - 644L
1,500 Elo+
Solo
Merlin
Merlin
LetrasChinosas
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,696 Elo+
Solo
Chiron
Chiron
LoGic coorex
Chiron
Level 18
God Stats
3W - 3L
1,717 SR
Queue Stats
130W - 75L
1,721 Elo+
Solo
Zeus
Zeus
PapaGhost
Zeus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 61L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bil Dipperly
Guan Yu
13
4 / 1 / 2
7,792
599
8,053
11,910
6,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Don Tajmi
Artemis
11
0 / 4 / 2
6,199
477
2,004
8,212
2,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 5
7,328
564
3,167
4,755
2,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 3
7,413
570
5,381
4,540
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
NSGItzOzzy
Mercury
13
8 / 1 / 2
8,061
620
6,821
8,696
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,969
382
1,541
6,206
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
ElRoZa
Hercules
6
1 / 4 / 0
5,373
413
1,380
6,700
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 1
6,346
488
5,695
6,589
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
5 / 4 / 1
8,370
644
8,359
9,879
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
3 / 1 / 0
7,347
565
3,466
8,015
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
9
9
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bil Dipperly
Guan Yu
4
1
2
5
W
Artemis
Don Tajmi
Artemis
0
4
2
0.25
L
0
5
0
0
L
Hercules
ElRoZa
Hercules
1
4
0
0.25
W
2
2
5
2.25
W
2
1
3
3.5
L
0
2
1
0.25
L
Chiron
5
4
1
1.38
W
Mercury
NSGItzOzzy
Mercury
8
1
2
9
L
Zeus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
20,441
38,113
Taken
37,389
14,739
Mitigated
15,154
17,454
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bil Dipperly
Guan Yu
8,053
1,520
322
6,929
11,910
6,326
550
5,645
5,717
0
47,016
W
Artemis
Don Tajmi
Artemis
2,004
1,044
0
3,024
8,212
2,056
0
0
8,208
0
39,413
L
1,541
835
0
0
6,206
1,809
128
2,629
3,577
0
11,576
L
Hercules
ElRoZa
Hercules
1,380
623
0
591
6,700
5,511
0
778
5,922
0
9,821
W
3,167
300
0
1,426
4,755
2,195
0
298
4,430
14,023
0
W
5,381
715
0
2,091
4,540
1,431
752
2,195
2,275
40,343
0
L
5,695
1,021
0
1,214
6,589
2,132
0
729
5,860
36,697
0
L
Chiron
8,359
3,090
0
2,206
9,879
3,617
0
2,895
6,984
0
56,927
W
Mercury
NSGItzOzzy
Mercury
6,821
2,767
0
3,662
8,696
2,731
0
515
8,111
0
45,229
L
Zeus
3,466
827
0
1,444
8,015
2,085
0
1,517
6,498
47,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
32,405
379
Minions Killed
319
0
Camps Cleared
0
1,356,232
Distance Traveled
1,216,516
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,792
599
94
7
0
280,036
1
W
Artemis
6,199
477
72
6
0
229,787
2
L
Artemis
4,969
382
22
2
0
234,659
1
L
Hercules
5,373
413
17
1
0
274,498
0
W
Bacchus
7,328
564
37
3
0
272,128
1
W
Sol
7,413
570
85
7
0
284,805
10
L
Merlin
6,346
488
82
6
0
237,042
1
L
Chiron
8,370
644
101
8
0
224,633
3
W
Mercury
8,061
620
91
7
0
289,476
2
L
Zeus
7,347
565
97
7
0
245,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role