Player Matchup

Discordia
Discordia
Gold III
Eeνee
Discordia
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum V
Sоlо
Sobek
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
boopndoop
Amaterasu
Bronze III
Level 99
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,487 SR
1,500 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,620 SR
1,746 MMR
Hel
Hel
Silver II
BosónDeHiggs
Hel
Silver II
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,391 MMR
Solo
Ymir
Ymir
Diamond IV
Reré
Ymir
Diamond IV
Level 160
God Stats
13W - 2L
1,771 SR
Queue Stats
708W - 399L
1,969 MMR
Party 1
Artemis
Artemis
Masters
alejandro017
Artemis
Masters
Level 159
God Stats
5W - 3L
1,590 SR
Queue Stats
609W - 356L
1,879 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eeνee
Discordia
11
4 / 6 / 7
9,305
665
11,177
8,810
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Sоlо
Sobek
11
0 / 5 / 10
8,235
588
7,502
15,512
14,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
boopndoop
Amaterasu
12
7 / 5 / 4
10,435
745
6,373
16,865
15,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
TiamatScyllaThothGilgamesh

VS

Bans
Guan YuAthenaChang'eAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 10
9,509
679
4,507
7,758
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Reré
Ymir
14
4 / 1 / 11
11,236
803
9,198
16,898
13,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
alejandro017
Artemis
15
10 / 5 / 6
11,517
823
21,427
11,197
4,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
11
Kills
16
16
Deaths
11
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
L
Discordia
Eeνee
Discordia
4
6
7
1.25
W
Ymir
Reré
Ymir
4
1
11
9.5
L
Sobek
Sоlо
Sobek
0
5
10
1
W
Artemis
alejandro017
Artemis
10
5
6
2.6
L
Amaterasu
boopndoop
Amaterasu
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
35,132
41,187
Taken
35,853
33,338
Mitigated
21,930
10,641
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,507
678
3,972
2,414
7,758
3,987
330
4,600
2,895
25,633
0
L
Discordia
Eeνee
Discordia
11,177
1,351
0
937
8,810
3,166
76
3,939
4,871
35,630
0
W
Ymir
Reré
Ymir
9,198
2,347
0
4,039
16,898
13,644
222
7,975
8,430
24,370
0
L
Sobek
Sоlо
Sobek
7,502
1,171
0
4,877
15,512
14,449
28
4,028
11,158
20,109
0
W
Artemis
alejandro017
Artemis
21,427
12,341
233
674
11,197
4,299
2,769
5,157
5,772
0
74,618
L
Amaterasu
boopndoop
Amaterasu
6,373
2,165
133
4,694
16,865
15,723
0
5,458
11,365
0
22,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
32,262
105
Minions Killed
151
0
Camps Cleared
0
719,968
Distance Traveled
746,742
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,509
679
50
4
0
257,503
1
L
Discordia
9,305
665
53
4
0
216,859
2
W
Ymir
11,236
803
28
2
0
248,642
3
L
Sobek
8,235
588
17
1
0
257,544
4
W
Artemis
11,517
823
73
5
0
240,597
5
L
Amaterasu
10,435
745
35
3
0
245,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role