Player Matchup

Cerberus
Cerberus
Faze_Itz_FakeZz
Cerberus
Level 3
God Stats
6W - 4L
1,458 SR
Queue Stats
12W - 8L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
GIVEmeONEcent
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,500 Elo+
Solo
Skadi
Skadi
Herb Jar
Skadi
Level 26
God Stats
47W - 38L
1,523 SR
Queue Stats
134W - 136L
1,427 Elo+
Solo
Cthulhu
Cthulhu
igor_rock931
Cthulhu
Level 8
God Stats
7W - 3L
1,677 SR
Queue Stats
15W - 16L
1,470 Elo+
Party 2
Loki
Loki
roadriluanle
Loki
Level 13
God Stats
5W - 3L
1,613 SR
Queue Stats
25W - 22L
1,441 Elo+
Party 2
Team Averages
Level 15
1,554 SR
1,450 Elo+

VS

Team Averages
Level 18
1,470 SR
1,325 Elo+
Merlin
Merlin
BeechRidd1016
Merlin
Level 15
God Stats
13W - 18L
1,427 SR
Queue Stats
20W - 34L
1,273 Elo+
Solo
Tiamat
Tiamat
ShadowdDawn
Tiamat
Level 18
God Stats
7W - 5L
1,540 SR
Queue Stats
48W - 62L
1,318 Elo+
Party 1
Nox
Nox
Tankrocks23
Nox
Level 26
God Stats
5W - 5L
1,515 SR
Queue Stats
68W - 84L
1,352 Elo+
Party 1
Zeus
Zeus
chicomade
Zeus
Level 5
God Stats
6W - 8L
1,366 SR
Queue Stats
11W - 21L
1,345 Elo+
Solo
Tyr
Tyr
yamiyugo
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 4 / 23
10,430
1,043
3,993
11,893
6,509
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
GIVEmeONEcent
Heimdallr
19
16 / 2 / 17
13,201
1,320
24,092
11,450
4,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Herb Jar
Skadi
18
13 / 3 / 13
11,767
1,177
19,772
10,230
3,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
igor_rock931
Cthulhu
18
4 / 0 / 21
10,793
1,079
9,243
7,042
5,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
10 / 1 / 14
11,527
1,153
12,662
7,644
2,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,032
1,003
14,581
16,240
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
16
0 / 8 / 5
9,430
943
10,983
15,029
8,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 9 / 2
10,773
1,077
5,482
16,123
6,103
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
0 / 13 / 4
9,082
908
8,065
13,949
3,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 8 / 1
10,199
1,020
5,379
18,252
16,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
27
45
Kills
10
10
Deaths
45
88
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Cerberus
2
4
23
3.38
W
Heimdallr
GIVEmeONEcent
Heimdallr
16
2
17
12.25
W
Skadi
Herb Jar
Skadi
13
3
13
6.5
L
Tiamat
0
8
5
0.31
L
4
9
2
0.56
L
Zeus
0
13
4
0.15
W
Cthulhu
igor_rock931
Cthulhu
4
0
21
14.5
W
10
1
14
17
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,762
Damage
44,490
48,259
Taken
79,593
22,824
Mitigated
40,064
8,016
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,581
1,366
0
0
16,240
5,594
0
2,886
13,353
45,406
0
W
Cerberus
3,993
43
0
785
11,893
6,509
0
9,547
2,258
18,261
0
W
Heimdallr
GIVEmeONEcent
Heimdallr
24,092
14,616
0
4,546
11,450
4,298
0
9,159
2,200
0
38,101
W
Skadi
Herb Jar
Skadi
19,772
11,891
0
1,697
10,230
3,654
0
8,703
1,489
0
32,022
L
Tiamat
10,983
241
140
1,815
15,029
8,293
0
2,240
12,789
24,624
0
L
5,482
1,587
423
1,209
16,123
6,103
0
3,233
12,890
12,899
0
L
Zeus
8,065
2,286
0
0
13,949
3,899
0
2,531
11,413
16,459
0
W
Cthulhu
igor_rock931
Cthulhu
9,243
52
988
0
7,042
5,616
0
5,346
1,692
30,397
0
W
12,662
1,697
0
0
7,644
2,747
0
6,281
1,308
0
26,246
L
5,379
763
0
827
18,252
16,175
0
2,346
15,906
201
14,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,718
Gold Earned
49,516
197
Minions Killed
150
9
Camps Cleared
6
960,229
Distance Traveled
964,775
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,032
1,003
68
7
2
194,052
0
W
Cerberus
10,430
1,043
45
5
0
154,897
0
W
Heimdallr
13,201
1,320
31
3
2
177,627
0
W
Skadi
11,767
1,177
37
4
2
170,137
0
L
Tiamat
9,430
943
35
4
0
165,161
0
L
Nox
10,773
1,077
16
2
0
159,896
2
L
Zeus
9,082
908
15
2
3
223,474
0
W
Cthulhu
10,793
1,079
51
5
0
235,941
2
W
Loki
11,527
1,153
33
3
5
221,627
0
L
Tyr
10,199
1,020
16
2
1
222,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role