Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
GallantM
Tiamat
Gold II
Level 146
God Stats
7W - 5L
1,763 SR
Queue Stats
44W - 46L
1,576 MMR
Party 2
Ra
Ra
Platinum V
IvanEvans036
Ra
Platinum V
Level 156
God Stats
4W - 3L
1,692 SR
Queue Stats
139W - 137L
1,864 MMR
Party 2
Horus
Horus
Gold II
NeoMystogan
Horus
Gold II
Level 160
God Stats
18W - 11L
1,729 SR
Queue Stats
398W - 382L
1,625 MMR
Solo
Medusa
Medusa
Gold I
THEBlindRooster
Medusa
Gold I
Level 122
God Stats
8W - 4L
1,829 SR
Queue Stats
83W - 87L
1,723 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,703 SR
1,658 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,513 SR
1,674 MMR
Vamana
Vamana
Platinum IV
 
Vamana
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold I
ItsBumbleBree
Apollo
Gold I
Level 160
God Stats
5W - 5L
1,382 SR
Queue Stats
579W - 572L
1,590 MMR
Solo
Raijin
Raijin
Platinum IV
Sgt ABR
Raijin
Platinum IV
Level 148
God Stats
4W - 3L
1,477 SR
Queue Stats
199W - 190L
1,866 MMR
Party 1
Chernobog
Chernobog
Platinum IV
VendrickTheKing
Chernobog
Platinum IV
Level 144
God Stats
4W - 4L
1,599 SR
Queue Stats
83W - 76L
1,711 MMR
Solo
Geb
Geb
Platinum IV
exiledAsher
Geb
Platinum IV
Level 128
God Stats
19W - 13L
1,605 SR
Queue Stats
63W - 52L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 0 / 0
3,989
798
803
2,129
544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
GallantM
Tiamat
1
0 / 0 / 0
2,436
487
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
2,436
487
0
0
0
5
0 / 0 / 0
2,760
552
878
3,181
1,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,065
613
987
1,805
336
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeGilgameshCu ChulainnAthenaDanzaburou

VS

Bans
SetTsukuyomiKing ArthurSun WukongMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
0 / 1 / 0
3,436
687
1,759
3,008
720
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,658
732
58
2,272
507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Sgt ABR
Raijin
6
0 / 1 / 0
3,647
729
735
1,579
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
VendrickTheKing
Chernobog
6
0 / 0 / 1
3,360
672
549
1,211
270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 0 / 0
3,525
705
279
2,166
614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
0
2
W
Vamana
 
Vamana
0
1
0
0
L
Tiamat
GallantM
Tiamat
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Raijin
Sgt ABR
Raijin
0
1
0
0
L
0
1
0
0
W
Chernobog
VendrickTheKing
Chernobog
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,668
Damage
3,380
7,115
Taken
10,236
2,201
Mitigated
2,443
3,440
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
803
346
0
1,411
2,129
544
0
518
1,611
0
14,075
W
Vamana
 
Vamana
1,759
471
0
1,262
3,008
720
0
0
2,798
0
12,373
L
Tiamat
GallantM
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
58
58
0
450
2,272
507
0
0
2,272
0
15,907
L
0
0
0
0
0
0
0
0
0
0
0
L
878
513
0
1,462
3,181
1,321
0
217
2,964
0
5,638
W
Raijin
Sgt ABR
Raijin
735
82
0
500
1,579
332
470
0
1,579
15,957
0
L
987
171
0
567
1,805
336
0
279
1,526
0
10,491
W
Chernobog
VendrickTheKing
Chernobog
549
405
0
672
1,211
270
217
0
1,211
0
13,491
W
279
37
0
375
2,166
614
0
0
2,166
3,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,686
Gold Earned
17,626
59
Minions Killed
149
0
Camps Cleared
0
313,816
Distance Traveled
420,909
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,989
798
39
8
0
113,352
1
W
Vamana
3,436
687
26
5
0
93,291
2
L
Tiamat
2,436
487
0
0
0
2,337
0
W
Apollo
3,658
732
47
9
0
89,301
0
L
Ra
2,436
487
0
0
0
0
0
L
Horus
2,760
552
3
1
0
106,155
2
W
Raijin
3,647
729
36
7
0
81,906
2
L
Medusa
3,065
613
17
3
0
91,972
1
W
Chernobog
3,360
672
34
7
0
73,109
0
W
Geb
3,525
705
6
1
0
83,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role