Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
JorshaStorme
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Kusaii-
Jing Wei
Level 17
God Stats
10W - 6L
1,709 SR
Queue Stats
14W - 15L
1,459 Elo+
Party 1
Hel
Hel
SloppyBigFish
Hel
Level 29
God Stats
1W - 0L
1,164 SR
Queue Stats
30W - 26L
1,463 Elo+
Solo
Amaterasu
Amaterasu
lRyobil_
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,469 Elo+
Solo
Team Averages
Level 24
1,475 SR
1,472 Elo+

VS

Team Averages
Level 8
1,568 SR
1,444 Elo+
Jing Wei
Jing Wei
Joshkk
Jing Wei
Level 4
God Stats
3W - 8L
1,508 SR
Queue Stats
3W - 10L
1,469 Elo+
Solo
Mercury
Mercury
NIGHTFLASH 13
Mercury
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,278 Elo+
Solo
Artio
Artio
Reedflurry
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,422 Elo+
Solo
Athena
Athena
get_poop_on02
Athena
Level 8
God Stats
1W - 2L
1,503 SR
Queue Stats
11W - 19L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
xvquvs
Cthulhu
Level 3
God Stats
2W - 2L
1,829 SR
Queue Stats
2W - 6L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 0 / 5
7,557
540
4,231
5,458
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
6 / 4 / 3
8,144
582
7,003
9,288
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Kusaii-
Jing Wei
11
3 / 0 / 3
6,681
477
5,948
5,512
2,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 4 / 3
7,292
521
7,818
6,543
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
lRyobil_
Amaterasu
13
3 / 2 / 3
7,793
557
3,988
6,744
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Joshkk
Jing Wei
10
0 / 3 / 4
6,162
440
4,186
9,056
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
14
7 / 2 / 0
8,315
594
6,914
10,727
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
7
0 / 3 / 2
5,077
363
719
8,475
3,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 3
5,136
367
756
6,548
3,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cthulhu
xvquvs
Cthulhu
7
2 / 7 / 0
5,559
397
2,831
9,097
4,892
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
9
10
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
0
5
5.5
W
6
4
3
1.88
L
Jing Wei
Joshkk
Jing Wei
0
3
4
0.67
W
Jing Wei
Kusaii-
Jing Wei
3
0
3
4.5
L
Mercury
7
2
0
3.5
L
Artio
0
3
2
0.33
W
5
4
3
1.63
L
0
5
3
0.3
W
Amaterasu
lRyobil_
Amaterasu
3
2
3
2.25
L
Cthulhu
xvquvs
Cthulhu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
15,406
33,545
Taken
43,903
13,626
Mitigated
19,229
12,024
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,231
567
0
1,791
5,458
3,563
168
1,248
4,210
19,134
0
W
7,003
2,486
0
2,046
9,288
2,784
831
532
8,756
0
38,262
L
Jing Wei
Joshkk
Jing Wei
4,186
2,558
0
3,465
9,056
2,794
0
2,923
6,133
0
32,750
W
Jing Wei
Kusaii-
Jing Wei
5,948
5,052
0
2,612
5,512
2,195
888
565
4,947
0
33,582
L
Mercury
6,914
4,108
0
3,291
10,727
4,517
0
1,298
9,429
0
54,334
L
Artio
719
155
0
1,376
8,475
3,886
0
2,808
5,667
10,766
0
W
7,818
323
967
2,231
6,543
2,070
297
741
5,802
35,981
0
L
756
351
0
0
6,548
3,140
183
2,142
4,406
8,537
0
W
Amaterasu
lRyobil_
Amaterasu
3,988
2,061
0
2,377
6,744
3,014
1,064
1,220
5,524
0
36,330
L
Cthulhu
xvquvs
Cthulhu
2,831
586
0
0
9,097
4,892
224
2,878
6,219
17,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,467
Gold Earned
30,249
299
Minions Killed
238
0
Camps Cleared
0
1,360,721
Distance Traveled
1,193,584
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,557
540
31
2
0
292,545
4
W
Loki
8,144
582
78
6
0
264,804
0
L
Jing Wei
6,162
440
67
5
0
238,362
0
W
Jing Wei
6,681
477
59
4
0
254,930
1
L
Mercury
8,315
594
111
8
0
309,323
2
L
Artio
5,077
363
21
2
0
262,042
1
W
Hel
7,292
521
60
4
0
266,611
0
L
Athena
5,136
367
14
1
0
176,896
8
W
Amaterasu
7,793
557
71
5
0
281,831
2
L
Cthulhu
5,559
397
25
2
0
206,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role