Player Matchup

Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DTB CEO Nick
Medusa
Level 97
God Stats
91W - 70L
1,500 SR
Queue Stats
364W - 413L
1,347 Elo+
Party 2
Ra
Ra
Supwashere
Ra
Level 7
God Stats
1W - 4L
1,289 SR
Queue Stats
2W - 8L
1,151 Elo+
Party 2
Team Averages
Level 55
1,430 SR
1,333 Elo+

VS

Team Averages
Level 61
1,560 SR
1,431 Elo+
Baron Samedi
Baron Samedi
Krigma
Baron Samedi
Level 28
God Stats
26W - 21L
1,652 SR
Queue Stats
27W - 22L
1,436 Elo+
Party 1
Merlin
Merlin
RASPUTIA L
Merlin
Level 140
God Stats
159W - 163L
1,527 SR
Queue Stats
159W - 164L
1,497 Elo+
Party 1
Nemesis
Nemesis
antiviirus007
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 2 / 11
13,401
705
8,511
18,789
19,295
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
19
17 / 6 / 5
15,384
810
24,459
19,104
6,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 6
10,817
569
1,250
9,660
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Krigma
Baron Samedi
14
1 / 9 / 8
11,076
583
12,069
13,201
7,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
RASPUTIA L
Merlin
18
9 / 6 / 1
13,461
708
19,487
13,495
5,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
15
2 / 7 / 8
12,357
650
8,368
17,191
13,785
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
22
Kills
12
12
Deaths
22
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
11
5.25
W
Medusa
17
6
5
3.25
L
Baron Samedi
Krigma
Baron Samedi
1
9
8
0.56
L
Merlin
RASPUTIA L
Merlin
9
6
1
1.58
W
0
4
6
0.75
L
Nemesis
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,220
Damage
39,924
47,553
Taken
43,887
29,197
Mitigated
26,833
18,039
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,511
363
0
9,549
18,789
19,295
1,042
13,556
5,233
0
34,417
W
Medusa
24,459
15,057
83
7,231
19,104
6,498
1,748
10,812
8,292
0
87,896
L
Baron Samedi
Krigma
Baron Samedi
12,069
884
1,000
1,829
13,201
7,242
343
893
12,228
26,606
0
L
Merlin
RASPUTIA L
Merlin
19,487
967
0
1,683
13,495
5,806
666
635
12,820
91,459
0
W
1,250
266
197
979
9,660
3,404
687
7,214
2,446
29,471
0
L
Nemesis
8,368
3,756
304
1,334
17,191
13,785
466
963
16,212
0
40,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
36,894
214
Minions Killed
192
0
Camps Cleared
0
941,540
Distance Traveled
933,516
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,401
705
51
3
0
326,980
1
W
Medusa
15,384
810
92
5
0
273,466
2
L
Baron Samedi
11,076
583
34
2
0
315,900
1
L
Merlin
13,461
708
106
6
0
316,074
2
W
Ra
10,817
569
71
4
0
341,094
0
L
Nemesis
12,357
650
52
3
0
301,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role