Player Matchup

Cupid
Cupid
BoneAppleTeeth
Cupid
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,581 Elo+
Party 3
Nu Wa
Nu Wa
KeyDevereaux
Nu Wa
Level 29
God Stats
7W - 9L
1,484 SR
Queue Stats
139W - 139L
1,524 Elo+
Solo
Bellona
Bellona
RonaldMcMac
Bellona
Level 6
God Stats
2W - 0L
1,728 SR
Queue Stats
5W - 2L
1,581 Elo+
Party 3
Cthulhu
Cthulhu
TUMASNA
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,483 Elo+
Party 2
Loki
Loki
ZxXTyrantXxZ
Loki
Level 13
God Stats
1W - 0L
1,185 SR
Queue Stats
4W - 5L
1,324 Elo+
Party 2
Team Averages
Level 26
1,479 SR
1,499 Elo+

VS

Team Averages
Level 25
1,526 SR
1,485 Elo+
Bacchus
Bacchus
BxFF NA
Bacchus
Level 27
God Stats
87W - 85L
1,509 SR
Queue Stats
113W - 110L
1,484 Elo+
Party 1
Bellona
Bellona
F3ER CR
Bellona
Level 15
God Stats
1W - 2L
1,760 SR
Queue Stats
5W - 4L
1,439 Elo+
Solo
Tyr
Tyr
Gxnny NA
Tyr
Level 27
God Stats
2W - 4L
1,697 SR
Queue Stats
115W - 107L
1,489 Elo+
Party 1
Zeus
Zeus
John__Brown200
Zeus
Level 29
God Stats
0W - 6L
1,163 SR
Queue Stats
31W - 42L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Jolt
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
9,931
552
10,236
8,952
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 0 / 7
10,063
559
13,000
6,742
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RonaldMcMac
Bellona
15
5 / 4 / 2
9,368
520
8,341
11,441
8,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TUMASNA
Cthulhu
13
4 / 2 / 4
8,184
455
5,914
10,963
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 5 / 9
9,041
502
8,302
11,752
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BxFF NA
Bacchus
11
1 / 7 / 2
7,415
412
6,034
12,399
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
F3ER CR
Bellona
16
6 / 7 / 1
10,084
560
9,478
17,962
13,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 1
8,836
491
4,072
11,455
7,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 7 / 2
8,321
462
5,963
13,154
4,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Jolt
Cernunnos
15
2 / 4 / 3
8,769
487
6,475
10,968
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
26
Kills
13
13
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Bacchus
BxFF NA
Bacchus
1
7
2
0.29
L
Bellona
F3ER CR
Bellona
6
7
1
0.93
L
3
1
1
3.5
L
1
7
2
0.29
L
Cernunnos
Jolt
Cernunnos
2
4
3
0.88
W
6
0
7
9.5
W
Bellona
RonaldMcMac
Bellona
5
4
2
1.5
W
Cthulhu
TUMASNA
Cthulhu
4
2
4
3
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
32,022
49,850
Taken
65,938
27,558
Mitigated
35,337
9,631
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,236
5,277
219
2,303
8,952
2,910
3,266
3,434
5,518
0
53,337
L
Bacchus
BxFF NA
Bacchus
6,034
397
0
1,801
12,399
5,412
0
4,323
7,914
33,477
0
L
Bellona
F3ER CR
Bellona
9,478
4,919
0
4,989
17,962
13,733
874
2,836
14,976
0
64,374
L
4,072
514
0
1,398
11,455
7,413
0
3,836
7,529
0
60,988
L
5,963
1,060
0
3,026
13,154
4,125
521
4,280
8,814
56,472
0
L
Cernunnos
Jolt
Cernunnos
6,475
2,948
0
783
10,968
4,654
0
3,027
7,791
0
62,040
W
13,000
4,646
0
1,418
6,742
2,189
1,897
3,128
3,614
61,740
0
W
Bellona
RonaldMcMac
Bellona
8,341
3,128
0
1,040
11,441
8,880
936
1,885
9,556
0
40,971
W
Cthulhu
TUMASNA
Cthulhu
5,914
319
96
2,304
10,963
9,752
141
3,194
7,769
29,823
0
W
8,302
1,961
0
2,251
11,752
3,827
0
356
11,396
0
50,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,587
Gold Earned
43,425
427
Minions Killed
494
0
Camps Cleared
0
1,754,577
Distance Traveled
1,632,106
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,931
552
123
7
0
337,121
1
L
Bacchus
7,415
412
45
3
0
321,979
3
L
Bellona
10,084
560
128
7
0
313,491
1
L
Tyr
8,836
491
117
7
0
412,630
0
L
Zeus
8,321
462
104
6
0
262,125
0
L
Cernunnos
8,769
487
100
6
0
321,881
2
W
Nu Wa
10,063
559
110
6
0
347,179
2
W
Bellona
9,368
520
76
4
0
308,859
0
W
Cthulhu
8,184
455
43
2
0
371,340
4
W
Loki
9,041
502
75
4
0
390,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role