Player Matchup

Gilgamesh
Gilgamesh
BlackroseGorilla
Gilgamesh
Level 27
God Stats
28W - 24L
1,511 SR
Queue Stats
95W - 158L
1,328 Elo+
Solo
Sol
Sol
J_Edward16
Sol
Level 68
God Stats
5W - 2L
1,652 SR
Queue Stats
80W - 91L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Z-No1saysnotoWoz
Sun Wukong
Level 55
God Stats
3W - 1L
1,473 SR
Queue Stats
443W - 370L
1,438 Elo+
Solo
Team Averages
Level 50
1,545 SR
1,404 Elo+

VS

Team Averages
Level 10
1,477 SR
1,379 Elo+
Cthulhu
Cthulhu
SanchezNeyro
Cthulhu
Level 7
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
exL_Billy
Ra
Level 5
God Stats
0W - 2L
1,244 SR
Queue Stats
16W - 31L
1,017 Elo+
Solo
Xbalanque
Xbalanque
wheezy_duality3
Xbalanque
Level 17
God Stats
1W - 1L
1,883 SR
Queue Stats
10W - 7L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
5 / 3 / 9
10,723
715
6,105
12,161
4,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
8 / 3 / 13
12,010
801
14,520
13,160
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Z-No1saysnotoWoz
Sun Wukong
15
10 / 1 / 10
11,982
799
9,628
14,389
11,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SanchezNeyro
Cthulhu
8
0 / 6 / 2
8,017
534
2,560
9,412
3,015
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 10 / 2
9,204
614
5,487
11,467
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
wheezy_duality3
Xbalanque
15
6 / 7 / 1
11,410
761
20,969
13,624
4,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
23
Kills
7
7
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
5
3
9
3.17
W
8
3
13
4.83
L
Cthulhu
SanchezNeyro
Cthulhu
0
6
2
0.17
W
Sun Wukong
Z-No1saysnotoWoz
Sun Wukong
10
1
10
15
L
1
10
2
0.2
L
Xbalanque
wheezy_duality3
Xbalanque
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,253
Damage
29,016
39,710
Taken
34,503
20,805
Mitigated
11,147
11,968
Healing
2,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
6,105
1,425
1,062
1,330
12,161
4,975
831
3,169
8,992
0
25,865
W
14,520
4,917
0
5,367
13,160
4,820
2,562
1,908
11,252
73,911
0
L
Cthulhu
SanchezNeyro
Cthulhu
2,560
522
0
0
9,412
3,015
0
4,448
4,964
7,200
0
W
Sun Wukong
Z-No1saysnotoWoz
Sun Wukong
9,628
1,993
508
3,701
14,389
11,010
413
3,002
11,255
0
27,918
L
5,487
233
531
1,456
11,467
3,477
0
4,231
7,236
42,716
0
L
Xbalanque
wheezy_duality3
Xbalanque
20,969
13,154
0
250
13,624
4,655
0
5,893
7,731
0
62,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
28,631
167
Minions Killed
146
0
Camps Cleared
0
798,466
Distance Traveled
576,573
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,723
715
34
2
0
261,342
0
W
Sol
12,010
801
106
7
0
258,266
0
L
Cthulhu
8,017
534
3
0
0
114,338
1
W
Sun Wukong
11,982
799
27
2
0
278,858
1
L
Ra
9,204
614
60
4
0
219,273
0
L
Xbalanque
11,410
761
83
6
0
242,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role