Player Matchup

Bellona
Bellona
GamerByN19
Bellona
Level 13
God Stats
1W - 1L
1,264 SR
Queue Stats
14W - 10L
1,476 Elo+
Party 1
Cerberus
Cerberus
IamP3RZ1V4L
Cerberus
Level 54
God Stats
23W - 19L
1,563 SR
Queue Stats
141W - 172L
1,387 Elo+
Party 1
Izanami
Izanami
MissaUwU
Izanami
Level 15
God Stats
12W - 6L
1,451 SR
Queue Stats
17W - 18L
1,374 Elo+
Party 1
Thoth
Thoth
Piscesgaming
Thoth
Level 28
God Stats
5W - 5L
1,479 SR
Queue Stats
98W - 106L
1,388 Elo+
Solo
Anhur
Anhur
laricne
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 33L
1,308 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,387 Elo+

VS

Team Averages
Level 18
1,377 SR
1,304 Elo+
Chiron
Chiron
MeowsTeChing
Chiron
Level 26
God Stats
27W - 28L
1,536 SR
Queue Stats
69W - 89L
1,330 Elo+
Solo
Bellona
Bellona
MissYasha
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,326 Elo+
Party 2
Scylla
Scylla
NevaLovdYah
Scylla
Level 15
God Stats
0W - 1L
1,316 SR
Queue Stats
53W - 49L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
Reiskoon
Cthulhu
Level 12
God Stats
0W - 3L
1,293 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 2
Kali
Kali
Sochiguiro
Kali
Level 27
God Stats
12W - 16L
1,238 SR
Queue Stats
379W - 439L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GamerByN19
Bellona
20
5 / 1 / 2
12,700
577
12,881
15,860
21,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
IamP3RZ1V4L
Cerberus
14
3 / 7 / 5
10,231
465
10,620
18,407
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
MissaUwU
Izanami
17
2 / 5 / 5
10,626
483
7,899
12,974
4,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 0 / 0
14,169
644
16,716
6,939
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
laricne
Anhur
7
0 / 17 / 0
6,737
306
0
14,426
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
9 / 7 / 2
11,354
516
12,162
15,130
4,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MissYasha
Bellona
16
4 / 3 / 0
9,507
432
10,106
12,933
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
18
12 / 3 / 3
11,671
531
9,514
10,674
3,133
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Reiskoon
Cthulhu
16
1 / 7 / 9
9,368
426
10,180
20,694
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 2 / 0
7,253
330
1,188
6,305
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
22
Kills
27
30
Deaths
22
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
GamerByN19
Bellona
5
1
2
6
W
Cerberus
IamP3RZ1V4L
Cerberus
3
7
5
0.79
L
Chiron
9
7
2
1.43
L
Bellona
MissYasha
Bellona
4
3
0
1.33
W
Izanami
MissaUwU
Izanami
2
5
5
0.9
L
Scylla
12
3
3
4.5
W
12
0
0
12
L
Cthulhu
Reiskoon
Cthulhu
1
7
9
0.79
L
1
2
0
0.5
W
Anhur
laricne
Anhur
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,116
Damage
43,150
68,606
Taken
65,736
45,669
Mitigated
29,625
14,985
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GamerByN19
Bellona
12,881
2,620
0
2,646
15,860
21,793
624
1,965
13,895
1,288
88,379
W
Cerberus
IamP3RZ1V4L
Cerberus
10,620
462
0
4,890
18,407
14,069
508
5,936
11,901
38,037
0
L
Chiron
12,162
6,801
602
4,329
15,130
4,461
2,396
6,558
8,212
0
61,499
L
Bellona
MissYasha
Bellona
10,106
4,441
0
930
12,933
9,254
0
2,514
9,883
0
55,810
W
Izanami
MissaUwU
Izanami
7,899
6,111
0
5,033
12,974
4,134
2,804
5,051
7,713
0
77,861
L
Scylla
9,514
1,330
0
2,557
10,674
3,133
754
6,148
4,154
70,840
0
W
16,716
195
0
2,416
6,939
2,579
0
987
5,890
103,873
0
L
Cthulhu
Reiskoon
Cthulhu
10,180
1,385
149
3,515
20,694
10,095
419
11,771
8,705
45,107
0
L
1,188
473
0
1,988
6,305
2,682
0
624
5,565
0
25,912
W
Anhur
laricne
Anhur
0
0
0
0
14,426
3,094
0
4,913
9,513
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,463
Gold Earned
49,153
578
Minions Killed
458
0
Camps Cleared
0
1,780,098
Distance Traveled
1,779,967
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,700
577
187
9
0
395,322
3
W
Cerberus
10,231
465
54
2
0
392,110
3
L
Chiron
11,354
516
98
4
0
354,139
0
L
Bellona
9,507
432
91
4
0
426,554
1
W
Izanami
10,626
483
147
7
0
369,974
0
L
Scylla
11,671
531
151
7
0
382,554
1
W
Thoth
14,169
644
190
9
0
407,156
6
L
Cthulhu
9,368
426
70
3
0
389,393
5
L
Kali
7,253
330
48
2
0
227,327
0
W
Anhur
6,737
306
0
0
0
215,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role