Player Matchup

Mercury
Mercury
CLASIC ABS
Mercury
Level 53
God Stats
5W - 6L
1,265 SR
Queue Stats
406W - 436L
1,476 Elo+
Party 2
Terra
Terra
DoxixIWNL
Terra
Level 67
God Stats
20W - 18L
1,084 SR
Queue Stats
792W - 862L
1,475 Elo+
Party 2
Apollo
Apollo
PYAGunzblazing
Apollo
Level 116
God Stats
0W - 5L
1,345 SR
Queue Stats
628W - 561L
1,433 Elo+
Party 4
Chang'e
Chang'e
SoulsEcaeris
Chang'e
Level 55
God Stats
12W - 18L
1,447 SR
Queue Stats
190W - 209L
1,422 Elo+
Party 4
Bellona
Bellona
kobra396
Bellona
Level 75
God Stats
19W - 23L
1,500 SR
Queue Stats
434W - 423L
1,468 Elo+
Party 4
Team Averages
Level 73
1,328 SR
1,455 Elo+

VS

Team Averages
Level 100
1,556 SR
1,518 Elo+
Bellona
Bellona
Aznly
Bellona
Level 75
God Stats
10W - 7L
1,642 SR
Queue Stats
563W - 540L
1,520 Elo+
Party 3
Fenrir
Fenrir
Black Services
Fenrir
Level 105
God Stats
32W - 22L
1,619 SR
Queue Stats
416W - 388L
1,514 Elo+
Party 3
Janus
Janus
Lefade
Janus
Level 67
God Stats
3W - 2L
1,469 SR
Queue Stats
113W - 91L
1,490 Elo+
Party 3
Cupid
Cupid
Snake S06
Cupid
Level 142
God Stats
6W - 5L
1,541 SR
Queue Stats
233W - 234L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
tetsuperfluffy
Kuzenbo
Level 109
God Stats
5W - 5L
1,511 SR
Queue Stats
95W - 91L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CLASIC ABS
Mercury
11
1 / 3 / 0
6,540
503
1,058
9,395
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
DoxixIWNL
Terra
8
0 / 2 / 1
5,722
440
2,617
7,039
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 2 / 1
7,276
560
4,933
9,111
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SoulsEcaeris
Chang'e
12
0 / 3 / 0
6,584
506
3,256
8,449
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
kobra396
Bellona
12
2 / 4 / 0
7,235
557
7,965
11,309
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aznly
Bellona
11
3 / 0 / 2
7,668
590
5,616
9,363
5,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 5
7,311
562
6,525
8,578
3,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Lefade
Janus
14
3 / 0 / 6
7,702
592
8,151
4,007
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Snake S06
Cupid
12
2 / 1 / 1
7,029
541
6,229
6,679
1,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 1 / 3
6,653
512
3,391
6,876
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
14
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aznly
Bellona
3
0
2
4
W
4
1
5
6.5
L
Mercury
CLASIC ABS
Mercury
1
3
0
0.33
L
Terra
DoxixIWNL
Terra
0
2
1
0.25
W
Janus
Lefade
Janus
3
0
6
6
L
0
2
1
0.25
W
Cupid
Snake S06
Cupid
2
1
1
2.5
L
Chang'e
SoulsEcaeris
Chang'e
0
3
0
0
L
Bellona
kobra396
Bellona
2
4
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,829
Damage
29,912
45,303
Taken
35,503
20,094
Mitigated
16,382
13,895
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aznly
Bellona
5,616
1,451
0
2,954
9,363
5,312
0
1,003
8,340
0
27,999
W
6,525
1,704
0
1,068
8,578
3,212
0
1,516
7,018
0
35,810
L
Mercury
CLASIC ABS
Mercury
1,058
215
0
534
9,395
3,325
0
1,837
7,558
0
45,222
L
Terra
DoxixIWNL
Terra
2,617
327
234
2,653
7,039
3,545
0
1,200
5,839
10,395
0
W
Janus
Lefade
Janus
8,151
583
0
1,413
4,007
1,257
0
1,121
2,796
54,936
0
L
4,933
3,802
0
2,954
9,111
2,965
0
1,977
7,134
0
51,966
W
Cupid
Snake S06
Cupid
6,229
2,583
114
1,796
6,679
1,559
0
273
6,406
0
51,356
L
Chang'e
SoulsEcaeris
Chang'e
3,256
462
628
3,352
8,449
2,946
180
3,344
5,105
36,662
0
L
Bellona
kobra396
Bellona
7,965
2,122
0
3,540
11,309
7,313
42
3,184
8,125
0
37,826
W
3,391
1,266
306
2,131
6,876
5,042
0
1,742
5,070
13,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
36,363
364
Minions Killed
353
0
Camps Cleared
0
1,276,937
Distance Traveled
1,294,195
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,668
590
65
5
0
273,769
4
W
Fenrir
7,311
562
63
5
0
280,067
0
L
Mercury
6,540
503
88
7
0
306,911
0
L
Terra
5,722
440
13
1
0
251,916
3
W
Janus
7,702
592
109
8
0
273,808
3
L
Apollo
7,276
560
110
8
0
238,534
0
W
Cupid
7,029
541
99
8
0
215,611
1
L
Chang'e
6,584
506
74
6
0
241,757
3
L
Bellona
7,235
557
79
6
0
237,819
2
W
Kuzenbo
6,653
512
17
1
0
250,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role