Player Matchup

Ares
Ares
DurkEazy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 201L
1,500 Elo+
Solo
Achilles
Achilles
Joaquinkid
Achilles
Level 22
God Stats
1W - 2L
1,403 SR
Queue Stats
42W - 29L
1,279 Elo+
Party 1
Neith
Neith
LastKingLane
Neith
Level 9
God Stats
2W - 2L
1,580 SR
Queue Stats
27W - 19L
1,279 Elo+
Party 1
Nemesis
Nemesis
PARAGUAYO_CUBAS
Nemesis
Level 8
God Stats
7W - 25L
1,036 SR
Queue Stats
10W - 26L
1,119 Elo+
Party 2
Thanatos
Thanatos
nickozarate14
Thanatos
Level 24
God Stats
21W - 29L
1,327 SR
Queue Stats
90W - 93L
1,335 Elo+
Party 2
Team Averages
Level 13
1,369 SR
1,303 Elo+

VS

Team Averages
Level 22
1,565 SR
1,422 Elo+
Merlin
Merlin
AJ0411
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,611 Elo+
Solo
Olorun
Olorun
Donh8ruski
Olorun
Level 29
God Stats
100W - 98L
1,587 SR
Queue Stats
227W - 254L
1,388 Elo+
Solo
Anhur
Anhur
Dstroyer2k
Anhur
Level 26
God Stats
26W - 12L
1,598 SR
Queue Stats
159W - 153L
1,381 Elo+
Solo
Chaac
Chaac
Jasiru
Chaac
Level 4
God Stats
2W - 1L
1,640 SR
Queue Stats
21W - 21L
1,389 Elo+
Solo
Cthulhu
Cthulhu
zombie-momlifex3
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 261L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 2 / 17
13,941
996
12,888
27,924
12,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Joaquinkid
Achilles
20
7 / 15 / 18
14,444
1,032
22,791
30,561
13,506
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 7 / 13
15,144
1,082
27,799
23,364
8,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 6 / 14
14,010
1,001
11,779
14,506
5,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
nickozarate14
Thanatos
20
11 / 7 / 14
15,366
1,098
19,913
22,237
8,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJ0411
Merlin
20
1 / 6 / 20
12,902
922
12,348
9,380
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Donh8ruski
Olorun
20
11 / 7 / 10
15,231
1,088
25,593
21,145
9,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
20
20 / 9 / 10
18,258
1,304
45,141
24,407
10,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Jasiru
Chaac
20
2 / 9 / 17
12,890
921
11,887
25,488
34,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
3 / 10 / 22
14,346
1,025
16,727
23,284
28,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
116
41
Kills
37
37
Deaths
41
76
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Merlin
AJ0411
Merlin
1
6
20
1.83
W
Olorun
Donh8ruski
Olorun
11
7
10
2.29
W
Anhur
20
9
10
2.78
L
Ares
6
2
17
7.25
W
Chaac
Jasiru
Chaac
2
9
17
1.17
L
Achilles
Joaquinkid
Achilles
7
15
18
1.07
L
10
7
13
2.36
L
7
6
14
2.33
L
Thanatos
nickozarate14
Thanatos
11
7
14
2.57
W
3
10
22
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,170
Damage
111,696
118,592
Taken
103,704
49,082
Mitigated
86,206
14,820
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AJ0411
Merlin
12,348
1,294
0
0
9,380
3,537
0
1,212
8,168
24,842
0
W
Olorun
Donh8ruski
Olorun
25,593
14,963
1,494
7,110
21,145
9,459
0
1,849
19,296
46,190
0
W
Anhur
45,141
26,947
0
7,328
24,407
10,407
0
3,292
21,115
0
79,388
L
Ares
12,888
567
0
2,334
27,924
12,175
0
13,329
14,595
21,057
0
W
Chaac
Jasiru
Chaac
11,887
2,666
0
5,764
25,488
34,520
0
3,065
22,423
0
33,040
L
Achilles
Joaquinkid
Achilles
22,791
12,959
0
664
30,561
13,506
0
12,574
17,987
0
48,423
L
27,799
14,025
0
3,712
23,364
8,521
0
10,802
12,562
0
58,321
L
11,779
7,434
0
541
14,506
5,896
0
6,787
7,719
0
18,747
L
Thanatos
nickozarate14
Thanatos
19,913
10,681
231
7,338
22,237
8,984
0
11,176
11,061
0
36,537
W
16,727
903
0
0
23,284
28,283
0
3,470
19,814
34,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,905
Gold Earned
73,627
186
Minions Killed
225
5
Camps Cleared
3
1,208,580
Distance Traveled
1,204,829
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,902
922
25
2
0
235,780
1
W
Olorun
15,231
1,088
44
3
1
243,762
1
W
Anhur
18,258
1,304
65
5
0
223,210
0
L
Ares
13,941
996
18
1
0
266,128
0
W
Chaac
12,890
921
44
3
1
258,938
3
L
Achilles
14,444
1,032
65
5
0
186,931
0
L
Neith
15,144
1,082
72
5
0
206,882
0
L
Nemesis
14,010
1,001
8
1
4
245,323
0
L
Thanatos
15,366
1,098
23
2
1
303,316
0
W
Cthulhu
14,346
1,025
47
3
1
243,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role