Player Matchup

Bacchus
Bacchus
FlyingRabbit367
Bacchus
Level 21
God Stats
5W - 9L
1,602 SR
Queue Stats
130W - 150L
1,434 Elo+
Solo
Pele
Pele
JahRangel
Pele
Level 7
God Stats
2W - 5L
1,603 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo
Kukulkan
Kukulkan
Jose_EsT3ban1
Kukulkan
Level 27
God Stats
7W - 4L
1,416 SR
Queue Stats
100W - 82L
1,475 Elo+
Solo
Artemis
Artemis
Thadminsg
Artemis
Level 3
God Stats
1W - 4L
1,676 SR
Queue Stats
4W - 10L
1,172 Elo+
Party 2
Izanami
Izanami
The Martinez xD
Izanami
Level 44
God Stats
3W - 6L
1,281 SR
Queue Stats
74W - 100L
1,346 Elo+
Party 2
Team Averages
Level 20
1,516 SR
1,338 Elo+

VS

Team Averages
Level 21
1,500 SR
1,315 Elo+
Jing Wei
Jing Wei
BEENDATBIH
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
992 Elo+
Party 1
Ganesha
Ganesha
JoesTheName
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Senor_ale
Hades
Level 29
God Stats
5W - 7L
1,430 SR
Queue Stats
37W - 42L
1,364 Elo+
Solo
Scylla
Scylla
Slept trust
Scylla
Level 44
God Stats
13W - 14L
1,571 SR
Queue Stats
340W - 349L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
mikay568
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 20
11,678
556
8,764
13,152
16,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
16
3 / 2 / 12
10,549
502
5,596
13,419
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Jose_EsT3ban1
Kukulkan
19
14 / 1 / 5
12,870
613
17,450
8,404
3,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Thadminsg
Artemis
14
6 / 6 / 10
10,308
491
11,863
11,515
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 1 / 10
13,416
639
22,584
15,030
6,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BEENDATBIH
Jing Wei
13
0 / 11 / 1
8,051
383
1,283
16,125
5,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
JoesTheName
Ganesha
12
1 / 10 / 7
9,582
456
11,264
23,878
17,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
Senor_ale
Hades
17
9 / 9 / 0
11,312
539
14,123
21,655
15,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
13
1 / 12 / 4
8,438
402
5,730
17,454
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mikay568
Cthulhu
8
0 / 2 / 1
6,732
321
1,549
10,036
4,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
41
Kills
11
11
Deaths
44
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BEENDATBIH
Jing Wei
0
11
1
0.05
W
6
1
20
16
W
Pele
3
2
12
4.5
L
Ganesha
JoesTheName
Ganesha
1
10
7
0.45
W
Kukulkan
Jose_EsT3ban1
Kukulkan
14
1
5
16.5
L
Hades
Senor_ale
Hades
9
9
0
1
L
Scylla
1
12
4
0.25
W
Artemis
Thadminsg
Artemis
6
6
10
1.83
W
12
1
10
17
L
Cthulhu
mikay568
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,257
Damage
33,949
61,520
Taken
89,148
34,268
Mitigated
47,433
14,248
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BEENDATBIH
Jing Wei
1,283
804
0
0
16,125
5,384
371
3,964
12,161
0
30,360
W
8,764
1,013
0
1,173
13,152
16,043
1,809
4,443
8,705
36,388
0
W
Pele
5,596
1,419
0
3,991
13,419
4,206
1,621
4,924
8,369
0
53,610
L
Ganesha
JoesTheName
Ganesha
11,264
1,535
0
2,485
23,878
17,216
125
7,691
16,187
29,668
0
W
Kukulkan
Jose_EsT3ban1
Kukulkan
17,450
2,007
0
1,235
8,404
3,430
3,403
4,861
3,439
87,220
0
L
Hades
Senor_ale
Hades
14,123
1,821
700
3,909
21,655
15,053
500
5,544
16,111
55,238
0
L
Scylla
5,730
1,139
0
1,450
17,454
5,115
0
6,629
10,825
33,567
0
W
Artemis
Thadminsg
Artemis
11,863
5,353
0
751
11,515
4,199
916
7,966
3,444
0
34,760
W
22,584
17,561
364
6,734
15,030
6,390
5,954
10,061
4,897
0
120,636
L
Cthulhu
mikay568
Cthulhu
1,549
138
0
769
10,036
4,665
0
2,386
7,650
20,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,821
Gold Earned
44,115
557
Minions Killed
296
0
Camps Cleared
0
1,925,332
Distance Traveled
1,579,246
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,051
383
77
4
0
385,190
0
W
Bacchus
11,678
556
54
3
0
421,289
0
W
Pele
10,549
502
104
5
0
417,609
1
L
Ganesha
9,582
456
9
0
0
299,579
2
W
Kukulkan
12,870
613
148
7
0
385,196
3
L
Hades
11,312
539
100
5
0
321,589
0
L
Scylla
8,438
402
70
3
0
315,713
0
W
Artemis
10,308
491
46
2
0
340,918
0
W
Izanami
13,416
639
205
10
0
360,320
1
L
Cthulhu
6,732
321
40
2
0
257,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role