Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
IlTITlI
Apollo
Level 145
God Stats
5W - 7L
1,615 SR
Queue Stats
360W - 353L
1,580 Elo+
Solo
Chang'e
Chang'e
Jinnorra
Chang'e
Level 107
God Stats
6W - 8L
1,526 SR
Queue Stats
340W - 304L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
Koahi
Guan Yu
Level 119
God Stats
2W - 3L
1,683 SR
Queue Stats
391W - 344L
1,550 Elo+
Party 2
Ymir
Ymir
Vybranium
Ymir
Level 153
God Stats
1W - 1L
1,312 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Team Averages
Level 134
1,527 SR
1,535 Elo+

VS

Team Averages
Level 128
1,659 SR
1,567 Elo+
Artemis
Artemis
JJCrane
Artemis
Level 68
God Stats
1W - 0L
1,764 SR
Queue Stats
171W - 131L
1,587 Elo+
Solo
Vulcan
Vulcan
Lilfluffybutt
Vulcan
Level 129
God Stats
3W - 2L
1,602 SR
Queue Stats
327W - 316L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
Quentin550
Gilgamesh
Level 125
God Stats
13W - 7L
1,731 SR
Queue Stats
59W - 61L
1,587 Elo+
Solo
The Morrigan
The Morrigan
Sandorable
The Morrigan
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
467W - 406L
1,534 Elo+
Party 1
Loki
Loki
SpreadThemToes
Loki
Level 160
God Stats
222W - 131L
1,698 SR
Queue Stats
516W - 454L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
2 / 1 / 4
10,713
714
10,423
13,827
6,157
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
IlTITlI
Apollo
18
3 / 4 / 1
10,784
719
9,313
15,884
7,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Jinnorra
Chang'e
17
1 / 8 / 3
10,126
675
6,389
18,268
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Koahi
Guan Yu
16
4 / 9 / 1
10,231
682
9,373
21,655
24,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
13
1 / 4 / 0
8,691
579
3,444
10,022
7,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JJCrane
Artemis
19
2 / 0 / 7
11,328
755
12,055
7,122
3,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 3 / 8
11,563
771
17,123
10,012
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Quentin550
Gilgamesh
18
7 / 4 / 6
12,228
815
12,274
22,881
19,646
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Sandorable
The Morrigan
18
4 / 2 / 9
11,658
777
11,345
7,813
3,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 4
13,183
879
13,931
12,385
5,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
11
Kills
26
26
Deaths
11
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
4
4
L
Apollo
IlTITlI
Apollo
3
4
1
0.88
W
Artemis
JJCrane
Artemis
2
0
7
5.5
L
Chang'e
Jinnorra
Chang'e
1
8
3
0.31
L
Guan Yu
Koahi
Guan Yu
4
9
1
0.5
W
4
3
8
2.67
W
Gilgamesh
Quentin550
Gilgamesh
7
4
6
2.5
W
The Morrigan
Sandorable
The Morrigan
4
2
9
4.25
W
9
2
4
5.5
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,942
Damage
66,728
79,656
Taken
60,213
53,114
Mitigated
36,922
14,209
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,423
3,001
0
1,126
13,827
6,157
0
5,299
8,378
0
40,981
L
Apollo
IlTITlI
Apollo
9,313
4,370
0
2,961
15,884
7,636
990
3,949
11,836
0
44,258
W
Artemis
JJCrane
Artemis
12,055
7,197
0
4,261
7,122
3,544
2,194
64
6,968
0
55,369
L
Chang'e
Jinnorra
Chang'e
6,389
658
2,032
4,010
18,268
7,671
2
5,272
12,876
47,976
0
L
Guan Yu
Koahi
Guan Yu
9,373
1,159
359
3,721
21,655
24,219
0
7,417
13,948
0
22,887
W
17,123
8,064
0
829
10,012
4,832
1,087
1,837
8,115
53,703
0
W
Gilgamesh
Quentin550
Gilgamesh
12,274
2,850
0
3,910
22,881
19,646
74
4,348
18,203
0
40,612
W
The Morrigan
Sandorable
The Morrigan
11,345
2,596
0
294
7,813
3,606
0
1,521
6,107
29,604
4,258
W
13,931
5,723
0
2,419
12,385
5,294
0
2,764
9,532
0
47,957
L
Ymir
3,444
186
0
0
10,022
7,431
0
4,067
5,905
14,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,545
Gold Earned
59,960
315
Minions Killed
417
4
Camps Cleared
14
1,249,173
Distance Traveled
1,522,403
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,713
714
85
6
3
294,300
2
L
Apollo
10,784
719
90
6
1
246,364
2
W
Artemis
11,328
755
113
8
2
281,443
1
L
Chang'e
10,126
675
95
6
0
274,078
4
L
Guan Yu
10,231
682
23
2
0
264,201
0
W
Vulcan
11,563
771
105
7
0
294,453
0
W
Gilgamesh
12,228
815
65
4
3
329,326
4
W
The Morrigan
11,658
777
49
3
3
318,031
0
W
Loki
13,183
879
85
6
6
299,150
1
L
Ymir
8,691
579
22
1
0
170,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role