Player Matchup

Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Arbitrary1227
Rama
Level 29
God Stats
30W - 31L
1,555 SR
Queue Stats
338W - 343L
1,528 Elo+
Solo
Kukulkan
Kukulkan
HasanDaGoat
Kukulkan
Level 7
God Stats
7W - 2L
1,994 SR
Queue Stats
11W - 3L
1,792 Elo+
Party 1
Yemoja
Yemoja
RainyTwilight-_-
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 12L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
mestre-celiaco
Sun Wukong
Level 28
God Stats
23W - 15L
1,686 SR
Queue Stats
116W - 86L
1,562 Elo+
Solo
Team Averages
Level 26
1,647 SR
1,574 Elo+

VS

Team Averages
Level 20
1,576 SR
1,590 Elo+
Odin
Odin
Elmalibu1
Odin
Level 33
God Stats
4W - 5L
1,645 SR
Queue Stats
150W - 164L
1,512 Elo+
Party 2
Ares
Ares
Im A Minor1477
Ares
Level 15
God Stats
15W - 7L
1,500 SR
Queue Stats
144W - 140L
1,650 Elo+
Solo
Chernobog
Chernobog
KENNNOOOBBBIIII
Chernobog
Level 28
God Stats
1W - 3L
1,563 SR
Queue Stats
163W - 168L
1,493 Elo+
Party 2
Persephone
Persephone
Sleepyvolf9
Persephone
Level 21
God Stats
5W - 9L
1,445 SR
Queue Stats
45W - 56L
1,441 Elo+
Solo
Loki
Loki
coolerka23
Loki
Level 3
God Stats
2W - 1L
1,726 SR
Queue Stats
101W - 98L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 0 / 5
6,916
629
3,349
4,873
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 3 / 0
5,645
513
3,725
8,277
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
HasanDaGoat
Kukulkan
11
2 / 0 / 4
6,336
576
4,064
3,520
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 5
5,971
543
2,571
6,927
2,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
mestre-celiaco
Sun Wukong
12
6 / 2 / 4
7,401
673
9,544
9,116
6,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 5 / 0
5,606
510
3,461
9,197
4,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 2
5,192
472
4,890
9,692
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
KENNNOOOBBBIIII
Chernobog
11
4 / 1 / 0
6,382
580
5,337
4,425
1,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Sleepyvolf9
Persephone
9
0 / 3 / 0
5,344
486
1,612
3,980
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
5,248
477
1,954
7,952
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
6
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
5
7.5
W
1
3
0
0.33
L
Odin
2
5
0
0.4
W
Kukulkan
HasanDaGoat
Kukulkan
2
0
4
4
L
0
1
2
1
L
Chernobog
KENNNOOOBBBIIII
Chernobog
4
1
0
4
W
1
1
5
3.5
L
Persephone
Sleepyvolf9
Persephone
0
3
0
0
L
0
6
2
0.17
W
Sun Wukong
mestre-celiaco
Sun Wukong
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
17,254
32,713
Taken
35,246
13,744
Mitigated
13,784
11,805
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,349
2,413
0
1,830
4,873
2,011
574
982
3,853
0
31,701
W
3,725
3,209
0
2,388
8,277
1,981
0
1,095
7,182
0
28,704
L
Odin
3,461
785
0
1,995
9,197
4,913
0
405
8,792
0
21,625
W
Kukulkan
HasanDaGoat
Kukulkan
4,064
227
0
874
3,520
1,295
427
1,066
2,380
36,038
0
L
4,890
479
0
3,504
9,692
4,368
0
3,373
6,319
19,003
0
L
Chernobog
KENNNOOOBBBIIII
Chernobog
5,337
3,926
0
1,863
4,425
1,051
1,293
78
4,347
0
35,671
W
2,571
791
1,767
2,454
6,927
2,431
226
2,364
4,545
14,925
0
L
Persephone
Sleepyvolf9
Persephone
1,612
48
0
119
3,980
1,203
492
1,562
2,415
23,373
0
L
1,954
674
0
1,923
7,952
2,249
0
1,216
6,736
0
24,861
W
Sun Wukong
mestre-celiaco
Sun Wukong
9,544
2,385
0
2,492
9,116
6,026
0
865
8,251
0
44,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
27,772
275
Minions Killed
244
0
Camps Cleared
0
988,992
Distance Traveled
991,748
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,916
629
63
6
0
239,197
1
W
Rama
5,645
513
57
5
0
172,947
2
L
Odin
5,606
510
45
4
0
190,553
0
W
Kukulkan
6,336
576
64
6
0
186,631
2
L
Ares
5,192
472
22
2
0
226,376
1
L
Chernobog
6,382
580
64
6
0
182,990
3
W
Yemoja
5,971
543
22
2
0
198,686
3
L
Persephone
5,344
486
54
5
0
186,321
0
L
Loki
5,248
477
59
5
0
205,508
0
W
Sun Wukong
7,401
673
69
6
0
191,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role