Player Matchup

Cerberus
Cerberus
FoxCC1010
Cerberus
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
HeraldofSurtr
Heimdallr
Level 49
God Stats
19W - 23L
1,514 SR
Queue Stats
467W - 468L
1,425 Elo+
Party 2
Sol
Sol
Paticotico1211
Sol
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 52L
1,373 Elo+
Solo
Team Averages
Level 41
1,505 SR
1,448 Elo+

VS

Team Averages
Level 64
1,585 SR
1,448 Elo+
Scylla
Scylla
BabyyyyGirl2020
Scylla
Level 7
God Stats
1W - 0L
1,733 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheRisenKnight97
Ah Muzen Cab
Level 56
God Stats
5W - 3L
1,294 SR
Queue Stats
64W - 102L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
thedeathlord2001
Baron Samedi
Level 129
God Stats
10W - 4L
1,729 SR
Queue Stats
244W - 238L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FoxCC1010
Cerberus
8
0 / 8 / 0
5,197
577
3,303
16,107
7,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
HeraldofSurtr
Heimdallr
9
1 / 5 / 0
5,934
659
7,008
9,583
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
5,729
637
1,388
2,783
746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
7,376
820
9,056
5,509
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheRisenKnight97
Ah Muzen Cab
11
1 / 0 / 11
7,027
781
6,027
5,367
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
thedeathlord2001
Baron Samedi
11
7 / 1 / 6
8,021
891
9,431
7,200
6,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
14
14
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Cerberus
FoxCC1010
Cerberus
0
8
0
0
L
Heimdallr
HeraldofSurtr
Heimdallr
1
5
0
0.2
L
0
1
0
0
W
Ah Muzen Cab
TheRisenKnight97
Ah Muzen Cab
1
0
11
6.5
W
Baron Samedi
thedeathlord2001
Baron Samedi
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,699
Damage
24,514
28,473
Taken
18,076
12,332
Mitigated
9,547
4,377
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,056
2,225
0
619
5,509
1,631
713
1,664
3,845
26,413
0
L
Cerberus
FoxCC1010
Cerberus
3,303
233
0
2,798
16,107
7,871
0
9,988
5,833
9,832
0
L
Heimdallr
HeraldofSurtr
Heimdallr
7,008
2,810
135
666
9,583
3,715
0
6,646
2,857
0
19,012
L
1,388
500
246
532
2,783
746
0
1,427
1,276
7,565
0
W
Ah Muzen Cab
TheRisenKnight97
Ah Muzen Cab
6,027
2,762
322
1,212
5,367
1,749
1,179
1,603
3,764
0
24,359
W
Baron Samedi
thedeathlord2001
Baron Samedi
9,431
1,426
2,014
3,980
7,200
6,167
141
1,456
5,744
19,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,860
Gold Earned
22,424
69
Minions Killed
93
0
Camps Cleared
0
337,462
Distance Traveled
493,707
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,376
820
34
4
0
142,073
0
L
Cerberus
5,197
577
15
2
0
128,918
0
L
Heimdallr
5,934
659
38
4
0
151,468
1
L
Sol
5,729
637
16
2
0
57,076
0
W
Ah Muzen Cab
7,027
781
44
5
0
183,667
0
W
Baron Samedi
8,021
891
15
2
0
167,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role