Player Matchup

Athena
Athena
Conzilla1108
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,682 Elo+
Party 1
Hel
Hel
Cyande66
Hel
Level 31
God Stats
1W - 0L
1,610 SR
Queue Stats
48W - 86L
1,236 Elo+
Party 1
Baba Yaga
Baba Yaga
IGod-_-Games
Baba Yaga
Level 14
God Stats
9W - 11L
1,278 SR
Queue Stats
102W - 165L
1,111 Elo+
Solo
Team Averages
Level 24
1,463 SR
1,343 Elo+

VS

Team Averages
Level 49
1,312 SR
1,080 Elo+
Olorun
Olorun
El Cabito Mx
Olorun
Level 4
God Stats
0W - 3L
1,166 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 2
Fenrir
Fenrir
Midzhip
Fenrir
Level 116
God Stats
2W - 3L
1,388 SR
Queue Stats
104W - 116L
1,250 Elo+
Party 2
Sun Wukong
Sun Wukong
shbeeb167
Sun Wukong
Level 26
God Stats
1W - 4L
1,382 SR
Queue Stats
2W - 4L
891 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 8 / 9
15,557
556
6,479
31,881
36,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 9 / 4
17,601
629
28,624
27,145
13,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
IGod-_-Games
Baba Yaga
20
5 / 4 / 7
17,366
620
29,168
24,811
12,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
6 / 7 / 11
17,273
617
26,483
32,117
12,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Midzhip
Fenrir
14
7 / 5 / 6
15,736
562
10,252
14,492
5,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
shbeeb167
Sun Wukong
20
8 / 3 / 11
17,390
621
21,676
31,441
26,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
14
Kills
21
21
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
1
8
9
0.69
W
8
9
4
1.11
L
Olorun
6
7
11
1.64
W
Baba Yaga
IGod-_-Games
Baba Yaga
5
4
7
2.13
L
Fenrir
Midzhip
Fenrir
7
5
6
2
L
Sun Wukong
shbeeb167
Sun Wukong
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,271
Damage
58,411
83,837
Taken
78,050
62,165
Mitigated
44,740
35,016
Healing
25,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,479
1,405
0
203
31,881
36,489
759
8,081
23,800
29,862
0
W
28,624
2,024
9,229
13,342
27,145
13,301
1,865
10,579
16,566
87,957
0
L
Olorun
26,483
11,193
830
15,208
32,117
12,871
949
28,477
3,640
104,106
0
W
Baba Yaga
IGod-_-Games
Baba Yaga
29,168
1,643
0
12,242
24,811
12,375
632
9,327
15,484
117,400
0
L
Fenrir
Midzhip
Fenrir
10,252
2,829
0
1,463
14,492
5,778
1,763
10,948
3,544
0
28,879
L
Sun Wukong
shbeeb167
Sun Wukong
21,676
3,672
0
7,609
31,441
26,091
443
24,997
6,444
0
72,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
50,399
230
Minions Killed
221
0
Camps Cleared
0
1,431,424
Distance Traveled
1,251,312
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,557
556
33
1
0
499,557
0
W
Hel
17,601
629
67
2
0
445,294
0
L
Olorun
17,273
617
123
4
0
416,299
0
W
Baba Yaga
17,366
620
130
5
0
486,573
1
L
Fenrir
15,736
562
30
1
0
324,701
0
L
Sun Wukong
17,390
621
68
2
0
510,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role