Player Matchup

Tyr
Tyr
AjtheKillerDuck
Tyr
Level 119
God Stats
3W - 9L
1,775 SR
Queue Stats
158W - 149L
1,558 Elo+
Party 1
Persephone
Persephone
Consuming_Time
Persephone
Level 91
God Stats
3W - 1L
1,752 SR
Queue Stats
106W - 101L
1,543 Elo+
Party 1
Fenrir
Fenrir
NoIDontSmurf
Fenrir
Level 86
God Stats
5W - 0L
1,609 SR
Queue Stats
49W - 55L
1,444 Elo+
Party 1
Team Averages
Level 99
1,712 SR
1,515 Elo+

VS

Team Averages
Level 122
1,470 SR
1,655 Elo+
Sylvanus
Sylvanus
MightyKittyKen
Sylvanus
Level 148
God Stats
0W - 2L
1,714 SR
Queue Stats
5W - 7L
1,718 Elo+
Party 2
Pele
Pele
PROJECT BPAIN
Pele
Level 153
God Stats
0W - 1L
1,196 SR
Queue Stats
156W - 176L
1,528 Elo+
Solo
He Bo
He Bo
SOLESTERAPTOR
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 9
8,745
795
6,241
13,447
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Consuming_Time
Persephone
12
3 / 2 / 8
8,923
811
11,248
4,880
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
8 / 3 / 2
9,275
843
9,764
9,841
4,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 3 / 4
8,114
738
4,517
9,936
9,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 4 / 3
8,127
739
5,743
13,181
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 6 / 4
7,278
662
7,364
9,789
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
13
Kills
8
8
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Persephone
Consuming_Time
Persephone
3
2
8
3.5
L
Sylvanus
3
3
4
1.67
W
Fenrir
8
3
2
3
L
4
4
3
1.38
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
17,624
28,168
Taken
32,906
17,890
Mitigated
22,123
4,728
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,241
1,623
0
1,818
13,447
12,011
40
5,551
7,216
0
17,814
W
Persephone
Consuming_Time
Persephone
11,248
756
342
1,622
4,880
1,689
132
2,065
2,593
43,103
0
L
Sylvanus
4,517
707
2,611
3,099
9,936
9,219
0
4,586
5,350
18,037
0
W
Fenrir
9,764
1,692
0
946
9,841
4,190
673
3,626
5,841
0
31,187
L
5,743
1,144
0
1,285
13,181
9,401
0
3,814
9,367
0
31,118
L
7,364
683
0
1,082
9,789
3,503
138
2,873
6,916
19,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,943
Gold Earned
23,519
134
Minions Killed
98
0
Camps Cleared
0
665,384
Distance Traveled
601,933
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,745
795
13
1
0
232,148
2
W
Persephone
8,923
811
79
7
0
207,726
1
L
Sylvanus
8,114
738
27
2
0
193,055
1
W
Fenrir
9,275
843
42
4
0
225,510
0
L
Pele
8,127
739
45
4
0
225,995
2
L
He Bo
7,278
662
26
2
0
182,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role