Player Matchup

Neith
Neith
ChampChad
Neith
Level 27
God Stats
149W - 137L
1,609 SR
Queue Stats
297W - 321L
1,609 Elo+
Solo
Achilles
Achilles
GuanNew7
Achilles
Level 24
God Stats
4W - 2L
1,802 SR
Queue Stats
101W - 71L
1,604 Elo+
Solo
Cthulhu
Cthulhu
elementrix88
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
xBuckFitches
Anhur
Level 11
God Stats
0W - 2L
1,326 SR
Queue Stats
32W - 24L
1,464 Elo+
Solo
Pele
Pele
zielak225
Pele
Level 28
God Stats
4W - 4L
1,336 SR
Queue Stats
61W - 56L
1,524 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,540 Elo+

VS

Team Averages
Level 22
1,676 SR
1,582 Elo+
Nemesis
Nemesis
ArakaZexid
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Besmer2
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,302 Elo+
Solo
Cthulhu
Cthulhu
HerrBlockmann
Cthulhu
Level 18
God Stats
4W - 0L
1,675 SR
Queue Stats
14W - 8L
1,622 Elo+
Solo
Anhur
Anhur
JTisBald
Anhur
Level 27
God Stats
12W - 4L
1,814 SR
Queue Stats
293W - 155L
1,732 Elo+
Solo
Raijin
Raijin
LowRezTodesBerg
Raijin
Level 22
God Stats
5W - 1L
1,889 SR
Queue Stats
110W - 50L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChampChad
Neith
9
2 / 4 / 1
5,517
502
3,948
7,625
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
GuanNew7
Achilles
12
3 / 0 / 0
5,860
533
7,472
11,242
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
elementrix88
Cthulhu
8
0 / 4 / 0
4,656
423
2,915
7,535
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
4,856
441
1,431
7,023
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
10
1 / 3 / 1
5,731
521
2,976
8,604
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArakaZexid
Nemesis
10
1 / 0 / 0
6,083
553
1,401
7,315
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Besmer2
Jormungandr
9
0 / 3 / 0
5,265
479
3,385
5,480
2,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
8
0 / 2 / 0
5,141
467
4,872
7,916
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
JTisBald
Anhur
14
8 / 1 / 2
8,007
728
11,851
8,309
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 1
8,244
749
9,855
4,983
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
16
16
Deaths
7
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArakaZexid
Nemesis
1
0
0
1
W
Jormungandr
Besmer2
Jormungandr
0
3
0
0
L
Neith
ChampChad
Neith
2
4
1
0.63
L
Achilles
GuanNew7
Achilles
3
0
0
3
W
Cthulhu
0
2
0
0
W
Anhur
JTisBald
Anhur
8
1
2
9
W
7
1
1
7.5
L
Cthulhu
elementrix88
Cthulhu
0
4
0
0
L
0
5
0
0
L
Pele
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
31,364
42,029
Taken
34,003
17,001
Mitigated
13,290
10,766
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArakaZexid
Nemesis
1,401
574
0
4,954
7,315
2,192
384
0
7,285
0
33,840
W
Jormungandr
Besmer2
Jormungandr
3,385
795
185
462
5,480
2,096
0
0
5,270
26,361
0
L
Neith
ChampChad
Neith
3,948
1,469
0
1,626
7,625
2,510
260
6,014
1,581
0
20,551
L
Achilles
GuanNew7
Achilles
7,472
1,883
0
5,549
11,242
6,913
0
6,422
4,248
0
30,770
W
Cthulhu
4,872
503
0
2,723
7,916
5,058
320
0
7,526
20,871
0
W
Anhur
JTisBald
Anhur
11,851
7,074
0
693
8,309
2,479
0
2,292
5,597
0
50,027
W
9,855
1,321
0
2,125
4,983
1,465
48
173
4,780
58,407
0
L
Cthulhu
elementrix88
Cthulhu
2,915
233
91
520
7,535
4,156
330
863
6,672
17,189
0
L
1,431
304
0
756
7,023
838
552
0
7,023
0
18,904
L
Pele
2,976
425
0
2,224
8,604
2,584
0
4,151
4,393
0
28,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
32,740
227
Minions Killed
371
0
Camps Cleared
0
1,031,976
Distance Traveled
1,024,710
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,083
553
82
7
0
236,422
0
W
Jormungandr
5,265
479
47
4
0
195,635
0
L
Neith
5,517
502
39
4
0
188,864
4
L
Achilles
5,860
533
54
5
0
197,663
0
W
Cthulhu
5,141
467
36
3
0
194,645
2
W
Anhur
8,007
728
99
9
0
183,230
2
W
Raijin
8,244
749
107
10
0
214,778
2
L
Cthulhu
4,656
423
26
2
0
227,641
1
L
Anhur
4,856
441
49
4
0
193,047
3
L
Pele
5,731
521
59
5
0
224,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role