Player Matchup

Fafnir
Fafnir
Beefymouse
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,366 Elo+
Party 2
Set
Set
Rexer80
Set
Level 6
God Stats
1W - 3L
1,121 SR
Queue Stats
1W - 3L
1,167 Elo+
Solo
Hel
Hel
WoodsTapestry6
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,453 Elo+
Party 2
Team Averages
Level 39
1,374 SR
1,329 Elo+

VS

Team Averages
Level 85
1,615 SR
1,564 Elo+
Cernunnos
Cernunnos
W_Silverback_W
Cernunnos
Level 89
God Stats
2W - 4L
1,754 SR
Queue Stats
94W - 63L
1,579 Elo+
Party 1
Janus
Janus
Xx_Psyplanet_xX
Janus
Level 44
God Stats
12W - 8L
1,520 SR
Queue Stats
132W - 122L
1,512 Elo+
Party 1
Fenrir
Fenrir
YI-Bjorn-IY
Fenrir
Level 121
God Stats
3W - 4L
1,570 SR
Queue Stats
214W - 169L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beefymouse
Fafnir
9
2 / 6 / 1
7,755
705
4,480
10,991
6,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
10
0 / 4 / 1
6,789
617
2,775
8,333
2,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
7,159
651
3,580
8,834
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
W_Silverback_W
Cernunnos
12
3 / 1 / 12
8,646
786
7,554
6,359
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 10
8,543
777
6,327
2,716
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
12
8 / 2 / 6
9,018
820
8,210
6,977
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
15
15
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Beefymouse
Fafnir
2
6
1
0.42
L
Set
0
4
1
0.13
W
Cernunnos
W_Silverback_W
Cernunnos
3
1
12
9
L
1
5
1
0.3
W
4
0
10
9
W
Fenrir
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,835
Damage
22,091
28,158
Taken
16,052
11,499
Mitigated
6,297
6,525
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Beefymouse
Fafnir
4,480
1,397
0
489
10,991
6,000
0
1,779
9,212
8,856
0
L
Set
2,775
1,161
0
516
8,333
2,853
0
3,350
4,983
0
22,569
W
Cernunnos
W_Silverback_W
Cernunnos
7,554
3,860
0
1,544
6,359
2,253
605
3,961
2,398
0
33,961
L
3,580
304
2,514
3,006
8,834
2,646
0
1,318
7,516
21,411
0
W
6,327
550
0
0
2,716
835
341
1,112
1,604
38,474
0
W
Fenrir
8,210
1,698
0
1,327
6,977
3,209
0
3,035
3,942
0
26,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,703
Gold Earned
26,207
87
Minions Killed
158
0
Camps Cleared
0
602,290
Distance Traveled
582,878
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,755
705
6
1
0
162,855
0
L
Set
6,789
617
39
4
0
244,741
4
W
Cernunnos
8,646
786
56
5
0
191,995
0
L
Hel
7,159
651
42
4
0
194,694
3
W
Janus
8,543
777
78
7
0
203,448
3
W
Fenrir
9,018
820
24
2
0
187,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role