Player Matchup

Bellona
Bellona
AngeloAT01
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 178L
1,236 Elo+
Solo
Bacchus
Bacchus
Dvopek2
Bacchus
Level 28
God Stats
4W - 4L
1,498 SR
Queue Stats
48W - 58L
1,363 Elo+
Party 2
Izanami
Izanami
Goos3Goos3
Izanami
Level 27
God Stats
0W - 3L
1,236 SR
Queue Stats
40W - 55L
1,328 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sitr0_98
Tsukuyomi
Level 10
God Stats
2W - 5L
1,240 SR
Queue Stats
5W - 12L
1,312 Elo+
Solo
Ah Puch
Ah Puch
neondc
Ah Puch
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,324 Elo+
Party 2
Team Averages
Level 18
1,395 SR
1,313 Elo+

VS

Team Averages
Level 18
1,348 SR
1,315 Elo+
Yemoja
Yemoja
AdrenalinGod
Yemoja
Level 17
God Stats
6W - 3L
1,151 SR
Queue Stats
14W - 12L
1,214 Elo+
Party 1
Bellona
Bellona
BuffaloEz
Bellona
Level 7
God Stats
1W - 2L
1,193 SR
Queue Stats
13W - 12L
1,118 Elo+
Party 1
Chronos
Chronos
LGN1
Chronos
Level 16
God Stats
4W - 3L
1,620 SR
Queue Stats
43W - 37L
1,540 Elo+
Solo
Anhur
Anhur
Wackojacko12
Anhur
Level 28
God Stats
3W - 2L
1,274 SR
Queue Stats
44W - 39L
1,324 Elo+
Solo
Set
Set
xdosku
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngeloAT01
Bellona
8
1 / 4 / 0
4,785
435
854
4,989
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Dvopek2
Bacchus
8
1 / 2 / 3
5,625
511
2,346
5,411
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Goos3Goos3
Izanami
8
3 / 3 / 1
5,378
489
4,627
5,518
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Sitr0_98
Tsukuyomi
5
1 / 5 / 0
4,219
384
1,683
6,310
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
neondc
Ah Puch
8
1 / 3 / 1
5,129
466
2,253
4,124
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 8
5,898
536
3,969
5,443
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
BuffaloEz
Bellona
12
6 / 0 / 0
7,009
637
4,129
4,956
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
LGN1
Chronos
12
3 / 1 / 1
6,634
603
3,799
5,086
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 2 / 5
5,981
544
2,191
4,373
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
xdosku
Set
8
3 / 2 / 0
5,534
503
1,611
6,786
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
15
17
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
8
2
L
Bellona
AngeloAT01
Bellona
1
4
0
0.25
W
Bellona
BuffaloEz
Bellona
6
0
0
6
L
Bacchus
Dvopek2
Bacchus
1
2
3
1.25
L
Izanami
Goos3Goos3
Izanami
3
3
1
1.17
W
Chronos
LGN1
Chronos
3
1
1
3.5
L
Tsukuyomi
Sitr0_98
Tsukuyomi
1
5
0
0.2
W
3
2
5
2.75
L
Ah Puch
neondc
Ah Puch
1
3
1
0.5
W
Set
xdosku
Set
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,763
Damage
15,699
26,352
Taken
26,644
10,025
Mitigated
10,837
4,332
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,969
760
221
751
5,443
3,195
270
1,125
4,318
18,568
0
L
Bellona
AngeloAT01
Bellona
854
140
0
565
4,989
3,023
0
1,958
3,031
0
14,327
W
Bellona
BuffaloEz
Bellona
4,129
920
0
2,028
4,956
3,143
1,910
678
4,278
0
36,428
L
Bacchus
Dvopek2
Bacchus
2,346
71
0
632
5,411
3,309
75
1,647
3,764
11,458
0
L
Izanami
Goos3Goos3
Izanami
4,627
3,062
0
1,355
5,518
1,470
327
2,164
3,354
0
28,980
W
Chronos
LGN1
Chronos
3,799
1,516
0
1,613
5,086
1,474
888
1,782
3,304
34,085
0
L
Tsukuyomi
Sitr0_98
Tsukuyomi
1,683
662
0
604
6,310
1,269
0
1,153
5,157
0
7,179
W
2,191
742
0
1,659
4,373
966
0
667
3,706
0
20,956
L
Ah Puch
neondc
Ah Puch
2,253
268
0
1,176
4,124
954
403
846
3,278
19,024
0
W
Set
xdosku
Set
1,611
1,310
0
1,000
6,786
2,059
0
347
6,439
0
30,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
31,056
169
Minions Killed
288
0
Camps Cleared
0
960,948
Distance Traveled
1,019,000
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,898
536
19
2
0
222,464
0
L
Bellona
4,785
435
42
4
0
192,054
0
W
Bellona
7,009
637
77
7
0
186,001
0
L
Bacchus
5,625
511
18
2
0
203,656
2
L
Izanami
5,378
489
61
6
0
165,910
2
W
Chronos
6,634
603
82
7
0
211,242
4
L
Tsukuyomi
4,219
384
13
1
0
200,634
0
W
Anhur
5,981
544
50
5
0
180,614
1
L
Ah Puch
5,129
466
35
3
0
198,694
1
W
Set
5,534
503
60
5
0
218,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role