Player Matchup

Anhur
Anhur
HydroKidd
Anhur
Level 31
God Stats
31W - 26L
1,603 SR
Queue Stats
78W - 92L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
Naringer420
Hun Batz
Level 59
God Stats
13W - 39L
1,376 SR
Queue Stats
209W - 293L
1,477 Elo+
Party 1
Cerberus
Cerberus
Stinkbird
Cerberus
Level 5
God Stats
7W - 9L
1,495 SR
Queue Stats
63W - 92L
1,543 Elo+
Party 1
He Bo
He Bo
SussuyBalls
He Bo
Level 21
God Stats
2W - 1L
1,792 SR
Queue Stats
48W - 62L
1,607 Elo+
Party 1
King Arthur
King Arthur
oongaboonga0922
King Arthur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 264L
1,633 Elo+
Party 1
Team Averages
Level 26
1,553 SR
1,556 Elo+

VS

Team Averages
Level 17
1,559 SR
1,561 Elo+
Ymir
Ymir
BigGeo
Ymir
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 100L
1,680 Elo+
Solo
Gilgamesh
Gilgamesh
Clipz247
Gilgamesh
Level 29
God Stats
27W - 9L
1,570 SR
Queue Stats
82W - 61L
1,528 Elo+
Solo
Amaterasu
Amaterasu
MK12ELA
Amaterasu
Level 13
God Stats
11W - 14L
1,312 SR
Queue Stats
283W - 274L
1,573 Elo+
Solo
Medusa
Medusa
jaggahog
Medusa
Level 18
God Stats
3W - 0L
1,862 SR
Queue Stats
30W - 25L
1,484 Elo+
Solo
Zeus
Zeus
rico96979999
Zeus
Level 24
God Stats
3W - 1L
1,550 SR
Queue Stats
246W - 226L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HydroKidd
Anhur
10
2 / 5 / 4
6,678
445
6,923
9,748
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Naringer420
Hun Batz
12
2 / 5 / 4
7,610
507
5,587
10,296
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Stinkbird
Cerberus
11
3 / 5 / 4
7,037
469
6,340
11,241
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 9 / 1
6,436
429
7,049
9,487
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
oongaboonga0922
King Arthur
13
4 / 6 / 3
8,035
536
8,323
15,678
9,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigGeo
Ymir
11
4 / 1 / 5
7,492
499
4,366
10,814
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Clipz247
Gilgamesh
14
5 / 2 / 7
8,685
579
9,125
11,240
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
MK12ELA
Amaterasu
14
6 / 2 / 5
8,671
578
6,042
11,103
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
jaggahog
Medusa
12
5 / 3 / 5
7,753
517
9,275
7,445
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 4 / 4
9,375
625
12,614
7,730
2,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
30
30
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
BigGeo
Ymir
4
1
5
6.5
W
Gilgamesh
Clipz247
Gilgamesh
5
2
7
4.25
L
Anhur
HydroKidd
Anhur
2
5
4
0.8
W
Amaterasu
MK12ELA
Amaterasu
6
2
5
4.25
L
Hun Batz
Naringer420
Hun Batz
2
5
4
0.8
L
Cerberus
Stinkbird
Cerberus
3
5
4
1
L
1
9
1
0.17
W
Medusa
jaggahog
Medusa
5
3
5
2.5
L
King Arthur
oongaboonga0922
King Arthur
4
6
3
0.92
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
41,422
56,450
Taken
48,332
25,219
Mitigated
24,019
8,123
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BigGeo
Ymir
4,366
798
588
2,426
10,814
6,477
581
5,704
4,660
23,507
0
W
Gilgamesh
Clipz247
Gilgamesh
9,125
2,359
0
1,438
11,240
7,719
1,031
2,474
8,663
0
43,888
L
Anhur
HydroKidd
Anhur
6,923
2,804
0
1,936
9,748
2,658
0
2,929
6,819
0
33,506
W
Amaterasu
MK12ELA
Amaterasu
6,042
2,107
0
1,740
11,103
5,606
0
468
10,572
0
48,567
L
Hun Batz
Naringer420
Hun Batz
5,587
2,549
0
0
10,296
3,781
0
2,955
7,341
0
41,836
L
Cerberus
Stinkbird
Cerberus
6,340
611
0
2,381
11,241
6,596
0
4,407
6,834
14,343
0
L
7,049
1,010
0
937
9,487
2,821
445
3,708
5,779
25,050
0
W
Medusa
jaggahog
Medusa
9,275
4,523
0
733
7,445
1,896
940
1,756
5,544
0
27,242
L
King Arthur
oongaboonga0922
King Arthur
8,323
417
0
2,869
15,678
9,363
351
2,981
12,697
0
36,325
W
12,614
2,858
0
1,336
7,730
2,321
1,007
2,050
5,504
50,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
41,976
290
Minions Killed
314
0
Camps Cleared
0
1,380,622
Distance Traveled
1,466,284
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,492
499
39
3
0
260,771
1
W
Gilgamesh
8,685
579
74
5
0
331,688
3
L
Anhur
6,678
445
47
3
0
262,405
0
W
Amaterasu
8,671
578
77
5
0
322,126
4
L
Hun Batz
7,610
507
83
6
0
307,464
1
L
Cerberus
7,037
469
37
2
0
306,571
1
L
He Bo
6,436
429
55
4
0
237,599
3
W
Medusa
7,753
517
48
3
0
287,063
4
L
King Arthur
8,035
536
68
5
0
266,583
1
W
Zeus
9,375
625
76
5
0
264,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role