Player Matchup

Danzaburou
Danzaburou
OsirisFill
Danzaburou
Level 129
God Stats
1W - 3L
1,253 SR
Queue Stats
144W - 107L
1,598 Elo+
Party 1
Yemoja
Yemoja
Ph1ldeKh1l
Yemoja
Level 128
God Stats
0W - 2L
1,311 SR
Queue Stats
438W - 385L
1,761 Elo+
Party 1
Discordia
Discordia
Shanquanda
Discordia
Level 48
God Stats
4W - 3L
1,264 SR
Queue Stats
212W - 209L
1,632 Elo+
Party 1
Team Averages
Level 102
1,276 SR
1,663 Elo+

VS

Team Averages
Level 98
1,775 SR
1,789 Elo+
Mercury
Mercury
ArmoredxApple
Mercury
Level 116
God Stats
17W - 7L
1,797 SR
Queue Stats
100W - 44L
1,797 Elo+
Party 2
Agni
Agni
ButtiusXI
Agni
Level 96
God Stats
10W - 4L
1,822 SR
Queue Stats
98W - 36L
1,839 Elo+
Party 2
Gilgamesh
Gilgamesh
Fivoh
Gilgamesh
Level 83
God Stats
1W - 0L
1,706 SR
Queue Stats
25W - 8L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OsirisFill
Danzaburou
12
4 / 7 / 1
9,859
704
5,395
12,437
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Ph1ldeKh1l
Yemoja
12
1 / 6 / 4
9,281
663
7,007
17,378
20,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Shanquanda
Discordia
11
0 / 7 / 5
8,459
604
9,518
10,043
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
11 / 2 / 7
11,474
820
8,282
11,010
4,217
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
16
7 / 2 / 11
10,952
782
15,885
7,710
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Fivoh
Gilgamesh
14
2 / 1 / 14
9,862
704
9,422
10,502
6,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
5
Kills
20
20
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
11
2
7
7.25
W
Agni
7
2
11
6.25
W
Gilgamesh
Fivoh
Gilgamesh
2
1
14
9
L
Danzaburou
OsirisFill
Danzaburou
4
7
1
0.64
L
Yemoja
Ph1ldeKh1l
Yemoja
1
6
4
0.5
L
Discordia
Shanquanda
Discordia
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,920
Damage
33,589
39,858
Taken
29,222
28,941
Mitigated
13,571
6,415
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
8,282
5,495
0
314
11,010
4,217
1,423
5,120
5,492
0
37,876
W
Agni
15,885
1,172
0
3,818
7,710
2,549
1,655
4,276
3,056
64,169
0
W
Gilgamesh
Fivoh
Gilgamesh
9,422
3,095
0
1,014
10,502
6,805
310
6,077
4,045
0
29,629
L
Danzaburou
OsirisFill
Danzaburou
5,395
1,911
0
1,793
12,437
5,098
539
7,376
5,061
0
28,631
L
Yemoja
Ph1ldeKh1l
Yemoja
7,007
1,013
425
3,071
17,378
20,374
270
5,001
12,377
28,432
0
L
Discordia
Shanquanda
Discordia
9,518
591
0
1,126
10,043
3,469
438
3,548
6,495
32,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
32,288
158
Minions Killed
173
0
Camps Cleared
0
616,318
Distance Traveled
890,980
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,474
820
50
4
0
339,485
5
W
Agni
10,952
782
86
6
0
263,482
4
W
Gilgamesh
9,862
704
37
3
0
288,013
0
L
Danzaburou
9,859
704
65
5
0
208,037
2
L
Yemoja
9,281
663
40
3
0
190,479
6
L
Discordia
8,459
604
53
4
0
217,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role