Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Darkmoora
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,649 Elo+
Solo
Odin
Odin
Default_Asians
Odin
Level 135
God Stats
3W - 0L
1,388 SR
Queue Stats
220W - 162L
1,644 Elo+
Party 1
Eset
Eset
MangleTheBunny
Eset
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Swaggytpika
Anubis
Level 64
God Stats
7W - 2L
1,606 SR
Queue Stats
342W - 264L
1,574 Elo+
Party 1
Team Averages
Level 119
1,499 SR
1,573 Elo+

VS

Team Averages
Level 131
1,518 SR
1,561 Elo+
Hera
Hera
 
Hera
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CactusChime
Vulcan
Level 150
God Stats
0W - 1L
1,764 SR
Queue Stats
47W - 48L
1,611 Elo+
Solo
Tyr
Tyr
Fadangle
Tyr
Level 116
God Stats
10W - 17L
1,326 SR
Queue Stats
1,132W - 1,169L
1,556 Elo+
Solo
Fenrir
Fenrir
Jenizartristan
Fenrir
Level 130
God Stats
0W - 2L
1,750 SR
Queue Stats
11W - 14L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
ScandalouSS
Erlang Shen
Level 127
God Stats
5W - 18L
1,248 SR
Queue Stats
490W - 480L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 1 / 15
11,236
864
16,735
10,249
4,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Darkmoora
Chaac
19
9 / 2 / 9
11,004
846
12,228
17,503
11,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
4 / 4 / 10
9,970
767
5,767
17,710
13,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 4 / 15
9,537
734
13,801
9,816
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
4 / 3 / 12
10,820
832
12,257
10,535
4,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
0 / 4 / 12
8,792
676
13,999
10,098
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
18
7 / 3 / 4
10,665
820
24,470
9,224
3,399
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 8
8,437
649
3,189
18,400
14,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

13
2 / 5 / 5
7,914
609
4,334
13,237
7,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
ScandalouSS
Erlang Shen
15
4 / 6 / 7
9,018
694
6,566
16,284
17,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
22
Kills
14
14
Deaths
22
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
15
11.5
L
Hera
 
Hera
0
4
12
1.5
L
Vulcan
7
3
4
3
W
Chaac
Darkmoora
Chaac
9
2
9
6.75
W
4
4
10
2.25
L
1
4
8
1.25
L
2
5
5
0.9
W
1
4
15
2.13
L
Erlang Shen
ScandalouSS
Erlang Shen
4
6
7
1.25
W
Anubis
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,788
Damage
52,558
65,813
Taken
67,243
37,471
Mitigated
46,895
26,711
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,735
7,513
2,388
3,530
10,249
4,345
2,119
4,381
5,774
39,276
0
L
Hera
 
Hera
13,999
2,090
1,060
923
10,098
4,428
68
4,929
5,169
36,425
0
L
Vulcan
24,470
8,598
2,124
2,462
9,224
3,399
46
5,394
3,830
46,486
0
W
Chaac
Darkmoora
Chaac
12,228
1,541
1,454
7,414
17,503
11,965
544
10,725
6,596
0
34,356
W
5,767
1,004
2,148
2,384
17,710
13,000
484
9,738
7,752
0
13,522
L
3,189
529
1,755
4,077
18,400
14,560
0
13,124
5,276
0
6,135
L
4,334
624
1,966
2,093
13,237
7,381
0
8,054
5,183
0
7,864
W
13,801
1,305
1,983
1,631
9,816
3,614
445
5,366
4,374
26,603
0
L
Erlang Shen
ScandalouSS
Erlang Shen
6,566
2,206
205
2,442
16,284
17,127
34
11,292
4,992
0
11,756
W
Anubis
12,257
516
898
2,881
10,535
4,547
1,508
7,541
2,848
32,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,567
Gold Earned
44,826
160
Minions Killed
121
0
Camps Cleared
0
1,243,678
Distance Traveled
1,177,851
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,236
864
42
3
0
224,309
0
L
Hera
8,792
676
52
4
0
203,127
1
L
Vulcan
10,665
820
46
4
0
262,263
1
W
Chaac
11,004
846
27
2
0
269,111
1
W
Odin
9,970
767
12
1
0
267,710
1
L
Tyr
8,437
649
10
1
0
229,220
0
L
Fenrir
7,914
609
5
0
0
265,504
1
W
Eset
9,537
734
27
2
0
255,115
0
L
Erlang Shen
9,018
694
8
1
0
217,737
0
W
Anubis
10,820
832
52
4
0
227,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role